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+ | This page summarizes spell interrupts including interrupts, silences, stuns, other types of loss of control and talents which modify those abilities. Abilities listed under "General" are available as core abilities of that class, while abilities and talents listed under a specific tree are only available to that tree. Talents which can be obtained regardless of specialization at level 85 are specially marked. |
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− | {{Cataclysm/Update}} |
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− | {{zonebox |
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− | |faction=Neutral |
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− | |name=Blackrock Mountain |
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− | |ss=Blackrock Mountain.jpg |
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− | |races={{Black Dragonflight Race}}<br />{{Dark Iron Dwarf Race}}<br />{{RaceIconExt|Fire|Small}} [[Fire elemental]]<br />{{Forest Troll Race}}<br />{{Orc Race}}<br />{{Ogre Race}} |
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− | |level=55-60, 80-85 |
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− | |pop=Unknown |
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− | |rulers=[[Nefarian]], Lord of Blackrock<br/>[[Ragnaros]] the Firelord |
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− | |loc=In between the [[Burning Steppes]] and [[Searing Gorge]] |
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− | }} |
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− | '''Blackrock Mountain''' is a [[zone]] between the [[Burning Steppes]] and the [[Searing Gorge]], linking the two regions. This zone is deceptively small, and appears empty when first entered — however, it was at one point, without doubt, among the most dangerous places in [[Azeroth (world)|Azeroth]]. It is hotly contested between the forces of [[Ragnaros]] and his [[Dark Iron]] servants on one side and the [[black dragon]] [[Nefarian]] and his [[Blackrock Clan|orc]] minions on the other. This is one of the most important areas in the ''[[World of Warcraft]]'' [[lore]]. |
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+ | == Druid == |
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− | It contains six high-level instances: |
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+ | === General === |
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+ | {| class="darktable zebra sortable" |align="center"| |
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+ | !width="34px" | Icon !! width="130px" | Ability !! width="50px" | Min Level !! width="60px" | Range !! width="75px"| Tree !! Description |
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− | *[[Blackrock Depths]] (level 48-60, 5-player) |
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− | *[[Molten Core]] (level 60+, 40-player) |
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− | *[[Blackrock Spire]] |
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− | **[[Lower Blackrock Spire]] (level 52-61, 5-player) |
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− | **[[Upper Blackrock Spire]] (level 55-61, 10-player) |
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− | *[[Blackwing Lair]] (level 60++, 40-player) |
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− | *{{cata-inline}} [[Blackrock Caverns]] (level 80-81, 5-player) |
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− | *{{cata-inline}} [[Blackwing Descent]] (level 85, 10/25-player) |
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+ | |- align="center" |
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− | ==History== |
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+ | ! [[Image:inv_misc_bone_taurenskull_01.png|32px]] !! [[Skull Bash (Bear)]] |
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− | [[File:Warofthethreehammers.jpg|thumb|Ragnaros unleashed]] |
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+ | |22 |
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− | The mountain is actually a volcano that was created at the end of the [[War of the Three Hammers]] when the Dark Iron dwarf Lord, [[Thaurissan]], accidentally summoned [[Ragnaros]] the Firelord from his prison beneath the earth. The power unleashed by his "rebirth" was so massive it shattered a large section of the [[Redridge Mountains]] creating the areas now known as the Searing Gorge and Burning Steppes. Ragnaros enslaved the Dark Iron dwarf clan, and they have dug many tunnels and created a huge underground city in the depths of the mountain. Dwarves would later name this mountain Blackrock Spire.<ref name="Lands of Conflict 67, 191">''[[Lands of Conflict]]'', pg. 67, 191</ref> <ref name="MG 52">''[[MG]]'', pg. 52</ref> The name Blackrock Mountain and Blackrock Spire predates the coming of the orcs.<ref name="ToD 96">''[[ToD]]'', pg. 96</ref> Blackrock Spire is the part of Blackrock Mountain that is above ground, and Blackrock Depths is the parts underneath the mountain.<ref name="Dark Factions 134, 136">''[[Dark Factions]]'', pg. 134, 136</ref> |
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+ | |13 Yards |
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+ | |Feral <span style="color:green;">(B)</span> |
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+ | |align="left" |You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec. |
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+ | |- align="center" |
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− | During the events of the First War, the [[Blackrock clan]] of [[orcs]] had taken over the upper reaches of the mountain. Led by chieftain [[Rend Blackhand]], they eventually struck a deal with the current head of the black dragonflight, [[Nefarian]]. |
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+ | ! [[Image:inv_bone_skull_04.png|32px]] !! [[Skull Bash (Cat)]] |
