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{{Stub/Lore}}
 
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| image = Wretched Ranger.jpg
This page is about '''The Battle for Sun's Reach'''. Four major stages and three sub-stages are part of the process in capturing the [[Isle of Quel'Danas]]. Completing [[Shattered Sun Offensive#Reclaiming Sun's_Reach|daily quests]] for the [[Shattered Sun Offensive]] leads to the completion of the stages. As stages are completed, more [[Isle of Quel'Danas NPCs|NPCs]] appear and more [[Isle of Quel'Danas quests|quests]] are available.
 
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| name = Wretched Ranger
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| race = Wretched
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| creature = Humanoid
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| level = 43 - 44
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| health = 1,716 - 1,782
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| aggro = {{aggro|-1|-1}}
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| faction = Combat
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| location = [[Quel'Lithien Lodge]], [[Eastern Plaguelands]]
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}}
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'''Wretched Rangers''' are [[Wretched]] found at [[Quel'Lithien Lodge]] in [[Eastern Plaguelands]].
   
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==Objective of==
The [[Sha'tar]] have combined the [[Aldor]] and [[Scryer]] forces to form the Shattered Sun Offensive to combat the growing threat of the [[Burning Legion]] on the [[Isle of Quel'Danas]]. Their first objective is to take the [[Blood elf]] port town of [[Sun's Reach]] by force. Adventurer's sympathetic with the Shattered Sun Offensive's goals will be recruited to take Sun's Reach in stages with the goal of re-establishing a foothold against the Legion there.
 
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*{{questlong|Neutral|44|Wretched Hive of Scum and Villainy}}
   
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==Patch changes==
Each stage has multiple objectives completed primarily by adventurers repeatedly completing related [[daily quest]]s to reach the objective. Shattered Sun Offensive representatives will also give status on the progress toward each objective.
 
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{{Patch 4.0.3a|note=Added.|comment=Were once [[Ranger (mob)|Ranger]]s}}
   
 
== External links ==
== Stage 1 primary: Taking Sun’s Reach Sanctum ==
 
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{{elinks-NPC|8564}}
   
 
[[Category:Wretched]]
The first arriving adventurers on the Isle of Quel'Danas will find the Shattered Sun Offensive's advance forces have already taken a small building on the north end of Sun's Reach and named it the [[Shattered Sun Staging Area]]. The first step of the battle is to take the [[Sun's Reach Sanctum]] to the south. To do this a realm's adventurers must complete the following two lead-in daily quests to start the recurring dailies:
 
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[[Category:Eastern Plaguelands mobs]]
 
* {{questlong||70<small>Daily</small>|The Sanctum Wards}} &mdash; Slay {{mob|Wretched Devourer||Wretched Devourers}} and {{mob|Wretched Fiend||Wretched Fiends}} on the Isle of Quel'Danas' northwestern beaches and forests. Collect 4 of their [[Mana Remnants]] and use them on the large, red crystals around the Sun's Reach Sanctum. When this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|Arm the Wards!}}.
 
* {{questlong||70<small>Daily</small>|Erratic Behavior}} &mdash; Kill the {{mob|Erratic Sentry||Erratic Sentries}} that patrol the northwestern beaches and forests near the Wretched. After each dies use the [[Attuned Crystal Cores]] on its corpse to convert it into an Arcane Sentry to be used by the Shattered Sun Offensive. When this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|Further Conversions}}.
 
 
== Stage 2 primary: Taking Sun’s Reach Armory ==
 
After controlling the Sun's Reach Sanctum, the Shattered Sun Offensive next target the Sun's Reach Armory for takeover. The armory is a vital target that will house the many of the Sun's Reach item vendors (primarily Exotic Gear Purveyors). To take the armory adventurers must complete these two dailies many times:
 
 
* {{questlong||70<small>Daily</small>|The Battle for the Sun's Reach Armory}} &mdash; Defeat 6 of any form of demon ({{mob|Abyssal Flamewalker|level=70 - 71}}, {{mob|Emissary of Hate|level=72}}, {{mob|Irespeaker|level=70}}, or {{mob|Unleashed Hellion|level=70 - 71}}) at the [[Dawning Square]] south of Sun's Reach. You must also plant the [[Shattered Sun Banner]] in the corpse of the Emissary of Hate, a large demon that emerges from the portal (marked by a shimmering green curtain of magic) at the center of the Dawning Square. Anyone may plant the banner on the corpse even if they did not kill the emissary themselves. When this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|The Battle Must Go On}}.
 
