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{{Npcbox
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{{Ood}}
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The buildable '''Structures''' in [[Warcraft III: Reign of Chaos]] and [[Warcraft III: The Frozen Throne]] are land-based, capable of producing military units and aircraft.
−
| name = Blood Prince Council
 
−
| image = Blood Princes.jpg
 
−
| race = Darkfallen
 
−
| creature = Undead
 
−
| level = ??
 
−
| type = Boss
 
−
| health = 5,620,000 (10 normal)<br />22,500,000 (25 normal)<br/>7,624,000 (10 heroic)<br/>30,497,000 (25 heroic)
 
−
| faction = Combat
 
−
| location = [[Crimson Hall]], [[Icecrown Citadel]]
 
−
| instance = Icecrown Citadel
 
−
}}
 
   
  +
__TOC__
−
The '''Blood Prince Council''' is the first encounter in the [[Crimson Hall]] wing in [[Icecrown Citadel (instance)|Icecrown Citadel]]. The council consists of the [[darkfallen]] princes [[Prince Keleseth|Keleseth]], [[Prince Valanar|Valanar]] and [[Prince Taldaram|Taldaram]]. The fight is pretty straightforward, with just a few quirks.
 
  +
== Orc Structures ==
  +
{| class="darktable"
  +
!colspan="2"|Great Hall
  +
!colspan="2"|Stronghold
  +
!colspan="2"|Fortress
   
  +
|-valign="top"
−
All of them have been fought and killed by players (Keleseth in [[Utgarde Keep (instance)|Utgarde Keep]], Valanar at [[Naxxanar]] in [[Borean Tundra]], and Taldaram in [[Ahn'kahet: The Old Kingdom]]) and brought back to Icecrown Citadel to once again serve the [[Lich King]].
 
  +
|align="center" width="200px"|[[Image:Great Hall.gif]]
  +
|align="left" width="150px"|1500 HP
   
  +
''Cost'': 385 Gold, 185 Lumber
−
This encounter was made available January 19, 2010 on US servers and January 20 on EU servers.
 
   
  +
''Creates'':
−
==Abilities==
 
  +
* Peon
−
===10 player===
 
−
====Prince Valanar====
 
−
*{{Abilities/dev|Shock Vortex|Creates a vortex of swirling force near an enemy target that inflicts damage and knocks back enemies near it.|id=72037|range=50,000|notes=1.5 second cast.}}
 
−
**{{Abilities/dev|Shock Vortex|Deals 8000 damage to all enemies within 12 yards and knocks them back.|id=71944|image=spell nature earthbind}}
 
−
*{{Abilities/dev|Kinetic Bomb|Summons a Kinetic Bomb. The bomb drifts toward the ground and explodes on contact. Direct damage is absorbed by the bomb and converted into energy, propelling the bomb higher in the air with each hit.|id=72080|image=spell_holy_pureofheart|range=50|notes=Instant cast.}}
 
−
**{{Abilities/dev|Kinetic Bomb|Explodes on impact with the ground, inflicting 10800 to 13200 Physical damage and knocking enemies back in a wide area.|id=72052|image=spell_holy_circleofrenewal}}
 
−
*{{Abilities/dev|Empowered Shock Vortex|Creates force vortices on all nearby enemies, inflicting 5000 Physical damage and knocking enemies with ~12 yds of the the target away.|id=72039|image=spell nature earthbind|range=50,000|notes=4.5 second cast.}}
 
   
  +
''Unit Upgrades'':
−
====Prince Taldaram====
 
  +
* Pillage
−
*{{abilities|Conjure Flame|Conjures a ball of flames that flies through the air toward the target and explodes on impact.|id=71718|image=spell_fire_sealoffire|range=50|notes:3 second cast.}}
 
  +
* Backpack
−
**{{abilities|Flames|Explode violently, inflicting a minimum of 7500 Fire damage to nearby enemies. Larger balls of flame deal additional damage based on size.|id=71393|image=spell_fire_sealoffire}}
 
−
*{{abilities|Conjure Empowered Flame|Conjures an empowered ball of flames that flies through the air toward the target and explodes on impact.|id=72040|image=spell_fire_sealoffire|range=50|notes=3 second cast.}}
 
−
**{{abilities|Flames|Explode violently, inflicting a minimum of 7500 Fire damage to nearby enemies. Larger balls of flame deal additional damage based on size.|id=71393|image=spell_fire_sealoffire}}
 
−
**{{abilities|Empowered Flare|Empowered Flames discharge some of their stored energy, inflicting 1000 Fire damage to a random nearby target.|id=71708|image=spell_fire_soulburn}}
 
−
*{{abilities|Glittering Sparks|Glittering sparks shoot from the caster's hands in a cone, burning enemies for 12920 Fire damage over 8 sec and reducing their movement speed by 20%.|id=71807|image=spell_fire_flare|range=90|notes=Instant, Magic Dispellable}}
 
   
  +
'''Upgrades to Stronghold'''
−
====Prince Keleseth====
 
  +
|align="center" width="200px"|[[Image:Stronghold.gif]]
−
*{{abilities|Shadow Lance|Hurls a bolt of dark magic at an enemy, inflicting 15600 to 16400 Shadow damage.|id=71405|image=spell shadow shadowbolt|range=40|notes=1.5 second cast.}}
 
  +
|align="left" width="150px"|1400 HP
−
*{{abilities|Shadow Resonance|Summons a Dark Nucleus. Dark Nuclei feed on their own energy, causing them to destroy themselves over time.|id=71943|image=spell shadow rune|notes=Instant}}
 
−
**{{abilities|Shadow Resonance|The nearest target resonates with shadow, suffering 1000 damage and reducing Shadow damage taken from all sources by 35% for until cancelled.|id=71822|image=spell shadow rune}}
 
−
*{{abilities|Empowered Shadow Lance|Hurls a bolt of dark magic at an enemy, inflicting 78000 to 82000 Shadow damage.|id=71815|image=spell shadow shadowbolt|range=40|notes=1.5 second cast.}}
 
   
  +
''Cost'': 315 Gold, 190 Lumber <font color="red">(upgrade)</font>
−
=====Dark Nucleus=====
 
−
*{{abilities|Shadow Resonance|The nearest target resonates with shadow, suffering 1000 damage and reducing Shadow damage taken from all sources by 35% for until cancelled.|id=71911|image=spell shadow twilight|range=15|notes=Channeled, lasts 6 seconds.}}
 
   
  +
''Creates'':
−
=== Hardmode ===
 
  +
* Peon
−
*{{abilities|Shadow Prison|Binds an enemy. Movement by a bound enemy inflicts 350 initial Shadow damage, increasing by 500 for each second of movement. Remaining motionless for 10 sec will reset the stack.|id=72999|image=ability_druid_typhoon|range=50,000|notes=Instant}}
 
   
  +
''Allows'':
−
===25 player===
 
  +
* Spirit Lodge
−
====Prince Valanar====
 
  +
* Beastiary
−
*{{abilities|Shock Vortex|Creates a vortex of swirling force near an enemy target that inflicts damage and knocks back enemies near it.|id=|image=spell nature earthbind|range=50,000|notes=1.5 sec cast}}
 
−
*{{abilities|Kinetic Bomb|Summons a Kinetic Bomb that floats towards the floor and explodes for 12,000 physical damage to every player in the room, knocking them back 200 yards.|id=|image=spell holy circleofrenewal|range=50|notes=3 second cast.}}
 
−
*{{abilities|Empowered Shock Vortex|Creates force vortices on all enemies, inflicting 7,000 Physical damage and knocking enemies near the target away.|id=|image=spell nature earthbind|range=50,000|notes:4.5 second cast.}}
 
   
  +
''Unit Upgrades'':
−
====Prince Taldaram====
 
  +
* Pillage
−
*{{abilities|Conjure Ball of Flames|Conjures a ball of flames that flies through the air toward the target and explodes on impact. 10,000 damage minimum.|id=|image=spell fire flare|range=50|notes:3 second cast.}}
 
  +
* Backpack
−
*{{abilities|Conjure Empowered Ball of Flames|Conjures a ball of flames that flies through the air toward the target and explodes on impact, dealing fire damage to nearby enemies along the way.|id=|image=spell fire flare|range=50|notes=3 second cast.}}
 
−
*{{abilities|Glittering Sparks|Glittering sparks shoot from the caster's hands in a cone, burning enemies for 16,152 Fire damage over 8 seconds and reducing their movement speed by 20%.|id=|image=spell nature lightning|range=90|notes=Instant}}
 
   
  +
'''Upgrades to Fortress'''
−
====Prince Keleseth====
 
  +
|align="center" width="200px"|[[Image:Fortress.gif]]
−
*{{abilities|Shadow Lance|Hurls a bolt of dark magic at an enemy, inflicting 17063 to 17937 Shadow damage.|id=|image=spell shadow shadowbolt|range=40|notes=1.5 second cast.}}
 
  +
|align="left" width="150px"|1800 HP
−
*{{abilities|Shadow Resonance|Summons a Dark Nucleus.|id=|image=spell shadow rune|notes=Instant}}
 
