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− | + | A '''bandage''' is an [[item]] that can be applied to the using character or a [[friendly]] target ([[player]] character or their [[pet]]) that restores [[health]] over a period of time depending on the type of bandage. |
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Additional info: |
Additional info: |
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− | * Bandaging has a [[cooldown]] timer after you use it before you can use it again. |
+ | * Bandaging has a [[cooldown]] timer of 60 seconds after you use it before you can use it again. |
− | * Bandaging is a [[ |
+ | * Bandaging is a [[channel]]ing effect. Taking damage while bandaging, be it from a direct attack or a [[DoT]], will severely reduce the amount healed by interrupting the application of a bandage. However, unlike other channeled effects, damages absorbed by a shield '''will''' cancel it. |
Most bandages are made using the [[First Aid]] [[profession]]. Some bandages are quest items. |
Most bandages are made using the [[First Aid]] [[profession]]. Some bandages are quest items. |
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+ | {| class="darktable" |
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+ | |- |
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⚫ | |||
+ | |- |
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− | Bandages: |
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⚫ | |||
− | {| border="0" cellpadding="3" cellspacing="0" |
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+ | | align="center" | 1 || |
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− | |- bgcolor="#000080" |
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+ | * 1 |
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⚫ | |||
+ | || 66 over 6 sec |
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+ | || Trainer |
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+ | |- |
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− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Linen Bandage]] |
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− | | align="center" | |
+ | | align="center" | 40 || |
− | * |
+ | * 20 |
− | || |
+ | || 114 over 6 sec |
− | || |
+ | || Trainer |
|- |
|- |
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− | + | | align="left" | [[Wool Bandage]] |
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− | | align="center" | |
+ | | align="center" | 80 || |
− | * |
+ | * 50 |
− | || |
+ | || 161 over 7 sec |
− | || |
+ | || Trainer |
+ | |- |
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− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Wool Bandage]] |
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− | | align="center" | |
+ | | align="center" | 115 || |
− | * |
+ | * 75 |
− | || |
+ | || 301 over 7 sec |
− | || |
+ | || Trainer |
|- |
|- |
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− | + | | align="left" | [[Silk Bandage]] |
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− | | align="center" | |
+ | | align="center" | 150 || |
− | * |
+ | * 100 |
− | || |
+ | || 400 over 8 sec |
− | || |
+ | || Trainer |
+ | |- |
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− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Silk Bandage]] |
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− | | align="center" | |
+ | | align="center" | 180 || |
− | * |
+ | * 125 |
− | || |
+ | || 640 over 8 sec |
+ | || Vendor - Book |
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− | || x |
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|- |
|- |
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− | + | | align="left" | [[Warsong Gulch Silk Bandage]]<br />[[Highlander's Silk Bandage]]<br />[[Arathi Basin Silk Bandage]]<br />[[Defiler's Silk Bandage]] |
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− | | align="center" | |
+ | | align="center" | - || |
− | * |
+ | * 125 |
− | || |
+ | || 640 over 8 sec |
− | || |
+ | || Vendor |
+ | |- |
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− | |- bgcolor=Black |
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− | + | | align="left" | [[Mageweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 210 || |
− | * |
+ | * 150 |
− | || |
+ | || 800 over 8 sec |
+ | || Vendor - Book |
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− | || x |
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|- |
|- |
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− | + | | align="left" | [[Warsong Gulch Mageweave Bandage]]<br />[[Highlander's Mageweave Bandage]]<br />[[Arathi Basin Mageweave Bandage]]<br />[[Defiler's Mageweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | - || |
− | * |
+ | * 150 |
− | || |
+ | || 800 over 8 sec |
− | || |
+ | || Vendor |
+ | |- |
||
− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Mageweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 240 || |
− | * |
+ | * 175 |
− | || |
+ | || 1104 over 8 sec |
− | || |
+ | || Quest |
|- |
|- |
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− | + | | align="left" | [[Runecloth Bandage]] |
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− | | align="center" | |
+ | | align="center" | 260 || |
− | * |
+ | * 200 |
− | || |
+ | || 1306 over 8 sec |
− | || |
+ | || Quest |
+ | |- |
||
− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Runecloth Bandage]] |
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− | | align="center" | |
+ | | align="center" | 290 || |
− | * |
+ | * 225 |
− | || |
+ | || 2000 over 8 sec |
− | || |
+ | || Quest |
|- |
|- |
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+ | | align="left" | [[Defiler's Runecloth Bandage]]<br />[[Warsong Gulch Runecloth Bandage]]<br />[[Alterac Heavy Runecloth Bandage]]<br />[[Arathi Basin Runecloth Bandage]]<br />[[Highlander's Runecloth Bandage]] |
