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{{Hunter Aspects Horizontal}}
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Revision as of 12:44, 1 July 2008

Aspect of the Viper
Inv misc questionmark
  • Aspect of the Viper
  • Hunter ability
  • 40 mana
  • Instant
  • The hunter takes on the aspects of a viper, regenerating mana equal to up to 55% of Intellect every 5 sec. The lower the hunter's current mana, the more mana will be regenerated. Only one Aspect can be active at a time.
Properties
Class Hunter
School Nature
Cooldown None
Related buff
Inv misc questionmark
  • Aspect of the Viper
  • Regerating mana.
Vipers may appear sluggish, but they can lash out with deadly speed and precision.[1]

The hunter takes on the aspects of a viper, regenerating mana equal to up to 55% of <his/her> Intellect every 5 sec (plus 5% bonus with at least two pieces of Gronnstalker's Armor). The lower the hunter's current mana, the more mana will be regenerated. Only one Aspect can be active at a time.


Uses

  • Enables the Hunter to regenerate mana faster. Therefore, it reduces their overall downtime and helps restore mana in long fights.
  • Stacks with equipment and items consisting of +mana every 5 seconds bonuses.
  • When combined with Efficiency (Tier 2 Marksman Talent) Aspect of the Viper is an even more effective tool for long grinding sessions, raid bosses and chaotic multiple pulls.
  • Getting your mana to around half way and using Aspect of the Viper regenerates a majority of what is used by Steady Shot, Serpent Sting and Arcane Shot in a battle against a NPC.
  • This spell is also extremely usefull for long grinding sessions where one is looking for little to no down time at all between pulls. That said, it increases a Hunter's farming ability even further.

Limitations

  • A hunter can only have one Aspect on at a time.

Rank Table

Level Mana Cost Mana Regen Bonus Training Cost
Rank 1 64 40 11-55% of Intellect in mana/5 sec (depending on available mana) 9g

Scaling of the Spell Effect with Current Mana

The effectiveness of the spell changes with the hunter's current mana. With at least 90% mana, the effect is 11% of total Intellect. This is followed by a linear increase up to 55% of total Intellect until the mana bar is down to 20%. The base effect can never be higher than 55% or lower than 11% of total Intellect unless the Gronnstalker set bonus is applied.

File:Aotv scaling.PNG

Diagram showing the AotV effect

The exact formula for the scaling appears to be:

MP5Viper = Intellect × 22/35 × ( 0.9 - Manacurrent / Manamax ) + Intellect × 0.11

with a lower cap of Intellect × 0.11 and an upper cap of Intellect × 0.55


Patch changes

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  1. ^ TCGDP, #31