  +
<font color="yellow">Requires Altar of Storms</font>
−
*{{abilities|Empowered Shadow Lance|Hurls a bolt of dark magic at an enemy, inflicting 85,313 to 89,687 unresistable Shadow damage.|id=|image=spell shadow shadowbolt|range=40|notes=1.5 second cast.}}
 
   
  +
''Cost'': 325 Gold, 190 Lumber <font color="red">(upgrade)</font>
−
=====Dark Nucleus=====
 
−
*{{abilities|Shadow Resonance|The nearest target resonates with shadow, suffering 1,000 damage and reducing Shadow damage taken from all sources by 35% for until canceled [sic].|id=|image=spell shadow twilight|range=15|notes:Channeled, lasts 6 seconds.}}
 
   
  +
''Creates'':
−
=== Hardmode ===
 
  +
* Peon
−
*{{abilities|Shadow Prison|Binds an enemy. Movement by a bound enemy inflicts 350 initial Shadow damage, increasing by 500 for each second of movement. Remaining motionless for 10 sec will reset the stack.|id=72999|image=ability_druid_typhoon|range=50,000|notes=Instant}}
 
−
*{{abilities|Kinetic Bomb|The Kenetic Bombs will now fall 2x-3x times faster. It's a smart idea to have either a few dedicated bomb hitters or if you raid can manage the awareness, have all range target any bombs near them.|id=|image=spell holy circleofrenewal|range=50|notes=3 second cast.}}
 
   
  +
''Unit Upgrades'':
−
== Strategy ==
 
  +
* Pillage
−
The encounter consists of one phase. The 10 minute enrage timer is generous and should not be of any consequence. Three tanks are required, one of them can be a ranged tank (e.g. Warlock).
 
  +
* Backpack
   
  +
''Allows'':
−
At all times, one of the three princes has Invocation of Blood. The two without the buff have 1 HP and cannot be damaged, only the buffed prince has a proper health score and can take damage.
 
  +
* Tauren Totem
   
  +
<!-----------NEW ROW-------------->
−
Invocation of blood always starts on Prince Valanar (middle), and switches randomly every 30 seconds to another prince.
 
  +
|- valign="top"
  +
!colspan="2"|Orc Burrow
  +
!colspan="2"|Barracks
  +
!colspan="2"|War Mill
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Orc Burrow.gif]]
  +
|align="left" width="150px"|600 HP
   
  +
''Cost'': 160 Gold, 40 Lumber
−
All three princes have rather low armor and thus take high melee damage. [[DPS cooldowns]] should be used on Keleseth, if the tank has sufficient threat, since he frequently casts Shadow Lance which makes it impossible for him to dodge.
 
   
  +
''Feeds'': 4 Units
−
===Prince Keleseth===
 
  +
|align="center" width="200px"|[[Image:Barracks.gif]]
−
This prince can basically be tanked by any class with a ranged attack. He does not use any melee abilities, he instead spams Shadow Lance.
 
  +
|align="left" width="150px"|1200 HP
   
  +
''Cost'': 180 Gold, 50 Lumber
−
For this reason, the Keleseth tank must gain shadow mitigation from the Dark Nuclei. These spawn randomly around the room, and the Keleseth tank must grab them to gain the stacking Shadow Resonance buff. Dark Nuclei do not follow the normal aggro table, they instead attack the last player that hit them. Melee aoe abilities do not pull Dark Nuclei off the Keleseth tank (excepting Hammer of the Righteous and Heartstrike). The Dark Nuclei destroy themselves over time, necessitating finding more to keep the shadow resistance buff up. Note that the damage reduction from Dark Nuclei is multiplicative not additive, so even with 6 Nuclei the tank still takes some damage. More than 6 Nuclei is not advisable, since at that point the tank takes more damage from the Nuclei than from Shadow Lance.
 
   
  +
''Creates'':
−
===Prince Valanar===
 
  +
* Grunt
−
Valanar summons Kinetic bombs so that 2/3 (10/25 player) are up at all times. These Bombs float in the air and slowly move to the floor, upon impact they explode for ~16k damage. Every time they take damage, they float a little upwards. After 1 minute, they despawn.
 
  +
* Troll Headhunter / Berserker
  +
* Demolisher
   
  +
''Unit Upgrades'':
−
To prevent the bombs from exploding, they must be continually damaged. The easiest method to achieve this is to use a warlock or hunter melee pet. A melee pet set on a bomb just sits below the bomb until it floats low enough, then attacks it until it floats up out of range again. This may fail though when the pet is effectively kicking the bomb up the stairs. They best way to ensure that this does not happen is to position the pet so that the bomb is between the door from which the raid enters the room and the pet, not the pet between the door and the bomb. Using a warlock imp is not optimal either, as the imp may use all its mana and then be unable to keep the bomb up.
 
  +
* Berserker Strength <font color="lightgrey" size=1px>(+100 HP, +3 Dmg)</font>
  +
* Berserker <font color="lightgrey" size=1px>(+100 HP)</font>
  +
* Troll Regeneration
  +
* Burning Oil
   
  +
|align="center" width="200px"|[[Image:War Mill.gif]]
−
Ranged damage dealers can do this too, but this leads to loss of DPS on the bosses. Players thus want to switch from the Bomb to a boss and back, but this can lead to errors (like accidentally targeting Nuclei). Switching on nameplates or using a targeting macro will help avoid these errors.
 
  +
|align="left" width="150px"|1000 HP
   
  +
''Cost'': 205 Gold
−
Sometimes a kinetic bomb glitches and gets stuck in the floor and not go back up, no matter how hard it's being hit. If this is the case, then someone needs to continually beat on the bomb until it dissipates, otherwise it explodes. This tends to happen on the raised stage in the back of the room.
 
   
  +
''Unit Upgrades'':
−
Valanar puts shock vortices under random raid members, which are preceded by a small white swirl for 1.5 seconds before expanding into a full vortex, knocking back any player that enters it. The vortices have a raidus of approximately 12 yards and persist for about 20 seconds. When he gains Invocation of Blood he casts Empowered Shock Vortex which creates this effect on every player in the room; melee needs to scatter and get away from each other, while the rest of the raid should already be spread out. Players must keep 12 yards away from everyone else to avoid damaging and knocking around other raid members when it goes off.
 
  +
* Melee Weapons
  +
** Steel
  +
** Thorium
  +
** Arcanite
  +
* Unit Armor
  +
** Steel
  +
** Thorium
  +
** Arcanite
  +
* Ranged Weapons
  +
** Steel
  +
** Thorium
  +
** Arcanite
  +
* Spiked Barricades
  +
* Improved Spiked Barricades
  +
* Advanced Spiked Barricades
   
  +
<!-----------NEW ROW-------------->
−
===Prince Taldaram===
 
  +
|-valign="top"
−
Prince Taldaram conjures balls of flame which follow a random raid member and explode when they reach their target. When they pass through other players, the damage they do is reduced, down to a minimum of 10k. When Taldaram has Invocation of Blood he launches Empowered Balls of Flame which follow the same mechanism, but deal higher damage, and also damage the players they pass on their way to their target.
 
  +
!colspan="2"|Watch Tower
  +
!colspan="2"|Voodoo Lounge[[#Notes|*]]
  +
!colspan="2"|Spirit Lodge
   
  +
|- valign="top"
−
Players who are NOT targeted by Empowered Balls of Flame should stick together and stay close to the route of the ball, especially ranged dps. In this way you drain the energy of the Empowered Balls of Flame and that makes it hurt less.
 
  +
|align="center" width="200px"|[[Image:Watch Tower.gif]]
  +
|align="left" width="150px"|500 HP
  +
<font color="yellow">Requires War Mill</font>
   
  +
''Cost'': 110 Gold, 80 Lumber
   
  +
''Range'': 80
−
Taldaram also casts Glittering Sparks in a random player's direction so spreading out mitigates that somewhat.
 
   
  +
''Damage'': 16-18
−
===Heroic Difficulty===
 
  +
|align="center" width="200px"|[[Image:Voodoo Lounge.gif]]
−
In Heroic Mode, the Shadow Prison debuff is added, which does increasing damage to players every second whenever they move or jump. Therfore, all players (except the Keleseth tank) must minimise movement during the entire fight.
 
  +
|align="left" width="150px"|500 HP
   
  +
''Cost'': 130 Gold, 30 Lumber
−
Kinetic Bombs are now summoned closer to the ground and drop faster. With the reduced movement, one or two ranged players cannot keep all Kinetic Bombs in the air. Spread ranged players all over the room, and all of are responsible for any Kinetic Bombs in their area. This is especially important when someone in their area is targetted for Empowered Conjured Flame.
 
   
  +
''Creates'':
−
Glittering Sparks now reduces movement speed by 40%. Assign a priest to mass dispel melees when Valanar is empowered so they can run out for Empowered Shock Vortex. A chained Empowered Shock Vortex most likely results in multiple deaths.
 