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⚫ | |||
− | | align="center" | |
+ | | align="center" | - || |
− | * |
+ | * 225 |
− | || |
+ | || 2000 over 8 sec |
− | || |
+ | || Vendor |
+ | |- |
||
− | |- bgcolor=Black |
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− | + | | align="left" | [[Netherweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 330 || |
− | * |
+ | * 300 |
− | || |
+ | || 2800 over 8 sec |
+ | || Vendor - Book |
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− | || x |
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|- |
|- |
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− | + | | align="left" | [[Heavy Netherweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 360 || |
− | * |
+ | * 325 |
− | || |
+ | || 3400 over 8 sec |
+ | || Vendor - Book |
||
− | || x |
||
+ | |- |
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− | |- bgcolor=Black |
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− | + | | align="left" | [[Triage Bandage]] |
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− | | align="center" | |
+ | | align="center" | n/a || |
− | * |
+ | * n/a |
− | || |
+ | || n/a |
⚫ | |||
− | || x |
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|- |
|- |
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− | + | | align="left" | [[Frostweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 350 || |
− | * |
+ | * 350 |
− | || |
+ | || 4800 over 8 sec |
− | || |
+ | || Trainer |
+ | |- |
||
− | |- bgcolor=Black |
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− | + | | align="left" | [[Heavy Frostweave Bandage]] |
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− | | align="center" | |
+ | | align="center" | 400 || |
− | * |
+ | * 400 |
− | || |
+ | || 5800 over 8 sec |
+ | || Drop - Book |
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⚫ | |||
|} |
|} |
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− | + | == Tips == |
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− | |||
These tips are mostly for classes without any other healing ability. |
These tips are mostly for classes without any other healing ability. |
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* Its a close fight. Health is low and healing potions are not an option. You need healing or you're going to die. Your escape path is blocked. What do you do? [[stun]]/[[root]]/[[sheep]] or otherwise render your enemy unable to attack you and then bandage. |
* Its a close fight. Health is low and healing potions are not an option. You need healing or you're going to die. Your escape path is blocked. What do you do? [[stun]]/[[root]]/[[sheep]] or otherwise render your enemy unable to attack you and then bandage. |
||
* Beware, [[DoT]]s will interrupt a bandaging attempt, so don't use while under a DoT because it will still start the cooldown timer for bandaging and prevent you from using it if you need it soon after. |
* Beware, [[DoT]]s will interrupt a bandaging attempt, so don't use while under a DoT because it will still start the cooldown timer for bandaging and prevent you from using it if you need it soon after. |
||
+ | * Although wasteful, with good timing (and practice) you can bandage even while being attacked. The few hundred precious hps from a tick or two can turn the tide of a very close battle. |
||
+ | * Several bandages vendor for more than the cloth used to make them, so rather than vendor the cloth, make bandages and sell them instead. |
||
+ | |||
+ | ==Patch changes== |
||
+ | *{{Patch 1.7.0|note=Effects that make players immune to physical will no longer be immune to the "Recently Bandaged" effect from First Aid.}} |
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+ | {{bandages}} |
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⚫ | |||
+ | {{consumables}} |
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− | [[Category: |
+ | [[Category:Bandages| ]] |
⚫ |
Revision as of 00:59, 5 September 2010
A bandage is an item that can be applied to the using character or a friendly target (player character or their pet) that restores health over a period of time depending on the type of bandage.
Additional info:
- Bandaging has a cooldown timer of 60 seconds after you use it before you can use it again.
- Bandaging is a channeling effect. Taking damage while bandaging, be it from a direct attack or a DoT, will severely reduce the amount healed by interrupting the application of a bandage. However, unlike other channeled effects, damages absorbed by a shield will cancel it.
Most bandages are made using the First Aid profession. Some bandages are quest items.
Tips
These tips are mostly for classes without any other healing ability.
- Its a close fight. Health is low and healing potions are not an option. You need healing or you're going to die. Your escape path is blocked. What do you do? stun/root/sheep or otherwise render your enemy unable to attack you and then bandage.
- Beware, DoTs will interrupt a bandaging attempt, so don't use while under a DoT because it will still start the cooldown timer for bandaging and prevent you from using it if you need it soon after.
- Although wasteful, with good timing (and practice) you can bandage even while being attacked. The few hundred precious hps from a tick or two can turn the tide of a very close battle.
- Several bandages vendor for more than the cloth used to make them, so rather than vendor the cloth, make bandages and sell them instead.
Patch changes
- Patch 1.7.0 (2005-09-13): Effects that make players immune to physical will no longer be immune to the "Recently Bandaged" effect from First Aid.
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