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+ | |22 |
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+ | |13 Yards |
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+ | |Feral <span style="color:green;">(C)</span> |
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+ | |align="left" |You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec. |
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+ | |- align="center" |
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− | During the Second War, the Blackrock Mountain was the headquarter of the Horde. When this war was ending, one of the fiercest battles in the history of Azeroth took place here, the [[Assault on Blackrock Spire]]. |
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+ | ! [[Image:Ability Druid Bash.png|32px]] !! [[Bash]] |
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+ | |32 |
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+ | |Melee |
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+ | |Feral <span style="color:green;">(B)</span> |
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+ | |align="left" |Stuns the target for 2 sec. |
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+ | |- align="center" |
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− | Both Ragnaros and Nefarian now wage a brutal war for supremacy and control of the mountain. Ragnaros controls his [[Dark Iron dwarves]] and their various machines and [[golem]]s, as well as an army of elementals, beasts, and powerful lieutenants such as [[Baron Geddon]], [[Garr]], and [[Sulfuron Harbinger|Sulfuron]]. As an [[Elemental Lord]], he has also gained the favor of the [[Twilight's Hammer]]. Nefarian controls the Blackrock tribe of orcs, a small army of [[trolls]] and [[ogres]], as well as his dragon lieutenants and his latest invention, the [[chromatic dragonflight]]. Nefarian leads from his throne over looking the mountain while Ragnaros leads from its very volcanic core. |
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+ | ! [[Image:Ability Druid SupriseAttack.png|32px]] !! [[Pounce]] |
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+ | |32 |
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+ | |Melee |
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+ | |Feral <span style="color:green;">(C)</span> |
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+ | |align="left" |Pounce, stunning the target for 3 sec and causing X damage over 18 sec. Must be prowling. Awards 1 combo point. |
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+ | |- align="center" |
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− | The two rivals both hope to raise a powerful army that can take over Azeroth. We are fortunate that they spend most of their efforts fighting each other and not the mortal races, for then we would surely be doomed... |
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+ | ! [[Image:Spell Nature Sleep.png|32px]] !! [[Hibernate]] |
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+ | |48 |
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+ | |30 yards |
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+ | |Balance |
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+ | |align="left" |Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. |
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+ | |- align="center" |
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− | ==Player interaction== |
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+ | ! [[Image:Ability Druid Mangle.png|32px]] !! [[Maim]] |
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− | [[File:Blackrock.jpg|thumb|Blackrock Mountain's south face]] |
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+ | |62 |
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− | [[File:Blackrock mountain summit.jpg|thumb|Blackrock Mountain]] |
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+ | |Melee |
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− | [[File:Blackrock mountain comic.jpg|thumb|Blackrock Mountain in [[World of Warcraft: Ashbringer]]]] |
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+ | |Feral <span style="color:green;">(C)</span> |
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− | [[File:Blackrock mountain gates.jpg|thumb|The Gates of Blackrock Mountain from Searing Gorge]] |
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+ | |align="left" |Finishing move that causes damage and stuns the target. Causes more damage and lasts longer per combo point. |
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− | [[File:Blackrock mountain gates comic.jpg|thumb|The Gates as seen in [[World of Warcraft: The Comic]]]] |
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− | [[File:The Molten Span.jpg|thumb|The Molten Span]] |
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− | Before the Burning Crusade expansion was released, Blackrock Mountain was a PvP hotspot (even more intense before Ahn'Qiraj) due to the fact that Upper Blackrock Spire, Lower Blackrock Spire, Blackrock Depths, Molten Core and Blackwing Lair were ALL in Blackrock Mountain. Since these were the most popular instances, many players of both factions would clash here on their route to their instance. Many PvP videos feature extended segments of Blackrock Mountain PvP, or what was known as BRM PvP. If one was going to Blackrock Mountain, one could expect to encounter resistance on the way there. However, with the release of the expansion, BRM PvP has "died" to say the least. |
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+ | |- align="center" |
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− | A more complete explanation of Blackrock Mountain (from Paxton's "The Death of PvP"): |
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+ | ! [[Image:Spell Nature EarthBind.png|32px]] !! [[Cyclone]] |