  +
* Healing Salve
  +
* Scroll of Speed
  +
* Lesser Clarity Potion
  +
* Potion of Healing
  +
* Potion of Mana
  +
* Scroll of Town Portal
  +
* Orb of Lightning
  +
* Tiny Great Hall
  +
|align="center" width="200px"|[[Image:Spirit Lodge.gif]]
  +
|align="left" width="150px"|800 HP
  +
<font color="yellow">Requires Stronghold</font>
   
  +
''Cost'': 150 Gold, 150 Lumber
−
Keleseth also hits much harder in heroic mode. A normal melee tank is therefore recommended over a ranged tank.
 
   
  +
''Creates'':
−
==Loot==
 
  +
* Shaman
−
===Normal mode===
 
  +
* Troll Witch Doctor
−
{| class="darktable zebra"
 
  +
* Spirit Walker[[#Notes|*]]
−
! 10 man !! Type !! Description !! Slot !! 25 man !! Type !! Description !! Slot
 
  +
−
|-
 
  +
''Unit Upgrades'':
−
| {{item|icon=|Hersir's Greatspear}} || Two hand || Melee || Polearm || {{item|icon=|Keleseth's Seducer}} || Off hand || Melee || Fist weapon
 
  +
* Shaman
−
|-
 
  +
** Adept Training
−
| {{item|icon=|Soulbreaker}} || One hand || Melee || Sword || {{item|icon=|Cryptmaker}} || Two hand || Melee || Mace
 
  +
** Master Training
−
|-
 
  +
* Witch Doctor
−
| {{item|icon=|Wand of Ruby Claret}} || Wand || Caster +hit || Ranged || {{item|icon=|Shadow Silk Spindle}} || Off hand || Caster || Off hand
 
  +
** Adept Training
−
|-
 
  +
** Master Training
−
| {{item|icon=|Battle-Maiden's Legguards}} || Plate || Melee || Legs || {{item|icon=|Landsoul's Horned Greathelm}} || Plate || Melee || Head
 
  +
* Spirit Walker
−
|-
 
  +
** Adept Training
−
| {{item|icon=|Spaulders of the Blood Princes}} || Plate || Tank || Shoulders || {{item|icon=|Crypt Keeper's Bracers}} || Plate || Healer || Wrist
 
  +
** Master Training
−
|-
 
  +
−
| {{item|icon=|Blood-Drinker's Girdle}} || Mail || Melee || Waist || {{item|icon=|Taldaram's Plated Fists}} || Plate || Tank || Hands
 
  +
<!-----------NEW ROW-------------->
−
|-
 
  +
|-valign="top"
−
| {{item|icon=|Taldaram's Soft Slippers}} || Leather || Melee || Feet || {{item|icon=|Treads of the Wasteland}} || Mail || Melee || Feet
 
  +
!colspan="2"|Beastiary
−
|-
 
  +
!colspan="2"|Tauren Totem
−
| {{item|icon=|Bloodsoul Raiment}} || Cloth || Caster || Chest || {{item|icon=|Mail of Crimson Coins}} || Mail || Healer || Chest
 
  +
!colspan="2"|Altar of Storms
−
|-
 
  +
−
| {{item|icon=|Pale Corpse Boots}} || Cloth || Caster || Feet || {{item|icon=|Geistlord's Punishment Sack}} || Leather || Melee || Head
 
  +
|- valign="top"
−
|-
 
  +
|align="center" width="200px"|[[Image:Beastiary.gif]]
−
| {{item|icon=|Heartsick Mender's Cape}} || Cloak || Healer || Back || {{item|icon=|Shoulders of Frost-Tipped Thorns}} || Leather || Caster || Shoulders
 
  +
|align="left" width="150px"|1100 HP
−
|-
 
  +
−
| {{item|icon=|Thrice Fanged Signet}} || Ring || Melee || Ring || {{item|icon=|Sanguine Silk Robes}} || Cloth || Caster || Chest
 
  +
''Cost'': 145 Gold, 140 Lumber
−
|-
 
  +
−
| {{item|icon=|Cerise Coiled Ring}} || Ring || Caster || Ring || {{item|icon=|San'layn Ritualist Gloves}} || Cloth || Caster || Hands
 
  +
''Creates'':
−
|-
 
  +
* Raider
−
| {{item|icon=|Emblem of Frost}} x2 || || Currency || || {{item|icon=|Royal Crimson Cloak}} || Cloak || Tank || Back
 
  +
* Kodo Beast
−
|-
 
  +
* Wind Rider
−
| || || || || {{item|icon=|Valanar's Other Signet Ring}} || Ring || Caster +hit || Ring
 
  +
* Troll Batrider[[#Notes|*]]
−
|-
 
  +
−
| || || || || {{item|icon=|Incarnadine Band of Mending}} || Ring || Healer || Ring
 
  +
''Unit Upgrades'':
−
|-
 
  +
* Ensnare
−
| || || || || {{item|icon=|Emblem of Frost}} x2 || || Currency ||
 
  +
* War Drums
−
|-
 
  +
* Envenomed Spears
−
| || || || || {{item|icon=|Primordial Saronite}} || || Ingredient ||
 
  +
* Liquid Fire
−
|-
 
  +
|align="center" width="200px"|[[Image:Tauren Totem.gif]]
−
| || || || || {{item|icon=|Shadowfrost Shard}} || || Quest Item ||
 
  +
|align="left" width="150px"|1200 HP
  +
<font color="yellow">Requires Fortress, War Mill</font>
  +
  +
''Cost'': 135 Gold, 155 Lumber
  +
  +
''Creates'':
  +
* Tauren
  +
  +
''Unit Upgrades'':
  +
* Pulverize
  +
|align="center" width="200px"|[[Image:Altarofstorms.gif]]
  +
|align="left" width="150px"|900 HP
  +
''Cost'': 180 Gold, 50 Lumber
  +
  +
''Creates'':
  +
* Shadow Hunter[[#Notes|*]]
  +
* Blademaster
  +
* Far Seer
  +
* Tauren Chieftain
  +
  +
''Allows'':
  +
* Fortress
 
|}
 
|}
   
  +
== Human Structures ==
−
===Heroic mode===
 
−
{| class="darktable zebra"
+
{| class="darktable"
  +
!colspan="2"|Town Hall
−
! 10 man !! Type !! Description !! Slot !! 25 man !! Type !! Description !! Slot
 
  +
!colspan="2"|Keep
−
|-
 
  +
!colspan="2"|Castle
−
| {{item|icon=|Hersir's Greatspear (heroic)}} || Two hand || Melee || Polearm || {{item|icon=|Keleseth's Seducer (heroic)}} || Off hand || Melee || Fist weapon
 
  +
−
|-
 
  +
|- valign="top"
−
| {{item|icon=|Soulbreaker (heroic)}} || One hand || Melee || Sword || {{item|icon=|Cryptmaker (heroic)}} || Two hand || Melee || Mace
 
  +
|align="center" width="200px"|[[Image:Townhall-red.jpg]]
−
|-
 
  +
|align="left" width="150px"|1500/2400 HP
−
| {{item|icon=|Wand of Ruby Claret (heroic)}} || Wand || Caster +hit || Ranged || {{item|icon=|Shadow Silk Spindle (heroic)}} || Off hand || Caster || Off hand
 
  +
−
|-
 
  +
''Cost'': 385 Gold, 205 Lumber
−
| {{item|icon=|Battle-Maiden's Legguards (heroic)}} || Plate || Melee || Legs || {{item|icon=|Landsoul's Horned Greathelm (heroic)}} || Plate || Melee || Head
 
  +
−
|-
 
  +
''Creates'':
−
| {{item|icon=|Spaulders of the Blood Princes (heroic)}} || Plate || Tank || Shoulders || {{item|icon=|Crypt Keeper's Bracers (heroic)}} || Plate || healer || Wrist
 
  +
* Peasant
−
|-
 
  +
−
| {{item|icon=|Blood-Drinker's Girdle (heroic)}} || Mail || Melee || Waist || {{item|icon=|Taldaram's Plated Fists (heroic)}} || Plate || Tank || Hands
 
  +
''Unit Upgrades'':
−
|-
 
  +
* Backpack
−
| {{item|icon=|Taldaram's Soft Slippers (heroic)}} || Leather || Melee || Feet || {{item|icon=|Treads of the Wasteland (heroic)}} || Mail || Melee || Feet
 
  +
−
|-
 
  +
''Allows'':
−
| {{item|icon=|Bloodsoul Raiment (heroic)}} || Cloth || Caster || Chest || {{item|icon=|Mail of Crimson Coins (heroic)}} || Mail || Healer || Chest
 
  +
* Blacksmith
−
|-
 
  +
−
| {{item|icon=|Pale Corpse Boots (heroic)}} || Cloth || Caster || Feet || {{item|icon=|Geistlord's Punishment Sack}} || Leather || Melee || Head
 
