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Blast Wave

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Blast Wave
Spell holy excorcism 02
  • Blast Wave
  • 30 sec cooldown
  • 7% of base mana
  • Instant cast
  • A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for X to Y Fire damage, knocking them back and Dazing them for 6 sec.
Usable by
ClassMage
Properties
TypeOffensive
SchoolFire
Cooldown30 sec
Radius10 yds
Talents
TalentedYes
Talent treeFire, Tier 5
Improvement
talents
Impact, Ignite, Flame Throwing, Burning Soul, Critical Mass, Fire Power, Precision, Arcane Instability, Spell Power, Playing with Fire, Molten Fury, Shatter
Related debuff
Spell holy excorcism 02
  • Blast Wave
  • Dazed.
  • Duration: 6 seconds

Blast Wave is a mage spell that deals Fire damage and dazes all enemies within 10 yds of the caster. The spell is an instant, point-blank area of effect. The daze effect lasts for 6 seconds, and the spell has a 30 second cooldown. It also knocks the enemy back.

Rank table

Rank Damage Level Cost
1 154 - 186 30[1] Talent
2 201 - 241 36 4Silver
3 277 - 329 44 11Silver 50Copper
4 365 - 433 52 17Silver 50Copper
5 462 - 544 60 21Silver
6 533 - 627 65 60Silver
7 616 - 724 70 60Silver
8 882 - 1038 75 75Silver
9 1047 - 1233 80 75Silver
  1. ^ Minimum level to acquire the talent

Talent improvement

Blast Wave deals fire damage, and thus gains the benefit of the talents Impact, Ignite, Burning Soul, Master of Elements, Critical Mass, Fire Power, and Precision.

As with all mage spells capable of critical hits Arcane Instability, Spell Power, Molten Fury, Playing with Fire and Shatter can increase the effective damage output of this spell.

Notes

There is some confusion over Blast Wave's daze effect. The daze itself (which is also called 'Blast Wave') is classified as being in the physical school, however, it is different from other daze effects in that it is an effect of a magic spell. Any ability that removes movement impairing effects or remove's harmful spell effects thus also removes the daze from Blast Wave. This includes, but is not limited to, a paladin's Blessing of Freedom, a rogue's Cloak of Shadows, or any immunity granting effects such as Ice Block or Divine Shield. Similarly, the daze effect from Blast Wave does not dismount players. There are reports, however, of players being dismounted by blast wave due to the knock back effect being added in patch 3.0.

Tips and tactics

This spell is cast in the same situations as Arcane Explosion, with the added benefit of snaring everything it hits, and knocking them back a few yards.

Between Blast Wave, Frost Nova, Cone of Cold, Blink, Cold Armors, and Frostbolt, a mage is a slippery target to catch.

This spell adds another spell to both the mage's area damage and crowd control lists. It deals excellent damage, and the daze allows a mage to run clear and start another spell before the targets come back to full speed. The knockback is an excellent way to put space between the mage and melee attackers, especially in PvP.

World of Warcraft: Wrath of the Lich King Blastwave knockback effect

Patch changes

  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): The mana cost of this talent has been significantly reduced.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added a knockback effect to the spell. Targets are now thrown between 10 and 15 yards away from the caster.
  • WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Will now cause damage to targets immune to immobilizing effects.
  • WoW Icon 16x16 Patch 1.3.0 (07-Mar-2005): Blast Wave damage radius fixed so damage properly extends to 10 yd.

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