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This article is about the in-game city. For lore and history of Dalaran, see Dalaran (lore). For the area in the Hillsbrad Foothills, see Dalaran Crater.
NeutralDalaran
Dalaran concept
The reconstructed Dalaran
Capital(s) Dalaran
Population Approximately 3,000
Races HumanHuman Human
High elfHigh elf High elf
GnomeGnome Gnome
Blood elfBlood elf Blood elf
GoblinGoblin Goblin
Government Magocracy
Ruler(s) Archmage Rhonin
Affiliation Independent, favors Alliance
Location Crystalsong Forest, formerly Alterac Mountains

Dalaran (aka Dalaran City) is a magocratic city-state which was once located by the Lordamere Lake on the Alterac Mountains shore in the Eastern Kingdoms. With the beginning of the War against the Lich King its leaders, the Kirin Tor, have used their powers to move the city over the Crystalsong Forest in Northrend in order to use it as a front to attack the armies of the Lich King. The Kirin Tor rule the single city.[1] Its inner fortress, the Violet Citadel, has served as the focal point for magi and the study of the arcane throughout human history. The kingdom's national color is violet and its flag is a yellow, possibly golden, eye set against a light purple background.

History

Dalaran was one of several kingdoms that emerged as the Empire of Arathor declined (see Seven Kingdoms and The Seven Kingdoms). Long ago, most human magicians lived in Strom. Wanting a place more suited to extensive use and study of magic, they traveled north to the Alterac Mountains and founded Dalaran with the High Elves. More wizards followed, and the city became a haven for magi and a center of arcane study. The mages of Dalaran protected inhabitants who weren't magic-users with powerful protection spells, and created a decadent, extravagant paradise. Dalaran was also built atop a massive ley line.[2]

This overuse of magic with no proper protection or regulation, though, acted as a beacon for the Burning Legion, luring them back to Azeroth. Demons slipped through the gaps in reality, terrorizing the locals until the ruling Magocrats were forced to turn to the elves for aid. High Elf wizards quickly realized what had happened and warned that humanity would have to give up magic to subdue the threat completely. The Magocrats, unwilling to sacrifice their power, instead proposed selecting a mortal champion to protect them from the Legion. This Guardian would have access to all their might, and would form a secret defense for the world. The elves agreed and, through the newly formed Order of Tirisfal, provided guidance in the selection. At the same time, the Magocrats sent some of their number to research and catalog all human magic. These wizards became the Kirin Tor.

The Kirin Tor became the city’s ruling power. Dalaran, though not a large city, was a beautiful place of towering spires and glittering streets, and the people there were happy and well protected. The Kirin Tor’s headquarters was the Violet Citadel, an impressive building so named for its stone walls which gave off a faint violet light. The building had many libraries, research chambers, testing rooms, classrooms, meeting alcoves, and bedrooms.

During the Second War, Dalaran entered the Alliance of Lordaeron in order to help fight the invading Horde. After the war, Teron Gorefiend and his Death Knights, aided by Deathwing, were able to succcessfully enter Dalaran's Arcane vault and steal the Eye of Dalaran from it.

Later, Dalaran found itself powerless to stop Prince Arthas and his forces when he led the Scourge through Lordaeron. Arthas acquired the spellbook of Medivh and Kel'Thuzad used it to summon Archimonde, who destroyed Dalaran. The city was left in ruins.

The Kirin Tor refused to abandon their home, however. They returned to the ruins months later, destroying those few undead creatures that remained, and reclaimed their city. They erected a glowing dome around the entire city, powerful enough to destroy anyone who touches it, while they worked to rebuild their fallen city.[3]

Eventually, the city, including the Violet Citadel, was somehow moved to its current location floating above the Crystalsong Forest in Northrend — close to the border with Icecrown. It left only a crater in its original place.

Wrath of the Lich King

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.
Dalaran City

Dalaran as seen from above.

Dalaran has been neutral since Lands of Conflict.[4] Ansirem Runeweaver was in charge during its reconstruction, and it was introduced as the neutral city for the Wrath of the Lich King expansion, as Shattrath City was introduced as the neutral city for the The Burning Crusade expansion.

