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Bleed

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Bleed is a damage over time debuff that deals physical damage. Most bleeds cannot be dispelled, cleansed, cured or otherwise removed until the debuff expires. In addition, bleed effects cannot be resisted and ignore armor. Warriors, Rogues and Druids all have access to bleed debuffs. There are melee weapons that give a chance to apply bleed effect on target.

Abilities

Warrior
Rogue
Druid
Hunter - Cat
Hunter - Raptor

Removal

Bleeding effects can only be removed through a few means.

  • The dwarven racial ability Stoneform removes bleeding effects.
  • The quest reward trinket [Luffa] stops bleed effects, but will not remove effects added by enemies over level 60.
  • Though not directly labeled as such, the paladin abilities Divine Shield and Blessing of Protection and the mage ability Ice Block remove bleed effects (as well as all debuffs in general in the cases of Divine Shield and Ice Block).
  • The 50 point rogue talent Hunger for Blood removes any bleed effect on the rogue and refunds 15 energy.
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