  +
'''Upgrades to Keep'''
−
|-
 
  +
|align="center" width="200px"|[[Image:Keep-red.jpg]]
−
| {{item|icon=|Heartsick Mender's Cape (heroic)}} || Cloak || Healer || Back || {{item|icon=|Shoulders of Frost-Tipped Thorns (heroic)}} || Leather || Caster || Shoulders
 
  +
|align="left" width="150px"|2000/3200 HP
−
|-
 
  +
−
| {{item|icon=|Thrice Fanged Signet (heroic)}} || Ring || Melee || Ring || {{item|icon=|Sanguine Silk Robes (heroic)}} || Cloth || Caster || Chest
 
  +
''Cost'': 320 Gold, 210 Lumber <font color="red">(upgrade)</font>
−
|-
 
  +
−
| {{item|icon=|Cerise Coiled Ring (heroic)}} || Ring || Caster || Ring || {{item|icon=|San'layn Ritualist Gloves (heroic)}} || Cloth || Caster || Hands
 
  +
''Creates'':
−
|-
 
  +
* Peasant
−
| {{item|icon=|Emblem of Frost}} x2 || || Currency || || {{item|icon=|Royal Crimson Cloak (heroic)}} || Cloak || Tank || Back
 
  +
−
|-
 
  +
''Unit Upgrades'':
−
| {{item|icon=|Primordial Saronite}} || || Ingredient || || {{item|icon=|Valanar's Other Signet Ring (heroic)}} || Ring || Caster +hit || Ring
 
  +
* Backpack
−
|-
 
  +
−
| || || || || {{item|icon=|Incarnadine Band of Mending (heroic)}} || Ring || Healer || Ring
 
  +
''Allows'':
−
|-
 
  +
* Arcane Sanctum
−
| || || || || {{item|icon=|Emblem of Frost}} x2 || || Currency ||
 
  +
* Workshop
−
|-
 
  +
* Gryphon Aviary
−
| || || || || {{item|icon=|Primordial Saronite}} || || Ingredient ||
 
  +
−
|-
 
  +
'''Upgrades to Castle'''
−
| || || || || {{item|icon=|Shadowfrost Shard}} || || Quest Item ||
 
  +
|align="center" width="200px"|[[Image:Castle-red.jpg]]
  +
|align="left" width="150px"|2500/4000 HP
  +
<font color="yellow">Requires Altar of Kings</font>
  +
  +
''Cost'': 360 Gold, 210 Lumber <font color="red">(upgrade)</font>
  +
  +
''Creates'':
  +
* Peasant
  +
  +
''Unit Upgrades'':
  +
* Backpack
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Barracks
  +
!colspan="2"|Farm
  +
!colspan="2"|Altar of Kings
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:HumBarracks.jpg]]
  +
|align="left" width="150px"|1500/2400 HP
  +
  +
''Cost'': 160 Gold, 60 Lumber
  +
  +
''Creates'':
  +
* Footman
  +
* Rifleman
  +
* Knight
  +
  +
''Unit Upgrades'':
  +
* Defend
  +
* Long Rifles
  +
* Animal War Training <font color="lightgrey" size=1px>(+150 HP)</font>
  +
  +
|align="center" width="200px"|[[Image:Farm.jpg]]
  +
|align="left" width="150px"|500/800 HP
  +
  +
''Cost'': 80 Gold, 20 Lumber
  +
  +
''Feeds'': 6 Units
  +
|align="center" width="200px"|[[Image:Altar of Kings.jpg]]
  +
|align="left" width="150px"|900/1440 HP
  +
  +
''Cost'': 180 Gold, 50 Lumber
  +
  +
''Creates'':
  +
* Blood Mage[[#Notes|*]]
  +
* Archmage
  +
* Mountain King[[#Notes|*]]
  +
* Paladin
  +
  +
''Allows'':
  +
* Castle
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Lumber Mill
  +
!colspan="2"|Scout Tower
  +
!colspan="2"|Guard Tower
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Lumber Mill.jpg]]
  +
|align="left" width="150px"|900/1440 HP
  +
  +
''Cost'': 120 Gold
  +
  +
''Allows'':
  +
* Guard Tower
  +
* Gryphon Aviary
  +
  +
''Upgrades'':
  +
* Lumber Harvesting
  +
** Improved (+10 Lumber)
  +
** Advanced (+10 Lumber)
  +
* Masonry
  +
** Improved
  +
** Advanced
  +
** Imbued
  +
  +
|align="center" width="200px"|[[Image:Scout Tower.jpg]]
  +
|align="left" width="150px"|300/480 HP
  +
  +
''Cost'': 30 Gold, 20 Lumber
  +
  +
'''Upgrades to Guard Tower'''
  +
  +
'''Upgrades to Cannon Tower'''
  +
  +
'''Upgrades to Arcane Tower'''[[#Notes|*]]
  +
  +
|align="center" width="200px"|[[Image:Guard Tower.jpg]]
  +
|align="left" width="150px"|500/800 HP
  +
<font color="yellow">Requires Lumber Mill</font>
  +
  +
''Cost'': 70 Gold, 50 Lumber <font color="red">(upgrade)</font>
  +
  +
''Range'': 70
  +
  +
''Damage'': 23-27
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Cannon Tower
  +
!colspan="2"|Arcane Tower[[#Notes|*]]
  +
!colspan="2"|Blacksmith
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Cannon Tower.jpg]]
  +
|align="left" width="150px"|600/960 HP
  +
<font color="yellow">Requires Workshop</font>
  +
  +
''Cost'': 170 Gold, 100 Lumber <font color="red">(upgrade)</font>
  +
  +
''Range'': 80
  +
  +
''Damage'': 90-111
  +
  +
|align="center" width="200px"|[[Image:Arcane Tower.jpg]]
  +
|align="left" width="150px"|500/800 HP
  +
  +
''Cost'': 70 Gold, 50 Lumber <font color="red">(upgrade)</font>
  +
  +
''Ranged'': 80
  +
  +
''Damage'': 8-10
  +
|align="center" width="200px"|[[Image:Blacksmith.jpg]]
  +
|align="left" width="150px"|1200/1920 HP
  +
<font color="yellow">Requires Town Hall</font>
  +
  +
''Cost'': 140 Gold, 60 Lumber
  +
  +
''Allows'':
  +
* Workshop
  +
  +
''Unit Upgrades'':
  +
* Melee Weapons
  +
** Iron
  +
** Steel
  +
** Mithril
  +
* Plating
  +
** Iron
  +
** Steel
  +
** Mithril
  +
* Ranged Weapons
  +
** Black
  +
** Refined
  +
** Imbued
  +
* Leather Armor
  +
** Studded
  +
** Reinforced
  +
** Dragonhide
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Workshop
  +
!colspan="2"|Arcane Sanctum
  +
!colspan="2"|Gryphon Aviary
  +
  +
|-valign="top"
  +
|align="center" width="200px"|[[Image:Workshop.jpg]]
  +
|align="left" width="150px"|1200/1920 HP
  +
<font color="yellow">Requires Keep, Blacksmith</font>
  +
  +
''Cost'': 140 Gold, 140 Lumber
  +
  +
''Creates'':
  +
* Flying Machine
  +
* Mortar Team
  +
* Siege Engine
  +
  +
''Allows'':
  +
* Cannon Tower
  +
  +
''Unit Upgrades'':
  +
* Flak Cannons
  +
* Flare
  +
* Barrage
  +
* Flying Machine Bombs
  +
* Fragmentation Shards
  +
  +
|align="center" width="200px"|[[Image:Arcane Sanctum.jpg]]
  +
|align="left" width="150px"|1050/1680 HP
  +
<font color="yellow">Requires Keep</font>
  +
  +
''Cost'': 150 Gold, 140 Lumber
  +
  +
''Creates'':
  +
* Priest
  +
* Sorceress
  +
* Spell Breaker[[#Notes|*]]
  +
  +
''Unit Upgrades''
  +
* Priest
  +
** Adept Training
  +
** Master Training
  +
* Sorceress
  +
** Adept Training
  +
** Master Training
  +
* Control Magic
  +
* Magic Sentry
  +
  +
|align="center" width="200px"|[[Image:Gryphon Aviary.jpg]]
  +
|align="left" width="150px"|1050/1680 HP
  +
<font color="yellow">Requires Keep, Lumber Mill</font>
  +
  +
''Cost'': 140 Gold, 150 Lumber
  +
  +
''Creates'':
  +
* Gryphon Rider
  +
* Dragonhawk Rider[[#Notes|*]]
  +
  +
''Unit Upgrades'':
  +
* Storm Hammers
  +
* Cloud
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Arcane Vault[[#Notes|*]]
  +
!colspan="2"|
  +
!colspan="2"|
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Arcane Vault.gif]]
  +
|align="left" width="150px"|485/776 HP
  +
  +
''Cost'': 130 Gold, 30 Lumber
  +
  +
''Creates'':
  +
* Scroll of Regeneration
  +
* Mechanical Critter
  +
* Lesser Clarity Potion
  +
* Potion of Healing
  +
* Potion of Mana
  +
* Scroll of Town Portal
  +
* Ivory Tower
  +
* Orb of Fire
  +
* Staff of Sanctuary
 
|}
 
|}
   
  +
== Night Elf Structures ==
−
==Quotes==
 
  +
{| class="darktable"
−
;Intro
 
  +
!colspan="2"|Tree of Life
−
:{{text|yell|[[Blood-Queen Lana'thel]]|Foolish mortals. You thought us defeated so easily? The San'layn are the Lich King's immortal soldiers! Now you shall face their might combined!}}
 