One thing to take into consideration is that three of Dalaran's best wizards, Khadgar, Jaina, and Rhonin have had dealings with the Horde in the past. Also, Antonidas studied the effects of the orcs' lethargy extensively enough to know that they could be reasonable in the absence of their demonic bloodlust.[5] This could possibly explain why Dalaran could have dealings with the Horde, especially against a common enemy. Another factor to consider is that many Forsaken and blood elves were formerly citizens and even rulers of Dalaran.

The city contains areas that are faction-specific in the same manner as Shattrath City is divided amongst the Aldor and Scryers. Certain parts of the city can only be reached by Alliance players (Silver Enclave) while others are strictly for Horde use (Sunreaver's Sanctuary). The majority of the city remains neutral.

Evidently, the blue dragonflight, led by Malygos, has declared war on all mortal magic-users.[6] In response to this crisis, the city has been moved (likely with the bulk of the Kirin Tor and most available resources) to levitate high in the skies above Northrend. Dalaran today floats majestically above the Crystalsong Forest in defiance to the blue dragonflight as well as the forces of the Lich King in Icecrown — to the north of its location.

Dalaran can be accessed via the teleport crystal in Violet Stand, Crystalsong Forest, north of the Dragonblight. A council of leaders — including Archmage Modera, Vereesa Windrunner, and Archmage Aethas Sunreaver, with Rhonin at its head — leads the new Dalaran in its war effort in Northrend.

It acts as the neutral sanctuary city for the continent, similar to Shattrath City in Outland, and can be accessed by teleportation from the Violet Stand in the Crystalsong Forest or by flying mount. Like Stormwind's Stockade and Orgrimmar's Ragefire Chasm, Dalaran has its own instance within the city: the Violet Hold. Like Shattrath City, there are no class trainers (with the notable exception of mage trainers, given the city's history) nor an Auction House originally. (Patch 3.2 introduced an Auction House for Master Engineers with the addition of Steam Powered Auctioneers to the Like Clockwork engineering shop, while Patch 4.0.3a made the auctioneers usable by everyone.) Grand Master trainers for each profession are available in the city. Portals are located within the Alliance and Horde districts of the city, connecting to the factions' capital cities and Shattrath City. There is a portal trainer at the Violet Gate, and there are battlemasters and an arena master in the Underbelly sewer system.

In-game, the city of Dalaran was originally a no-fly zone below a certain altitude (slightly higher than the rooftops), with the exception of Krasus' Landing, where the flight point is located, and the Underbelly. This was to help maintain the atmosphere of the city, but with Cataclysm, the rule was lifted.

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The portals to the Alliance and Horde major cities were removed in Patch 4.0.3a and replaced by class trainers.[7] The formerly engineering-only auctioneers — Alliance Brassbolt Mechawrench <Steam-Powered Auctioneer> in Silver Enclave and Horde Reginald Arcfire <Steam-Powered Auctioneer> in Sunreaver Sanctuary — now serve anyone and flying is now allowed.

For information about getting out of Dalaran and getting around the Old World without the portals to the major cities, see Living without portal hubs and Cataclysm travel guide.

Areas

File:WorldMap-Dalaran2 .jpg

Dalaran map

File:WorldMap-Dalaran1 .jpg

Dalaran Underbelly map

Dalaran is split into several inter-faction zones, and 2 faction only zones. These are:

Factions

There are 3 major factions in Dalaran. These are:

Previously, during The Third War, the city was also inhabited by the Sorcerers' League and Mages' Guild, two Alliance-aligned wizard-factions that fought alongside Kirin Tor against the Scourge. As they haven't been mentioned since then, they were possibly either destroyed or fused with Kirin Tor.

Notable residents

Main article: Dalaran NPCs

The High Council

Other notable residents

Getting to Dalaran

Dalaran specific methods
Non-Dalaran specific methods
  • Once in Dalaran, players can set a Dalaran inn as their home, which enables them to teleport there with their Inv misc rune 01 [Hearthstone].
  • A Warlock in Dalaran can summon players to Dalaran, with 2 others in Dalaran in the same group.
  • After meeting the Dalaran Flight master (in Krasus' Landing), players can pay to fly there from nearby flight masters via a Flight Path.