* {{questlong||70<small>Daily</small>|Distraction at the Dead Scar}} &mdash; A basic bombing run mission to bombard the demons inhabiting the [[Dead Scar]]. Speak with the Dragonhawk Master {{NPC||Ayren Cloudbreaker}} to undertake your run. ({{mob|Wrath Enforcer||Wrath Enforcers}} and ({{mob|Eredar Sorcerer||Eredar Sorcerers}} require one hit, and the strongest demons the ({{mob|Pit Overlord||Pit Overlords}} will take two bombs to defeat. If another player has injured one of the demons you may not receive credit for finishing it off. This quest often requires a second bombing run to complete all of the objectives. When this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|The Air Strikes Must Continue}}. It's highly suggested you group up with other players to complete this quest; less competition between everyone and quicker kills makes everyone a happy camper.
 
 
=== Stage 2 secondary: Activating the Portal from Shattrath ===
 
Once the Sanctum gains significant energy, it may be used to focus a magical portal. However, the portal itself must first be constructed and supplied. Speak with {{NPC|Neutral|Exarch Nasuun}} in [[Shattrath City]]'s [[Terrace of Light]] to begin daily quests to build the new gateway.
 
 
* {{questlong||70<small>Daily</small>|Intercepting the Mana Cells}} &mdash; Travel to [[Bash'ir Landing]] on the northern plateau in [[Blade's Edge Mountains]]. Kill the [[ethereal]]s or any of the Bash'ir ethereum there until you find a [[Bash'ir Phasing Device]]. While under the effects of the device you will become invisible to the normal NPC's at the landing. During this invisibility you may need to clear through the {{mob|Phase Wyrm||Phase Wyrms}} to collect 10 of the [[Smuggled Mana Cell]]. After the portal has been erected this becomes the daily quest {{questlong||70<small>Daily</small>|Maintaining the Sunwell Portal}}.
 
 
The portal only functions one-way taking players from Shattrath City to the Isle of Quel'Danas. To return players may use [[Darnarian's Scroll of Teleportation]] rewarded from the daily quest {{questlong||70<small>Daily</small>|Know Your Ley Lines}}. Because it is a daily you may only receive one scroll per day, so make sure to use it wisely.
 
 
== Stage 3 primary: Taking Sun’s Reach Harbor ==
 
The final area of Sun's Reach to reclaim is Sun's Reach Harbor and prevent further reinforcements from landing. It includes the large, three-story building on the east side of Sun's Reach as well as the Blood Elf ship, the [[Silvermoon's Pride]], that is docked in the harbor. Once taken the harbor will provide the remaining amenities of a town such as an [[innkeeper]], [[mailbox]], [[stable master]], [[poison supplier]], and additional reputation vendors. Here is the set of daily quests required to complete this stage:
 
 
* {{questlong||70<small>Daily</small>|Taking the Harbor}} &mdash; You must slay several different types of [[Dawnblade (blood elves)|Dawnblade]] blood elves (6 {{mob|Dawnblade Summoner||Dawnblade Summoners}}, 6 {{mob|Dawnblade Blood Knight||Dawnblade Blood Knight}}, and 3 {{mob|Dawnblade Marksman||Dawnblade Marksmen}}). They can be found at the Sun’s Reach Harbor on the east side of Sun’s Reach or in [[Dawnstar Village]] west of Sun's Reach. When this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|Crush the Dawnblade}}.
 