  +
!colspan="2"|Tree of Ages
−
:{{text|yell|Blood-Queen Lana'thel|Rise up, brothers, and destroy our enemies.}}
 
  +
!colspan="2"|Tree of Eternity
   
  +
|- valign="top"
−
===Prince Keleseth===
 
  +
|align="center" width="200px"|[[Image:Treeoflife.gif]][[File:Treeof life-age-eternity rooted.jpg|150px]]
−
;Invocation of Blood
 
  +
|align="left" width="150px"|1300 HP
−
*{{text|yell|Such wondrous power! The Darkfallen Orb has made me INVINCIBLE!}}
 
   
  +
''Cost'': 340 Gold, 185 Lumber
−
;Special ability
 
−
*{{text|yell|Blood will flow!}}
 
   
  +
''Creates'':
−
;Killing a player
 
  +
* Wisp
−
*{{text|yell|Were you ever a threat?}}
 
−
*{{text|yell|Truth is found in death.}}
 
   
  +
''Unit Upgrades'':
−
;Berserk
 
  +
* Backpack
−
*{{text|emote|Prince Keleseth cackles maniacally!}}
 
   
  +
''Damage'': 41-50
−
;Death
 
−
*{{text|yell|My queen... they come...}}
 
   
  +
'''Upgrades to Tree of Ages'''
−
===Prince Taldaram===
 
  +
|align="center" width="150px"|[[Image:Treeofages.gif|150px]][[File:Treeof life-age-eternity rooted.jpg|150px]]
−
;Invocation of Blood
 
  +
|align="left" width="150px"|1700 HP
−
*{{text|yell|Tremble before Taldaram, mortals, for the power of the orb flows through me!}}
 
   
  +
''Cost'': 320 Gold, 180 Lumber <font color="red">(upgrade)</font>
−
;Special ability
 
−
*{{text|yell|Delight in the pain!}}
 
   
  +
''Creates'':
−
;Killing a player
 
  +
* Wisp
−
*{{text|yell|Worm food.}}
 
−
*{{text|yell|Beg for mercy!}}
 
   
  +
''Unit Upgrades'':
−
;Berserk
 
  +
* Backpack
−
*{{text|emote|Prince Taldaram laughs.}}
 
  +
* Nature's Blessing
   
  +
''Allows'':
−
;Death
 
  +
* Ancient of Lore
−
*{{text|emote|Prince Taldaram gurgles and dies.}}
 
  +
* Ancient of Wind
   
  +
''Damage'': 49-60
−
===Prince Valanar===
 
−
;Invocation of Blood
 
−
*{{text|yell|[[Kael'thas Sunstrider (Magister's Terrace tactics)#Quotes|Naxxanar was merely a setback!]] With the power of the orb, Valanar will have his vengeance!}}
 
   
  +
'''Upgrades to Tree of Eternity'''
−
;Special ability
 
  +
|align="center" width="200px"|[[Image:Treeofeternity.gif]][[File:Treeof life-age-eternity rooted.jpg|150px]]
−
*{{text|yell|My cup runneth over.}}
 
  +
|align="left" width="150px"|2000 HP
  +
<font color="yellow">Requires Altar of Elders</font>
   
  +
''Cost'': 330 Gold, 200 Lumber <font color="red">(upgrade)</font>
−
;Killing a player
 
−
*{{text|yell|Dinner... is served.}}
 
−
*{{text|yell|Do you see NOW the power of the Darkfallen?}}
 
   
  +
''Creates'':
−
;Berserk
 
  +
* Wisp
−
*{{text|yell|BOW DOWN BEFORE THE SAN'LAYN!}}
 
   
  +
''Unit Upgrades'':
−
;Death
 
  +
* Backpack
−
*{{text|yell|...why...?}}
 
  +
* Nature's Blessing
   
  +
''Damage'': 60-74
−
==Trivia==
 
  +
−
*Valanar's quotes:
 
  +
<!-----------NEW ROW-------------->
−
**"{{text|yell|My cup runneth over.}}" is from Psalm 23:5 in the Judeo-Christian Bible.
 
  +
|- valign="top"
−
**"{{text|yell|Naxxanar was merely a setback!}}" is based upon [[Kael'thas Sunstrider]]'s [[Kael'thas Sunstrider#Notes|infamous quote]].
 
  +
!colspan="2"|Ancient of War
  +
!colspan="2"|Ancient of Lore
  +
!colspan="2"|Ancient of Wind
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Ancientofwar.gif]][[File:Ancientofwar rooted.jpg|170px]]
  +
|align="left" width="150px"|1000 HP
  +
  +
''Cost'': 150 Gold, 60 Lumber
  +
  +
''Creates'':
  +
* Archer
  +
* Huntress
  +
  +
''Unit Upgrades'':
  +
* Improved Bows (+20 Range)
  +
* Marksmanship (+3 Damage)
  +
* Sentinel
  +
* Moon Glaive
  +
* Vorpal Blades
  +
  +
''Damage'': 45-55
  +
  +
|align="center" width="200px"|[[Image:Ancientoflore.gif]]
  +
|align="left" width="150px"|900 HP
  +
<font color="yellow">Requires Tree of Ages, Hunter's Hall</font>
  +
  +
''Cost'': 155 Gold, 145 Lumber
  +
  +
''Creates'':
  +
* Dryad
  +
* Druid of the Claw
  +
* Mountain Giant
  +
  +
''Unit Upgrades'':
  +
* Abolish Magic
  +
* Mark of the Claw
  +
* Druid of the Claw
  +
** Adept Training
  +
** Master Training
  +
* Hardened Skin
  +
* Resistant Skin
  +
  +
''Damage'': 41-50
  +
  +
|align="center" width="200px"|[[Image:Ancientofwind.gif]][[File:Ancientofwinds rooted.jpg|160px]]
  +
|align="left" width="150px"|900 HP
  +
<font color="yellow">Requires Tree of Ages</font>
  +
  +
''Cost'': 150 Gold, 140 Lumber
  +
  +
''Creates'':
  +
* Hippogryph
  +
* Druid of the Talon
  +
* Faerie Dragon[[#Notes|*]]
  +
  +
''Unit Upgrades'':
  +
* Hippogryph Taming
  +
* Mark of the Talon
  +
* Druid of the Talon
  +
** Adept Training
  +
** Master Training
  +
  +
''Damage'': 38-46
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Ancient of Wonders[[#Notes|*]]
  +
!colspan="2"|Moon Well
  +
!colspan="2"|Altar of Elders
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Ancientofwonder.gif]]
  +
|align="left" width="150px"|450 HP
  +
  +
''Cost'': 180 Gold, 40 Lumber
  +
  +
''Creates'':
  +
* Moonstone
  +
* Lesser Clarity Potion
  +
* Potion of Healing
  +
* Potion of Mana
  +
* Scroll of Town Portal
  +
* Staff of Preservation
  +
* Orb of Venom
  +
* Anti-Magic Potion
  +
  +
''Damage'': 23
  +
  +
|align="center" width="200px"|[[Image:Moonwell.gif]]
  +
|align="left" width="150px"|600 HP
  +
  +
''Cost'': 320 Gold, 210 Lumber
  +
  +
''Feeds'': 10
  +
  +
|align="center" width="200px"|[[Image:Altar of Elders.gif]]
  +
|align="left" width="150px"|900 HP
  +
  +
''Cost'': 360 Gold, 210 Lumber
  +
  +
''Creates'':
  +
* Warden[[#Notes|*]]
  +
* Demon Hunter
  +
* Keeper of the Grove
  +
* Priestess of the Moon
  +
  +
''Allows'':
  +
* Tree of Eternity
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Hunter's Hall
  +
!colspan="2"|Chimaera Roost
  +
!colspan="2"|Entangled Gold Mine
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Hunters Hall.gif]]
  +
|align="left" width="150px"|1100 HP
  +
<font color="yellow">Requires Tree of Life</font>
  +
  +
''Cost'': 210 Gold, 100 Lumber
  +
  +
''Unit Upgrades'':
  +
* Strength of the Moon
  +
** Improved Strength...
  +
** Advanced Strength...
  +
* Moon Armor
  +
** Improved Moon...
  +
** Advanced Moon...
  +
* Strength of the Wild
  +
** Improved Strength...
  +
** Advanced Strength...
  +
* Reinforced Hide
  +
** Improved Reinforced...
  +
** Advanced Reinforced...
  +
* Ultravision
  +
* Well Spring
  +
  +
''Allows'':
  +
* Ancient of Lore
  +
  +
|align="center" width="200px"|[[Image:Chimaera Roost.gif]]
  +
|align="left" width="150px"|1200 HP
  +
<font color="yellow">Requires Ancient of Wind, Tree of Eternity</font>
  +
  +
''Cost'': 140 Gold, 190 Lumber
  +
  +
''Creates'':
  +
* Chimaera
  +
  +
''Unit Upgrades'':
  +
* Corrosive Breath
  +
  +
|align="center" width="200px"|
  +
|align="left" width="150px"|800 HP
  +
  +
''Cost'': N/A
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Ancient Protector (Rooted)
  +
!colspan="2"|Ancient Protector (Uprooted)
  +
!colspan="2"|
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[File:Ancientprotector rooted.jpg|150px]]
  +
|align="left" width="150px"|600 HP
  +
<font color="yellow">Requires Hunter's Hall</font>
  +
  +
''Cost'': 135 Gold, 80 Lumber
  +
  +
''Damage'': 49.5 (Ground & Air)
  +
  +
''Range'': 70
  +
  +
|align="center" width="200px"|[[Image:Ancientprotector.gif]]
  +
|align="left" width="150px"|600 HP
  +
<font color="yellow">Requires Hunter's Hall</font>
  +
  +
''Cost'': 135 Gold, 80 Lumber
  +
  +
''Damage'': 29.5 (Ground)
   