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+ | |74 |
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+ | |20 Yards |
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+ | |Balance |
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+ | |align="left" |Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. |
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+ | |} |
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+ | === Balance === |
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− | <blockquote>''Some called this the gauntlet...''</blockquote> |
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+ | {| class="darktable zebra sortable" |
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− | <blockquote>''everyone from 50-somethings to the fully geared raider frequented this warzone cleverly disguised as a mountain. Some in hopes of acquiring powerful epic item, others to ensure that didn't happen.''</blockquote> |
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− | <blockquote>''There were more dangers lurking around every corner in this mountain than to possibly list. Even the most experienced raider couldn't anticipate rogues hidden in these corridors, or the priest hiding in the shadows helplessly tossing mind-controlled opponents into the fiery lava pits below.''</blockquote> |
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− | <blockquote>''As with most Pre-TBC content, the objectives and rewards found in this mountain have been trivialized to the extent that there is no motivation for players to come here. Blackrock Mountain may only be remembered for what it was, the destination for end game PvE and high-stakes PvP.''</blockquote> |
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+ | !width="34px" | Icon !! width="130px" | Ability !! width="90px" | Min Points !! width="60px" | Range !! Description |
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− | ==Geography== |
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− | There are four (six after the [[Cataclysm]]) dungeons in Blackrock Mountain, suitable for players starting level 50 and increasing in difficulty. [[Blackrock Depths]] is a 5-man instance recommended for players level 48-60. [[Blackrock Spire]] is usually divided into two parts: [[Lower Blackrock Spire]] which is a 5-man instance recommended for players level 52-60; [[Upper Blackrock Spire]] is a 10-man raid instance recommended for players level 52-60. [[Molten Core]] is the first 40-man raid instance recommended for players level 60+. [[Blackwing Lair]] is a 40-man raid instance recommended for players level 60++ (after [[Molten Core]] in difficulty). |
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+ | |- align="center" |
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− | {{cat-section}} |
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+ | ! [[Image:Ability Druid Typhoon.png|32px]] !! [[Typhoon]] |
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− | ''[[World of Warcraft: Cataclysm]]'' will introduce two more Blackrock dungeons. [[Blackrock Caverns]] will be an introductory 5-man dungeon for level 80-81 players and [[Blackwing Descent]] will be a 10/25-man raid inspired by Blackwing Lair, and will feature [[Nefarian (Blackwing Descent tactics)|Nefarian]] as a boss. |
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+ | |Balance 10 |
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+ | |30 Yards |
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+ | |align="left" |You summon a violent Typhoon that does X Nature damage to targets within 30 yards when in contact with hostile targets, knocking them back and dazing them for 6 sec. |
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+ | |- align="center" |
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− | There are no flight paths or battlegrounds in this zone. |
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+ | ! [[Image:ability_vehicle_sonicshockwave.png|32px]] !! [[Solar Beam]] |
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+ | |Balance 15 |
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+ | |40 Yards |
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+ | |align="left" |You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam within 5 yards while it is active. Solar Beam lasts for 10 sec. |
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+ | |} |
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− | === |
+ | === Feral Combat === |
− | {| class="darktable |
+ | {| class="darktable zebra sortable" |
+ | |||
− | |- |
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+ | !width="34px" | Icon !! width="130px" | Talent !! width="90px" | Min Points !! width="60px" | Ranks !! Description |
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− | |[[Blackrock Spire]] • [[Forgewright's Tomb]] • [[The Grinding Quarry]] • [[The Masonary]] • [[The Molten Span]] |
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+ | |||
+ | |- align="center" |
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+ | ! [[Image:Ability_Druid_Bash.png|32px|Ferocity]] !! [[Brutal Impact]] |
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+ | |Feral Combat 15 |
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+ | |2 |
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+ | |align="left" |Increases the stun duration of your [[Bash]] and [[Pounce]] abilities by {0.5/1} sec, decreases the cooldown of [[Bash]] by {5/10} sec, decreases the cooldown of [[Skull Bash]] by {25/50} sec, and causes victims of your [[Skull Bash]] ability to have {15/30}% increased mana cost for their spells for 10 sec. |
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|} |
|} |
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− | == |
+ | == Hunter == |
+ | === General === |
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− | {| class="darktable" |