Leaving Dalaran

Dalaran-specific methods
Non-Dalaran specific methods
  • Hearth to non-Dalaran bind point.
  • A Warlock in Dalaran can summon players from Dalaran, with 2 others at destination in the same group.
  • After meeting the Dalaran Flight master (in Krasus' Landing), players can pay to fly from there to nearby flight masters via a Flight Path.
  • Jump off the edge or from the tunnel in the sewers (Underbelly). If you have some method to prevent falling to your death, that's usually preferred. Winky

Travel connections

Flight

Neutral Ebon Watch, Zul'Drak
Neutral Moa'ki Harbor, Dragonblight
Neutral Wyrmrest Temple, Dragonblight
Neutral Argent Tournament Grounds, Icecrown
Neutral Argent Vanguard, Icecrown
Alliance Fordragon Hold, Dragonblight
Horde Kor'kron Vanguard, Dragonblight

Portals

When Wrath of the Lich King went live, Dalaran supplanted Shattrath City as the major hub for player activity, due to easy access to the capital cities in the southern continents, to Outland via Shattrath, and to the high level content in Northrend. Those portals were removed in patch 4.0.3a; below are those that remain:

Teleport Crystals

Gallery

Old location

A large, gaping crater has replaced the old location of Dalaran, with a weakened shield in place of the opaque dome, though there is some purplish smoke around the site — possibly residue from magic dome or the city's (literally) earth-shaking exit.

Points of Interest

Dalaran beta map

Points of Interest

  • There are 12 mailboxes, one outside The Filthy Animal inn and two outside The Legerdemain Lounge inn, two located outside the north bank and one located outside the south bank, one outside the Eastern entrance to The Underbelly, one outside the Alchemy trainer, one in Krasus' Landing, one at the foot of the stairway leading to The Violet Citadel, one outside A Hero's Welcome, and one outside the Guild Master.
  • As pointed out from above there are two banks, one located right from the statue of Antonidas and another located on the other side of Dalaran in The Eventide, to the left of the entrance of A Hero's Welcome. Although they are both near the faction controlled areas, they are available to both the Alliance and the Horde.
  • The well near the Magus Commerce Exchange is an entrance to the Underbelly, when you jump into it you arrive randomly at one of four possible sites in the Underbelly. Jumping down will not give any fall damage.
  • All profession trainers (except Fishing and Cooking) are also located in the Magus Commerce Exchange.
  • All mage trainers (the only class trainers in the city) are located in the Violet Gate.

Notes

  • Like the World's End Tavern in the Lower City of Shattrath, Dalaran has a portal to Caverns of Time for quick access to southern Kalimdor.
  • Though Dalaran is much like any other capital city, it does not have any class trainers (with the exception of mage trainers).
  • There is limited Auction House access via Steam Powered Auctioneers in the Like Clockwork engineering shop, only accessible by Engineers of at least 350 skill.
  • When night falls, Windle Sparkshine will light most of the lamps in Dalaran, then stand outside the Alliance section of Dalaran, and will sell Inv wand 02 [Windle's Lighter] for 50 Silver.
  • The Schools of Arcane Magic achievement is completed in the city.
  • Strangely, in-game there is no "old gate" on the side of the land mass and the other halves of the houses in Alterac Mountains aren't there either.
  • The Kirin Tor with their floating magocracy closely resemblance Netheril which was one of the ancient human empires of Faerûn. However when their leader Karsus attempted to steal the power of Mystryl, goddess of magic, magic ceased to exist there was nothing to hold the cities up.
  • While in Dalaran, you may randomly get Manabonked by Minigob Manabonk.
  • Prior to Patch 4.0.1, the white-quality weapons sold at the Arsenal Absolute were excellent for leveling up weapon skills. However, with the removal of weapon skills, this has become a moot point.
  • Compared to other major cities, Dalaran has very many activities. Examples include /Pet'ing Jones, lighting up the city, hunting books and Fishing for treasures

See also

References

External links

da:Dalaran

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