* {{questlong||70<small>Daily</small>|Intercept the Reinforcements}} &mdash; This quest is composed of two parts. The first is a very basic bombing run (started from {{NPC||Ayren Cloudbreaker}}) on the masts and sails of Blood Elf ships ([[The Sin'loren|''Sin'loren'']], [[The Bloodoath|''Bloodoath'']], and [[The Dawnchaser|''Dawnchaser'']]) just off the coast of the Isle of Quel'Danas. After setting fire to the ships, your [[dragonhawk]] will land you on the bow of the ''Sin'loren'', the lead ship. Finish your quest by killing six of the {{mob|Dawnblade Reservist||Dawnblade Reservists}} aboard the ships. When finished interact with the dragonhawk again to receive a flight back to land. After this stage is complete this becomes the daily quest {{questlong||70<small>Daily</small>|Keeping the Enemy at Bay}}.
 
 
=== Stage 3 secondary: Constructing the Anvil ===
 
Smith Hauthaa at the Sun's Reach Armory will be able to [[repair]] weapons and armor as well as sell the new [[Badge of Justice]] rewards, but to do these she will need a proper forge and anvil. Speak with her to accept her daily quest that will allow you to gather materials for the new anvil.
 
 
* {{questlong||70<small>Daily</small>|Making Ready}} &mdash; Retrieve 3 [[Darkspine Iron Ore]] from the [[Darkspine Ore Chest]]s along the [[Greengill Coast]], the southeastern coastline of the Isle of Quel'Danas. The chests are locked so you will need to first collect three [[Darkspine Chest Key]] from the male {{mob|Darkspine Myrmidon||Darkspine Myrmidons}} on the coast. After the anvil has been constructed this becomes the daily quest {{questlong||70<small>Daily</small>|Don't Stop Now....}}.
 
 
== Stage 4 primary: Restocking the Alchemist ==
 
With Sun's Reach under complete control of the Shattered Sun Offensive, there are only a few remaining tasks to establish the town. Inside the harbor building are an [[alchemist]] and a [[jewelcrafting]] vendor that are currently closed for business. {{NPC||Mar'nah|Alchemist}} offers a daily quest to restock her supplies.
 
 
* {{questlong||70<small>Daily</small>|Discovering Your Roots}} &mdash; The roots you need grow on the [[Razorthorn Rise]], the flying mount-only accessible area northeast of [[Shattrath City]] between [[Terokkar Forest]], [[Hellfire Peninsula]], and [[Zangarmarsh]]. First, kill the {{mob|Razorthorn Flayer||Razorthorn Flayer}}s until you find a [[Razorthorn Flayer Gland]]. Use the gland on a Razorthorn Ravager to mind control it as your pet. Use the ravager's "Expose Razorthorn Root" ability near a [[Razorthorn Dirt Mound]] to uncover the groundspawn root beneath it. You will need five [[Razorthorn Root]] in total. After Mar'nah is restocked this becomes the daily quest {{questlong||70<small>Daily</small>|Rediscovering Your Roots}}.
 
 
=== Stage 4 secondary: Building the Memorial ===
 
{{NPC||Anchorite Ayuri}} in the center of Sun's Reach would like to build a [[Monument to the Fallen|war memorial]] honoring those who lost their lives in the battle. To build her memorial she offers a daily quest to accept donations from the server.
 
 
* {{questlong||70<small>Daily</small>|A Charitable Donation}} &mdash; For a donation of {{cost|10}} Anchorite Ayuri will reward you with 150 Shattered Sun Offensive [[reputation]]. After the memorial has been built you may continue donating gold for reputation for the daily quest {{questlong||70<small>Daily</small>|Your Continued Support}}.
 
 
==Patches and hotfixes==
 
{{Patch 2.4.0|note=Added}}
 
 
==External links==
 
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{{elink|type=curse|link=http://wow.curse.com/c/patch240/battle-suns-reach/|desc=The Battle for Sun's Reach}}
 
 
[[Category:Isle of Quel'Danas]]
 
[[Category:Battles]]
 

Revision as of 17:08, 14 June 2011

MobWretched Ranger
Image of Wretched Ranger
Race Wretched (Humanoid)
Level 43 - 44
Reaction Alliance Horde
Location Quel'Lithien Lodge, Eastern Plaguelands

Wretched Rangers are Wretched found at Quel'Lithien Lodge in Eastern Plaguelands.

Objective of

Patch changes

Cataclysm Patch 4.0.3a (2010-11-23): Added.

  • Were once Rangers

External links