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+ | {| class="darktable zebra sortable" |align="center"| |
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− | ! Dungeon Name |
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+ | |||
− | ! Level Range |
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+ | !width="34px" | Icon !! width="130px" | Ability !! width="50px" | Min Level !! width="60px" | Range !! width="75px"| Tree !! Description |
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− | ! Group Size |
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+ | |||
− | ! Approximate Run Time |
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+ | |- align="center" |
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+ | ![[File:Spell Frost ChainsOfIce.png|32px]] !! [[Freezing Trap]] |
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+ | |26 |
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+ | |Self Only |
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+ | |Survival |
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+ | |align="left" |Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 30 sec. |
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+ | |} |
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+ | |||
+ | ==== Pets ==== |
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+ | {| class="darktable zebra sortable" |align="center"| |
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+ | |||
+ | !width="34px" | Icon !! width="130px" | Ability !! width="50px" | Family !! width="60px" | Range !! Description |
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+ | |||
|- |
|- |
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+ | ![[File:Ability_Hunter_Pet_Bat.png|32px]] !! [[Sonic Blast]] |
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− | | [[Blackrock Depths]] || 52-60 |
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+ | |[[Bat]] |
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− | | 5-man |
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+ | |20 yards |
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− | | 2 to 5 hours |
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+ | |Emits a piercing shriek, inflicting X Nature damage and stunning the target for 2 sec. |
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+ | |||
|- |
|- |
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+ | ![[File:Spell_Shadow_SoulLeech_3.png|32px]] !! [[Nether Shock]] |
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− | | [[Blackrock Spire]] || 58-60 |
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+ | |[[Nether ray]] |
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− | | 5-man (lower) and 10-man (upper) |
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+ | |20 yards |
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− | | 2 to 4 hours |
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+ | |Instantly lashes an enemy for X Shadow damage. Also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. |
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+ | |||
|- |
|- |
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+ | ![[File:Ability_hunter_aspectofthemonkey.png|32px]] !! [[Bad Manner]] |
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− | | [[Molten Core]] || 60+ |
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+ | |[[Monkey]] |
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− | | 40-man |
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+ | |20 yards |
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− | | 6 Hours + |
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+ | |Hurls a handful of something special at the target, blinding them for 4 sec. Rude. |
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− | |- |
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+ | |} |
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− | | [[Blackwing Lair]] || 60+ |
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+ | |||
− | | 40-man |
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+ | === Beast Mastery === |
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− | | 6 Hours + |
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+ | {| class="darktable zebra sortable" |
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+ | |||
+ | !width="34px" | Icon !! width="130px" | Ability !! width="90px" | Min Points !! width="60px" | Range !! Description |
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+ | |||
+ | |- |
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+ | ![[File:Ability Devour.png|32px]] !! [[Intimidation]] |
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+ | |Beast Mastery |
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+ | |Pet Melee |
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+ | |Command your pet to intimidate the target on the next successful melee attack, stunning the target for 3 sec. |
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+ | |} |
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+ | {| class="darktable zebra sortable" |
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+ | |||
+ | ==== Exotic Pets ==== |
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+ | {| class="darktable zebra sortable" |align="center"| |
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+ | |||
+ | !width="34px" | Icon !! width="130px" | Ability !! width="50px" | Family !! width="60px" | Range !! Description |
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+ | |||
|- |
|- |
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+ | ![[File:Inv_misc_monsterhorn_08.png|32px]] !! [[Horn Toss]] |
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− | | [[Blackrock Caverns]] || 80-81 |
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+ | |[[Rhino]] |
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− | | 5-man |
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+ | |Melee |
