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== Licensing ==
'''Bleed''' is a [[damage over time]] debuff that deals physical damage. Most bleeds cannot be dispelled, cleansed, cured or otherwise removed until the debuff expires. In addition, bleed effects cannot be resisted and ignore armor. [[Warrior]]s, [[Rogue]]s and [[Druid]]s all have access to bleed debuffs. There are melee weapons that give a chance to apply bleed effect on target.
 
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{{Licensing|NPC}}
 
==Abilities==
 
;Warrior
 
* [[Blood Frenzy]]
 
* [[Deep Wounds]]
 
* [[Rend]]
 
;Rogue
 
* [[Garrote]]
 
* [[Rupture]]
 
;Druid
 
* [[Lacerate]]
 
* [[Maul]] ''(Not a Bleed effect, but effects which increase Bleed damage also increase Maul damage.'')
 
* [[Pounce]]
 
* [[Rip]]
 
* [[Rake]]
 
;Hunter - Cat
 
* [[Rake]]
 
;Hunter - Raptor
 
* [[Savage Rend]]
 
 
==Removal==
 
Bleeding effects can only be removed through a few means.
 
* The dwarven [[racial ability]] [[Stoneform]] removes bleeding effects.
 
* The quest reward trinket {{loot|Uncommon|Luffa}} stops bleed effects, but will not remove effects added by enemies over level 60.
 
* Though not directly labeled as such, the paladin abilities [[Divine Shield]] and [[Blessing of Protection]] and the mage ability [[Ice Block]] remove bleed effects (as well as all debuffs in general in the cases of Divine Shield and Ice Block).
 
[[Category:Combat]]
 
[[Category:Game terms]]
 

Revision as of 01:28, 2 March 2011

Licensing