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An aura is a type of area of effect (AoE) spell.

DefinitionEdit

Auras have four basic characteristics:

  • They are AoE spells, based on the position of the caster, otherwise known as point blank area of effect (PBAoE) spells.
  • They are instant cast, and have no cooldown.
  • They have an infinite duration, as long as the affected target is within range of the caster, and the caster is alive.
  • They are not dispellable.

Player AurasEdit

Except Paladins' aura, which also affects raid, each of these auras are party only.

Death knight auras:

Draenei auras:

Druid auras:

Hunter auras:

Paladin auras:

Some classes also have pets or totems with auras:

Shaman auras: (used by stationary totems with varying lifespans)

Warlock auras:

  • Immolation Aura - Deals fire damage to surrounding enemies but consumes mana (demon form only)
  • Blood Pact - Stamina increase (used by Imp)
  • Fel Intelligence - Intellect and spirit increase (used by Felhunter)

Item granted aurasEdit

Druid: Restores 11 mana per 5 seconds to all party members within 30 yards.
Mage: Increases the spell critical strike rating of all party members within 30 yards by 28.
Priest: Increases healing done by magical spells and effects of all party members within 30 yards by up to 62.
Warlock: Increases damage and healing done by magical spells and effects of all party members within 30 yards by up to 33.
Increases movement speed by 8% and life regeneration by 20 hp per 5 seconds. (note: this affects the wielder only)

Creatures who have aurasEdit

  • Mobs in the Military Wing of Naxxramas had Aura of Agony.

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