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− | | ''Unknown'' |
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+ | |The Rhino punts the enemy with its mighty horn, knocking them back a great distance. |
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− | |- |
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− | | [[Blackwing Descent]] || 85+ |
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− | | 10/25-man |
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− | | ''Unknown'' |
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|} |
|} |
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+ | === Marksmanship === |
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− | ==Regions adjacent to Blackrock Mountain== |
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− | {| class="darktable" |
+ | {| class="darktable zebra sortable" |
+ | |||
− | |- |
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+ | !width="34px" | Icon !! width="130px" | Ability !! width="90px" | Min Points !! width="60px" | Range !! Description |
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− | ! Zone Name |
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+ | |||
− | ! Faction |
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+ | |- |
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− | ! Level Range |
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+ | ![[File:Inv_spear_08.png|32px]] !![[Silencing Shot]] |
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− | ! Direction |
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+ | |Marksmanship 10 |
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− | ! Access |
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+ | |8 - 35 yards |
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+ | |A shot that silences the target for 3 sec. |
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+ | |} |
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+ | |||
+ | === Survival === |
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+ | {| class="darktable zebra sortable" |
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+ | |||
+ | !width="34px" | Icon !! width="130px" | Ability !! width="90px" | Min Points !! width="60px" | Range !! Description |
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+ | |||
|- |
|- |
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+ | ![[File:INV Spear 02.png|32px]] !![[Wyvern Sting]] |
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− | | [[Searing Gorge]] |
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+ | |Survival 20 |
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− | | {{Alliance Icon Small}} {{Horde Icon Small}} |
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+ | |5 - 35 yards |
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− | | 45-50 || North || By foot (The path to Blackrock Mountain starts at {{coords|34|74|Searing Gorge}}.) |
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+ | |A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes X Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |
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− | |- |
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− | | [[Burning Steppes]] |
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− | | {{Alliance Icon Small}} {{Horde Icon Small}} |
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− | | 50-60 || South || By foot |
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|} |
|} |
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− | == |
+ | == Mage == |
+ | === General === |
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− | {{main|Blackrock Mountain NPCs}} |
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+ | * [[Counterspell]] |
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− | Blackrock Mountain is home to three characters of note: |
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+ | === Arcane === |
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− | *At the Blackrock Spire balcony, the invisible [[Bodley]] seeks aid in restoring the amulet of [[Lord Valthalak]]. |
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+ | === Fire === |
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− | *At Forgewright's Tomb, [[Franclorn Forgewright]] wants the return of the great hammer Ironfel. |
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+ | === Frost === |
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− | *At the very bottom of the mountain, [[Lothos Riftwaker]] offers attunement to the Molten Core by sending bold adventurers deep into Blackrock Depths in search of a particular rock. |
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+ | |||
+ | == Paladin == |
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+ | === General === |
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+ | === Holy === |
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+ | === Protection === |
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+ | === Retribution === |
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+ | * [[Rebuke]] |
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− | == |
+ | == Priest == |
+ | === General === |
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− | {{main|Blackrock Mountain quests}} |
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+ | === Discipline === |
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− | For the most part, no quests occur in Blackrock Mountain itself, though it is a gateway for 4 instances. However, there are a few quests that are categorized as Blackrock Mountains quests, in particular some of the [[Dungeon Set 2]] quests. These quests are primarily given by [[Bodley]], the ghost of a gnome located in [[Blackrock Spire]]. |
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+ | === Holy === |
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+ | === Shadow === |
