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Banish

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Banish
  • Banish
  • 1.5 sec cast
  • 30 yds. range
  • 100 Mana
  • Banishes the enemy target, preventing all action but making it invulnerable for up to X sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Usable by
Class Warlock
Race All
Properties
Type Defensive
School Shadow
Cooldown None/Global Cooldown
Other information
Ranks 2
Related debuff
  • Magic
  • Banish
  • Invulnerable, but unable to act.
  • Duration: X seconds

When you draw power from demons, it's a good idea to have a backup plan in case they disagree.

Banish is a Shadow-based Crowd Control spell, which makes an elemental or demon invulnerable for a given period.

Rank Mana Cost Duration Level Cost
1 100 20 sec 28 70s 
2 200 30 sec 48 2g 50s 

Notes

  • Even though this spell is classified as a Magic effect, it cannot be dispelled, as it makes the target completely invulnerable.

Tips

  • If you're having problems with Banish breaking early cast Curse of the Elements first. This will cause Banish to have a much greater chance of lasting its full duration.
  • Note that the only difference between ranks is the duration. Using a lower rank is perfectly possible, and handy, if you end up waiting a lot for a 30-second Banish to wear off. It only uses half the mana.
  • Banished mobs can be affected by a Voidwalker's Torment and Suffering abilities (and possibly the similar hunter pet similar ability as well?).
  • Mobs can be Taunted during a Banish. Communicate to your tank when the effect is seconds away from wearing off, they will appreciate the notice as it will allow them to place a Taunt effect on the mob and keep it from running out of melee range.

Tricks

  • May be used against another warlock's minion.
  • May be used on elementals such as a Mage's Water Elemental, a Shaman's Fire and Earth Elementals, and a Druid in Tree of Life form.

Changes

Patch 2.3.0 (11/13/07): Banish can no longer be cast on targets tapped by other players or groups.


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