−
==Related achievements==
 
−
{|class="darktable zebra"
 
−
! 10-player mode !! 25-player mode !! Objective
 
−
|-
 
−
| {{achievementlong|The Crimson Hall (10 player)|The Crimson Hall}} ({{achievement|Heroic: The Crimson Hall (10 player)|Heroic}})
 
−
| {{achievementlong|The Crimson Hall (25 player)|The Crimson Hall}} ({{achievement|Heroic: The Crimson Hall (25 player)|Heroic}})
 
−
| Defeat the bosses of The Crimson Hall in Icecrown Citadel
 
−
|-
 
−
| {{achievementlong|The Orb Whisperer (10 player)|The Orb Whisperer}}
 
−
| {{achievementlong|The Orb Whisperer (25 player)|The Orb Whisperer}}
 
−
| Defeat the Blood Council without anyone in the raid taking more than 21,000 spell damage in a single hit.
 
 
|}
 
|}
   
  +
== Undead Structures ==
−
==Videos==
 
  +
{| class="darktable"
−
<!--Any new videos displayed full frame must displace an existing full-frame video, and be able to justify displacing the old one. Placed displaced video in the Additional Videos links section, where new videos can be added with much more leniency. Do not add standard "boss kill" videos; they should provide a verbal narrative, in-video text, or describe things not found in the "base mode" videos. This is not the place to show off your guild's boss kill. See WoWWiki:Policy/Video links for rules regarding adding/displacing inline videos.-->
 
  +
!colspan="2"|Necropolis
−
===10-player Normal encounter===
 
  +
!colspan="2"|Halls of the Dead
−
<youtube>Plzy7m0wnBs</youtube>
 
  +
!colspan="2"|Black Citadel
−
<youtube>ne4Ci3Q_aj4</youtube>
 
   
  +
|- valign="top"
−
===10-player Heroic encounter===
 
  +
|align="center" width="200px"|[[Image:NecropolisWCIII.gif]]
−
<youtube>6F2D6g1jY0A</youtube>
 
  +
|align="left" width="150px"|1500 HP
   
  +
''Cost'': 320 Gold
−
===25-player Normal encounter===
 
−
<youtube>myOH4h_rs4M</youtube>
 
−
<youtube>sOXXDeVmoJ4</youtube>
 
−
<youtube>Wwzm3hF5peE</youtube>
 
   
  +
''Creates'':
−
===25-player Heroic encounter===
 
  +
* Acolyte
−
<youtube>cOxhnFuYN1Y</youtube>
 
−
<youtube>AG93NMm2qno</youtube>
 
   
  +
''Unit Upgrades'':
−
===Additional videos===
 
  +
* Backpack
−
{{youtubelink|4Rt35WpmYmw|desc=Shattered Oath (Emerald Dream-US) 25-player, Audible vent and non-game music}}
 
−
{{youtubelink|fJqJDYNqOJ4|desc=Matrix (Caelestraz-US) 25-player, audible vent and last 2 minutes of the fight}}
 
−
{{youtubelink|hjUvgRtLRnw|desc=Forlorn Legacy (Windrunner) 25-player Heroic, non-game music}}
 
   
  +
''Feeds'': 10
−
==Patches and Hotfixes==
 
  +
−
*{{Patched|date=2010-01-22|bluenote=<br />
 
  +
'''Upgrades to Halls of the Dead'''
−
**Prince Keleseth will no longer melee players. So if you get knocked into Keleseth or happen to move by him, he won't swipe in between his casts and kill a non-tank.
 
  +
|align="center" width="200px"|[[Image:Halls of the Dead.gif]]
−
**The first Shadow Resonance should appear earlier in the fight, which will allow the Keleseth tank to have more orbs on him or her if Keleseth is empowered second instead of third. We didn't want which Blood Prince was empowered second to be a major element of the difficulty in the fight.
 
  +
|align="left" width="150px"|1750 HP
−
**We reduced the melee damage for the Princes by 10% for the 10 player difficulty. They were doing less damage than the 25 player before the hotfix, but this change lowers the damage further.
 
  +
−
**Empowered Flames will now run out of power after shooting fewer firebolts in the 10 player difficulty. We did not change the initial impact damage.}}
 
  +
''Cost'': 320 Gold, 210 Lumber <font color="red">(upgrade)</font>
−
*{{Patched|date=2010-01-21|bluenote=Kinetic Bombs no longer aggro Blood Queen Lana’thel.}}
 
