The Hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, <he/she> will be dazed for 4 seconds. Only one Aspect can be active at a time.
The Hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, <he/she> will be dazed for 4 seconds. Only one Aspect can be active at a time.
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It turns three days' travel into two days, provided no one gets in the way.
Use: Permanently teaches you this glyph. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects.
Use: Permanently teaches you this glyph. Your Aspect of the Cheetah no longer causes you to be dazed when struck. Instead, the effect is cancelled and all your Aspects are placed on a 4 sec cooldown.
Use: Permanently teaches you this glyph. Each time you activate a new Aspect, an animal companion representing that Aspect will follow you for 15 sec.
Sell Price: 1
Notes
A hunter can activate only one Aspect at a time.
Shares a 1-second cooldown with other hunter aspects.
The daze downside is very annoying and potentially lethal if used in combat. There are addons that can automatically remove the aspect when you are dazed.
Patch 3.2.0 (04-Aug-2009): Can now be learned at level 16.
Patch 3.0.8 (2009-01-20): Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
Patch 3.0.3 (04-Nov-2008): Aspects now have a shared cooldown category of 1 sec and no longer have a start cooldown.
/Patch 3.0.2 (14-Oct-2008): All aspects now have a 1 second global cooldown, down from a 1.5 global cooldown.; Aspects now no longer cost mana.
Patch 2.1.0 (22-May-2007): Wand damage will again correctly daze players with this effect active.
/Patch 2.0.1 (05-Dec-2006): "Aspect of the Cheetah" will now properly trigger with absorbed damage.
Patch 1.6.0 (12-Jul-2005): Non-damaging spells and abilities will no longer cause the dazed effect. In addition, when switching between Pack and Cheetah, you should no longer receive the "A more powerful spell is already active" error message.
Patch 1.4.0 (2005-05-05): Will now be canceled when mounted.