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Birana Stormhoof

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CombatMobElite 32Birana Stormhoof
Birana Stormhoof
Title <Druid>
Race Tauren (Humanoid)
Level  ?? Boss
Health 403,200 (10-player)
?? (10-player Heroic)
2,419,000 (25-player)
3,225,600 (25-player Heroic)
Mana 998,500
Location Trial of the Crusader
Status Killable
See Icon-3D-48x48
Main article: Faction Champions

Birana Stormhoof is a Horde balance druid and is one of the possible opponents for Alliance in the Faction Champions battle in the Trial of the Crusader raid instance.

10-player abilities Edit

  • Spell nature abolishmagic  [Wrath]—Causes 5170 to 5830 Nature damage to the target.
  • Spell arcane starfire  [Starfire]—Causes 6882 to 8118 Arcane damage to the target.
  • Spell nature starfall  [Moonfire]—Burns the enemy for 2300 to 2700 Arcane damage and then an additional 4000 Arcane damage over 12 sec.
  • Spell nature insectswarm  [Insect Swarm]—The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing 13878 Nature damage over 12 sec.
  • Spell nature faeriefire  [Faerie Fire]—Decrease the armor of the target by 15% for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Spell nature stranglevines  [Entangling Roots]—Roots the target in place and causes 1576 Nature damage over 10 sec. Damage caused may interrupt the effect.
  • Spell nature earthbind  [Cyclone]—Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
  • Spell nature stoneclawtotem  [Barkskin]—The druid's skin becomes as tough as bark. All damage taken is reduced by 40%. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Useable in all forms. Lasts 12 sec.
  • Ability druid forceofnature  [Force of Nature]—Summons 3 treants to attack enemy targets for 30 sec. Each treant has 20,370 hit points.

25-player abilities Edit

  • Spell nature abolishmagic  [Wrath]—Causes 5170 to 5830 Nature damage to the target.
  • Spell arcane starfire  [Starfire]—Causes 8258 to 9742 Arcane damage to the target.
  • Spell nature starfall  [Moonfire]—Burns the enemy for 2300 to 2700 Arcane damage and then an additional 4000 Arcane damage over 12 sec.
  • Spell nature insectswarm  [Insect Swarm]—The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing 16650 Nature damage over 12 sec.
  • Spell nature faeriefire  [Faerie Fire]—Decrease the armor of the target by 15% for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Spell nature stranglevines  [Entangling Roots]—Roots the target in place and causes 1576 Nature damage over 10 sec. Damage caused may interrupt the effect.
  • Spell nature earthbind  [Cyclone]—Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
  • Spell nature stoneclawtotem  [Barkskin]—The druid's skin becomes as tough as bark. All damage taken is reduced by 40%. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Useable in all forms. Lasts 12 sec.
  • Ability druid forceofnature  [Force of Nature]—Summons 3 treants to attack enemy targets for 30 sec. Each treant has 40,740 hit points.

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