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+ | * [[Silence]] |
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+ | * [[Psychic Horror]] |
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− | == |
+ | == Rogue == |
+ | === General === |
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− | *[[Leather]] |
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+ | * [[Kick]] |
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− | **[[Black Dragonscale]] (Skinning level 50-60 elite [[whelp]]s and [[wyrmkin]]) |
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− | *[[ |
+ | * [[Cheap Shot]] |
− | * |
+ | * [[Kidney Shot]] |
+ | === Assassination === |
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− | **[[Mithril]] |
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+ | === Combat === |
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− | **[[Thorium]] |
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+ | === Subtlety === |
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− | == |
+ | == Shaman == |
+ | === General === |
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− | *[[Dark Iron clan|Dark Iron Dwarves]] |
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− | *[[ |
+ | * [[Wind Shear]] |
+ | === Elemental === |
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− | *[[Drake]]s |
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+ | === Enhancement === |
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− | *[[Fire Elemental]]s |
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+ | === Restoration === |
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− | *[[Orc]]s |
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+ | == Warlock == |
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− | ==Notes, tips, & additional info== |
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+ | === General === |
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− | *One of the [[realm]]s in ''[[World of Warcraft]]'' is named after Blackrock Mountain (See [[Realm Name Lore|Realm Names and their place in Warcraft Lore]]). |
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+ | * [[Spell Lock]] |
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− | *Although appearing on both the Searing Gorge and the Burning Steppes maps, Blackrock Mountain is treated by the game as being a separate zone. |
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+ | === Affliction === |
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− | *The passage between Searing Gorge and Burning Steppes is free of mobs. |
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+ | === Demonology === |
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− | *Up until extremely recently, the interior of Blackrock Mountain was a no-mount area and players were forced to traverse the zone on foot. This was changed in [[Patch 3.3.3]], although undocumented. |
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+ | === Destruction === |
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− | *Outside facing east from the mountain is a large cube block, viewable from adjacent zones, which hides a secret balcony. Inside it contains two collapsed passages, one barred one and a throne similar to the Emperor's. This room is a copy of Nefarian's Lair in Blackwing Lair, where you fight [[Nefarian]] and will also host an entrance to [[Blackwing Descent]] raid instance in ''[[World of Warcraft: Cataclysm]]''. |
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− | == |
+ | == Warrior == |
+ | === General === |
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− | {{reflist}} |
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+ | * [[Pummel]] |
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+ | * [[Shield Bash]] |
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+ | === Arms === |
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+ | === Fury === |
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+ | === Protection === |
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+ | == Death Knight == |
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− | {{Blackrock Mountain}} |
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+ | === General === |
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− | {{Searing Gorge}} |
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+ | * [[Mind Freeze]] |
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− | {{Burning Steppes}} |
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+ | * [[Strangulate]] |
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− | {{Eastern Kingdoms}} |
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+ | === Blood === |
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− | [[Category:Mountains]] |
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+ | === Frost === |
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− | [[Category:Searing Gorge]] |
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+ | === Unholy === |
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− | [[Category:Burning Steppes]] |
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− | [[Category:Blackrock Mountain| ]] |
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− | [[Category:Eastern Kingdoms]] |
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− | [[Category:Dragon territories]] |
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− | [[Category:Dark Iron dwarf territories]] |
Revision as of 15:43, 30 March 2011
This page summarizes spell interrupts including interrupts, silences, stuns, other types of loss of control and talents which modify those abilities. Abilities listed under "General" are available as core abilities of that class, while abilities and talents listed under a specific tree are only available to that tree. Talents which can be obtained regardless of specialization at level 85 are specially marked.
Druid
General
Icon | Ability | Min Level | Range | Tree | Description |
---|---|---|---|---|---|
Skull Bash (Bear) | 22 | 13 Yards | Feral (B) | You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec. | |
Skull Bash (Cat) | 22 | 13 Yards | Feral (C) | You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec. | |
[Bash] | 32 | Melee | Feral (B) | Stuns the target for 2 sec. | |
File:Ability Druid SupriseAttack.png | [Pounce] | 32 | Melee | Feral (C) | Pounce, stunning the target for 3 sec and causing X damage over 18 sec. Must be prowling. Awards 1 combo point. |
[Hibernate] | 48 | 30 yards | Balance | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. | |
File:Ability Druid Mangle.png | [Maim] | 62 | Melee | Feral (C) | Finishing move that causes damage and stuns the target. Causes more damage and lasts longer per combo point. |
[Cyclone] | 74 | 20 Yards | Balance | Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. |
Balance
Icon | Ability | Min Points | Range | Description |
---|---|---|---|---|
[Typhoon] | Balance 10 | 30 Yards | You summon a violent Typhoon that does X Nature damage to targets within 30 yards when in contact with hostile targets, knocking them back and dazing them for 6 sec. | |
[Solar Beam] | Balance 15 | 40 Yards | You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam within 5 yards while it is active. Solar Beam lasts for 10 sec. |
Feral Combat
Icon | Talent | Min Points | Ranks | Description |
---|---|---|---|---|
[Brutal Impact] | Feral Combat 15 | 2 | Increases the stun duration of your [Bash] and [Pounce] abilities by {0.5/1} sec, decreases the cooldown of [Bash] by {5/10} sec, decreases the cooldown of [Skull Bash] by {25/50} sec, and causes victims of your [Skull Bash] ability to have {15/30}% increased mana cost for their spells for 10 sec. |
Hunter
General
Icon | Ability | Min Level | Range | Tree | Description |
---|---|---|---|---|---|
[Freezing Trap] | 26 | Self Only | Survival | Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 30 sec. |
Pets
Icon | Ability | Family | Range | Description |
---|---|---|---|---|
File:Ability Hunter Pet Bat.png | [Sonic Blast] | Bat | 20 yards | Emits a piercing shriek, inflicting X Nature damage and stunning the target for 2 sec. |
[Nether Shock] | Nether ray | 20 yards | Instantly lashes an enemy for X Shadow damage. Also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. | |
[Bad Manner] | Monkey | 20 yards | Hurls a handful of something special at the target, blinding them for 4 sec. Rude. |
Beast Mastery
Icon | Ability | Min Points | Range | Description |
---|---|---|---|---|
File:Ability Devour.png | [Intimidation] | Beast Mastery | Pet Melee | Command your pet to intimidate the target on the next successful melee attack, stunning the target for 3 sec. |
Exotic Pets
Icon | Ability | Family | Range | Description |
---|---|---|---|---|
[Horn Toss] | Rhino | Melee | The Rhino punts the enemy with its mighty horn, knocking them back a great distance. |
Marksmanship
Icon | Ability | Min Points | Range | Description |
---|---|---|---|---|
[Silencing Shot] | Marksmanship 10 | 8 - 35 yards | A shot that silences the target for 3 sec. |
Survival
Icon | Ability | Min Points | Range | Description |
---|---|---|---|---|
[Wyvern Sting] | Survival 20 | 5 - 35 yards | A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes X Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. |