  +
−
*{{Patch 3.3.0|note=Added.}}
 
  +
''Creates'':
  +
* Acolyte
  +
  +
''Unit Upgrades'':
  +
* Backpack
  +
  +
''Allows'':
  +
* Slaughterhouse
  +
* Temple of the Damned
  +
* Sacrificial Pit
  +
  +
''Damage'': 11-12
  +
  +
''Range'': 80
  +
  +
''Feeds'': 10
  +
  +
'''Upgrades to Black Citadel'''
  +
|align="center" width="200px"|[[Image:Black Citadel.gif]]
  +
|align="left" width="150px"|2000 HP
  +
<font color="yellow">Requires Altar of Darkness</font>
  +
  +
''Cost'': 325 Gold, 230 Lumber <font color="red">(upgrade)</font>
  +
  +
''Creates'':
  +
* Acolyte
  +
  +
''Unit Upgrades'':
  +
* Backpack
  +
  +
''Damage'': 13-15
  +
  +
''Range'': 80
  +
  +
''Feeds'': 10
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Crypt
  +
!colspan="2"|Ziggurat
  +
!colspan="2"|Altar of Darkness
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Crypt.gif]]
  +
|align="left" width="150px"|1300 HP
  +
  +
''Cost'': 200 Gold, 50 Lumber
  +
  +
''Creates'':
  +
* Ghoul
  +
* Crypt Fiend
  +
* Gargoyle
  +
  +
''Unit Upgrades'':
  +
* Cannibalize
  +
* Ghoul Frenzy
  +
* Web
  +
* Burrow
  +
* Stone Form
  +
  +
|align="center" width="200px"|[[Image:Ziggurat.gif]]
  +
|align="left" width="150px"|550 HP
  +
  +
''Cost'': 150 Gold, 50 Lumber
  +
  +
''Feeds'': 10
  +
  +
'''Upgrades to Spirit Tower'''
  +
  +
'''Upgrades to Nerubian Tower'''[[#Notes|*]]
  +
|align="center" width="200px"|[[Image:Altarofdarkness.gif]]
  +
|align="left" width="150px"|900 HP
  +
  +
''Cost'': 180 Gold, 50 Lumber
  +
  +
''Creates'':
  +
* Crypt Lord[[#Notes|*]]
  +
* Death Knight
  +
* Dreadlord
  +
* Lich
  +
  +
''Allows'':
  +
* Black Citadel
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Graveyard
  +
!colspan="2"|Slaughterhouse
  +
!colspan="2"|Temple of the Damned
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Graveyard.gif]]
  +
|align="left" width="150px"|900 HP
  +
  +
''Cost'': 215 Gold
  +
  +
''Unit Upgrades'':
  +
* Unholy Strength
  +
** Improved Unholy...
  +
** Advanced Unholy...
  +
* Unholy Armor
  +
** Improved Unholy...
  +
** Advanced Unholy...
  +
* Creature Attack
  +
** Improved Creature...
  +
** Advanced Creature...
  +
* Creature Carapace
  +
** Improved Carapace...
  +
** Advanced Carapace...
  +
  +
''Allows'':
  +
* Spirit Tower
  +
* Temple of the Damned
  +
* Slaughterhouse
  +
  +
|align="center" width="200px"|[[Image:Slaughterhouse.gif]]
  +
|align="left" width="150px"|1200 HP
  +
<font color="yellow">Requires Halls of the Dead, Graveyard</font>
  +
  +
''Cost'': 140 Gold, 135 Lumber
  +
  +
''Creates'':
  +
* Meat Wagon
  +
* Abomination
  +
* Obsidian Statue[[#Notes|*]]
  +
  +
''Unit Upgrades'':
  +
* Exhume Corpses
  +
* Disease Cloud
  +
* Destroyer[[#Notes|*]]
  +
  +
|align="center" width="200px"|[[Image:Templeofthedamned.png]]
  +
|align="left" width="150px"|1100 HP
  +
<font color="yellow">Requires Halls of the Dead, Graveyard</font>
  +
  +
''Cost'': 155 Gold, 140 Lumber
  +
  +
''Creates'':
  +
* Necromancer
  +
* Banshee
  +
  +
''Unit Upgrades'':
  +
* Necromancer
  +
  +
* Banshee
  +
  +
* Skeletal Longevity
  +
* Skeletal Mastery
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Sacrificial Pit
  +
!colspan="2"|Boneyard
  +
!colspan="2"|Tomb of Relics[[#Notes|*]]
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Sacrificialpit.jpg]]
  +
|align="left" width="150px"|900 HP
  +
<font color="yellow">Requires Halls of the Dead</font>
  +
  +
''Cost'': 75 Gold, 150 Lumber
  +
  +
''Creates'':
  +
* Shade
  +
  +
''Allows'':
  +
* Boneyard
  +
  +
|align="center" width="200px"|[[Image:Boneyard.gif]]
  +
|align="left" width="150px"|1500 HP
  +
<font color="yellow">Requires Black Citadel, Sacrificial Pit</font>
  +
  +
''Cost'': 175 Gold, 200 Lumber
  +
  +
''Creates'':
  +
* Frost Wyrm
  +
  +
''Unit Upgrades'':
  +
* Freezing Breath
  +
  +
|align="center" width="200px"|[[Image:Tomb of Relics.gif]]
  +
|align="left" width="150px"|475 HP
  +
  +
''Cost'': 130 Gold, 30 Lumber
  +
  +
''Creates'':
  +
* Rod of Necromancy
  +
* Sacrificial Skull
  +
* Dust of Appearance
  +
* Potion of Healing
  +
* Potion of Mana
  +
* Scroll of Town Portal
  +
* Orb of Corruption
  +
* Scroll of Healing
  +
  +
<!-----------NEW ROW-------------->
  +
|- valign="top"
  +
!colspan="2"|Nerubian Tower[[#Notes|*]]
  +
!colspan="2"|Spirit Tower
  +
!colspan="2"|Haunted Gold Mine
  +
  +
|- valign="top"
  +
|align="center" width="200px"|[[Image:Nerubian Tower.gif]]
  +
|align="left" width="150px"|550 HP
  +
  +
''Cost'': 100 Gold, 20 Lumber <font color="red">(upgrade)</font>
  +
  +
''Damage'': 9-10
  +
  +
''Range'': 70
  +
  +
''Feeds'': 10
  +
|align="center" width="200px"|[[Image:Spirit Tower.gif]]
  +
|align="left" width="150px"|550 HP
  +
<font color="yellow">Requires Graveyard</font>
  +
  +
''Cost'': 145 Gold, 40 Lumber <font color="red">(upgrade)</font>
  +
  +
''Damage'': 27-32
  +
  +
''Range'': 70
  +
  +
''Feeds'': 10
  +
|align="center" width="200px"|[[Image:Haunted Goldmine.gif]]
  +
|align="left" width="150px"|800 HP
  +
  +
''Cost'': 255 Gold, 200 Lumber
   
−
==External links==
 
−
{| class=darktable
 
−
|-
 
−
! | Prince Keleseth !! Prince Valanar !! Prince Taldaram
 
−
|-
 
−
|{{elinks-NPC|37972|armory=1}}
 
−
|{{elinks-NPC|37970|armory=1}}
 
−
|{{elinks-NPC|37973|armory=1}}
 
 
|}
 
|}
  +
−
{{elink|type=bosskillers|link=http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=738|site=Bosskillers|desc=Full strategy guide with diagrams}}
 
  +
== Notes ==
−
{{Elink|type=wowjuju|site=WoWJuju|link=http://www.wowjuju.com/guides/blood-prince-council-guide-1337/|desc=Stats, abilities and strategy for Blood Prince Council.}}
 
  +
* Shadow Hunter, Blood Mage, Crypt Lord and Warden were hero units added in [[Warcraft III: The Frozen Throne]].
−
{{Elink|site=Tauntmaster|link=http://tauntmaster.com/icecrowncitadel_strats.htm#Blood|desc=Easy to remember, easy to repeat strategy for Blood Prince Council.}}
 
  +
* Troll Batrider, Spirit Walker, Spell Breaker, Dragonhawk Rider, Obsidian Statue, Destroyer, Mountain Giant and Faerie Dragon were units added in [[Warcraft III: The Frozen Throne]].
−
[[Category:Darkfallen]]
 
  +
* Voodoo Lounge, Arcane Vault, Arcane Tower, Tomb of Relics, Nerubian Tower and Ancient of Wonders were buildings added in [[Warcraft III: The Frozen Throne]].
−
[[Category:Icecrown Citadel mobs]]
 
  +
−
[[Category:Bosses]]
 
  +
==External links==
  +
*[http://www.battle.net/war3/human/buildings.shtml Human Buildings] at [http://www.battle.net/war3/ Blizzard.net]
  +
*[http://www.battle.net/war3/orc/buildings.shtml Orc Buildings] at [http://www.battle.net/war3/ Blizzard.net]
  +
*[http://www.battle.net/war3/nightelf/buildings.shtml Night Elf Buildings] at [http://www.battle.net/war3/ Blizzard.net]
  +
*[http://www.battle.net/war3/undead/buildings.shtml Undead Buildings] at [http://www.battle.net/war3/ Blizzard.net]
  +
  +
[[Category:Warcraft III buildings| ]]

Revision as of 18:39, 22 February 2011

The buildable Structures in Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne are land-based, capable of producing military units and aircraft.

Orc Structures

Great Hall Stronghold Fortress
Great Hall 1500 HP

Cost: 385 Gold, 185 Lumber

Creates:

  • Peon

Unit Upgrades:

  • Pillage
  • Backpack

Upgrades to Stronghold

Stronghold 1400 HP

Cost: 315 Gold, 190 Lumber (upgrade)

Creates:

  • Peon

Allows:

  • Spirit Lodge
  • Beastiary

Unit Upgrades:

  • Pillage
  • Backpack

Upgrades to Fortress

Fortress 1800 HP

Requires Altar of Storms

Cost: 325 Gold, 190 Lumber (upgrade)

Creates:

  • Peon

Unit Upgrades:

  • Pillage
  • Backpack

Allows:

  • Tauren Totem
Orc Burrow Barracks War Mill
Orc Burrow 600 HP

Cost: 160 Gold, 40 Lumber

Feeds: 4 Units

Barracks 1200 HP

Cost: 180 Gold, 50 Lumber

Creates:

  • Grunt
  • Troll Headhunter / Berserker
  • Demolisher

Unit Upgrades:

  • Berserker Strength (+100 HP, +3 Dmg)
  • Berserker (+100 HP)
  • Troll Regeneration
  • Burning Oil
War Mill 1000 HP

Cost: 205 Gold

Unit Upgrades:

  • Melee Weapons
    • Steel
    • Thorium
    • Arcanite
  • Unit Armor
    • Steel
    • Thorium
    • Arcanite
  • Ranged Weapons
    • Steel
    • Thorium
    • Arcanite
  • Spiked Barricades
  • Improved Spiked Barricades
  • Advanced Spiked Barricades
Watch Tower Voodoo Lounge* Spirit Lodge
Watch Tower 500 HP

Requires War Mill

Cost: 110 Gold, 80 Lumber

Range: 80

Damage: 16-18

Voodoo Lounge 500 HP

Cost: 130 Gold, 30 Lumber

Creates:

  • Healing Salve
  • Scroll of Speed
  • Lesser Clarity Potion
  • Potion of Healing
  • Potion of Mana
  • Scroll of Town Portal
  • Orb of Lightning
  • Tiny Great Hall
Spirit Lodge 800 HP

Requires Stronghold

Cost: 150 Gold, 150 Lumber

Creates:

  • Shaman
  • Troll Witch Doctor
  • Spirit Walker*

Unit Upgrades:

  • Shaman
    • Adept Training
    • Master Training
  • Witch Doctor
    • Adept Training
    • Master Training
  • Spirit Walker
    • Adept Training
    • Master Training
Beastiary Tauren Totem Altar of Storms
Beastiary 1100 HP

Cost: 145 Gold, 140 Lumber

Creates:

  • Raider
  • Kodo Beast
  • Wind Rider
  • Troll Batrider*

Unit Upgrades:

  • Ensnare
  • War Drums
  • Envenomed Spears
  • Liquid Fire
Tauren Totem 1200 HP

Requires Fortress, War Mill

Cost: 135 Gold, 155 Lumber

Creates:

  • Tauren

Unit Upgrades:

  • Pulverize
Altarofstorms 900 HP

Cost: 180 Gold, 50 Lumber

Creates:

  • Shadow Hunter*
  • Blademaster
  • Far Seer
  • Tauren Chieftain

Allows:

  • Fortress

Human Structures

Town Hall Keep Castle
Townhall-red 1500/2400 HP

Cost: 385 Gold, 205 Lumber

Creates:

  • Peasant

Unit Upgrades:

  • Backpack

Allows:

  • Blacksmith

Upgrades to Keep

Keep-red 2000/3200 HP

Cost: 320 Gold, 210 Lumber (upgrade)

Creates:

  • Peasant

Unit Upgrades:

  • Backpack

Allows:

  • Arcane Sanctum
  • Workshop
  • Gryphon Aviary

Upgrades to Castle

Castle-red 2500/4000 HP

Requires Altar of Kings

Cost: 360 Gold, 210 Lumber (upgrade)

Creates:

  • Peasant

Unit Upgrades:

  • Backpack
Barracks Farm Altar of Kings
HumBarracks 1500/2400 HP

Cost: 160 Gold, 60 Lumber

Creates:

  • Footman
  • Rifleman
  • Knight

Unit Upgrades:

  • Defend
  • Long Rifles
  • Animal War Training (+150 HP)
Farm 500/800 HP

Cost: 80 Gold, 20 Lumber

Feeds: 6 Units

Altar of Kings 900/1440 HP

Cost: 180 Gold, 50 Lumber

Creates:

  • Blood Mage*
  • Archmage
  • Mountain King*
  • Paladin

Allows:

  • Castle
Lumber Mill Scout Tower Guard Tower
Lumber Mill 900/1440 HP

Cost: 120 Gold

Allows:

  • Guard Tower
  • Gryphon Aviary

Upgrades:

  • Lumber Harvesting
    • Improved (+10 Lumber)
    • Advanced (+10 Lumber)
  • Masonry
    • Improved
    • Advanced
    • Imbued
Scout Tower 300/480 HP

Cost: 30 Gold, 20 Lumber

Upgrades to Guard Tower

Upgrades to Cannon Tower

Upgrades to Arcane Tower*

Guard Tower 500/800 HP

Requires Lumber Mill

Cost: 70 Gold, 50 Lumber (upgrade)

Range: 70

Damage: 23-27

Cannon Tower Arcane Tower* Blacksmith
Cannon Tower 600/960 HP

Requires Workshop

Cost: 170 Gold, 100 Lumber (upgrade)

Range: 80

Damage: 90-111

Arcane Tower 500/800 HP

Cost: 70 Gold, 50 Lumber (upgrade)

Ranged: 80

Damage: 8-10

Blacksmith 1200/1920 HP

Requires Town Hall

Cost: 140 Gold, 60 Lumber

Allows:

  • Workshop

Unit Upgrades:

  • Melee Weapons
    • Iron
    • Steel
    • Mithril
  • Plating
    • Iron
    • Steel
    • Mithril
  • Ranged Weapons
    • Black
    • Refined
    • Imbued
  • Leather Armor
    • Studded
    • Reinforced
    • Dragonhide
Workshop Arcane Sanctum Gryphon Aviary
Workshop 1200/1920 HP

Requires Keep, Blacksmith

Cost: 140 Gold, 140 Lumber

Creates:

  • Flying Machine
  • Mortar Team
  • Siege Engine

Allows:

  • Cannon Tower

Unit Upgrades:

  • Flak Cannons
  • Flare
  • Barrage
  • Flying Machine Bombs
  • Fragmentation Shards
Arcane Sanctum 1050/1680 HP

Requires Keep

Cost: 150 Gold, 140 Lumber

Creates:

  • Priest
  • Sorceress
  • Spell Breaker*

Unit Upgrades

  • Priest
    • Adept Training
    • Master Training
  • Sorceress
    • Adept Training
    • Master Training
  • Control Magic
  • Magic Sentry
Gryphon Aviary 1050/1680 HP

Requires Keep, Lumber Mill

Cost: 140 Gold, 150 Lumber

Creates:

  • Gryphon Rider
  • Dragonhawk Rider*

Unit Upgrades:

  • Storm Hammers
  • Cloud
Arcane Vault*
Arcane Vault 485/776 HP

Cost: 130 Gold, 30 Lumber

Creates:

  • Scroll of Regeneration
  • Mechanical Critter
  • Lesser Clarity Potion
  • Potion of Healing
  • Potion of Mana
  • Scroll of Town Portal
  • Ivory Tower
  • Orb of Fire
  • Staff of Sanctuary

Night Elf Structures

Tree of Life Tree of Ages Tree of Eternity
TreeoflifeTreeof life-age-eternity rooted 1300 HP

Cost: 340 Gold, 185 Lumber

Creates:

  • Wisp

Unit Upgrades:

  • Backpack

Damage: 41-50

Upgrades to Tree of Ages

TreeofagesTreeof life-age-eternity rooted 1700 HP

Cost: 320 Gold, 180 Lumber (upgrade)

Creates:

  • Wisp

Unit Upgrades:

  • Backpack
  • Nature's Blessing

Allows:

  • Ancient of Lore
  • Ancient of Wind

Damage: 49-60

Upgrades to Tree of Eternity

TreeofeternityTreeof life-age-eternity rooted 2000 HP

Requires Altar of Elders

Cost: 330 Gold, 200 Lumber (upgrade)

Creates:

  • Wisp

Unit Upgrades:

  • Backpack
  • Nature's Blessing

Damage: 60-74

Ancient of War Ancient of Lore Ancient of Wind
AncientofwarAncientofwar rooted 1000 HP

Cost: 150 Gold, 60 Lumber

Creates:

  • Archer
  • Huntress

Unit Upgrades:

  • Improved Bows (+20 Range)
  • Marksmanship (+3 Damage)
  • Sentinel
  • Moon Glaive
  • Vorpal Blades

Damage: 45-55

Ancientoflore 900 HP

Requires Tree of Ages, Hunter's Hall

Cost: 155 Gold, 145 Lumber

Creates:

  • Dryad
  • Druid of the Claw
  • Mountain Giant

Unit Upgrades:

  • Abolish Magic
  • Mark of the Claw
  • Druid of the Claw
    • Adept Training
    • Master Training
  • Hardened Skin
  • Resistant Skin

Damage: 41-50

AncientofwindAncientofwinds rooted 900 HP

Requires Tree of Ages

Cost: 150 Gold, 140 Lumber

Creates:

  • Hippogryph
  • Druid of the Talon
  • Faerie Dragon*

Unit Upgrades:

  • Hippogryph Taming
  • Mark of the Talon
  • Druid of the Talon
    • Adept Training
    • Master Training

Damage: 38-46

Ancient of Wonders* Moon Well Altar of Elders
Ancientofwonder 450 HP

Cost: 180 Gold, 40 Lumber

Creates:

  • Moonstone
  • Lesser Clarity Potion
  • Potion of Healing
  • Potion of Mana
  • Scroll of Town Portal
  • Staff of Preservation
  • Orb of Venom
  • Anti-Magic Potion

Damage: 23

Moonwell 600 HP

Cost: 320 Gold, 210 Lumber

Feeds: 10

Altar of Elders 900 HP

Cost: 360 Gold, 210 Lumber

Creates:

  • Warden*
  • Demon Hunter
  • Keeper of the Grove
  • Priestess of the Moon

Allows:

  • Tree of Eternity
Hunter's Hall Chimaera Roost Entangled Gold Mine
Hunters Hall 1100 HP

Requires Tree of Life

Cost: 210 Gold, 100 Lumber

Unit Upgrades:

  • Strength of the Moon
    • Improved Strength...
    • Advanced Strength...
  • Moon Armor
    • Improved Moon...
    • Advanced Moon...
  • Strength of the Wild
    • Improved Strength...
    • Advanced Strength...
  • Reinforced Hide
    • Improved Reinforced...
    • Advanced Reinforced...
  • Ultravision
  • Well Spring

Allows:

  • Ancient of Lore
Chimaera Roost 1200 HP

Requires Ancient of Wind, Tree of Eternity

Cost: 140 Gold, 190 Lumber

Creates:

  • Chimaera

Unit Upgrades:

  • Corrosive Breath
800 HP

Cost: N/A

Ancient Protector (Rooted) Ancient Protector (Uprooted)
Ancientprotector rooted 600 HP

Requires Hunter's Hall

Cost: 135 Gold, 80 Lumber

Damage: 49.5 (Ground & Air)

Range: 70

Ancientprotector 600 HP

Requires Hunter's Hall

Cost: 135 Gold, 80 Lumber

Damage: 29.5 (Ground)

Undead Structures

Necropolis Halls of the Dead Black Citadel
NecropolisWCIII 1500 HP

Cost: 320 Gold

Creates:

  • Acolyte

Unit Upgrades:

  • Backpack

Feeds: 10

Upgrades to Halls of the Dead

Halls of the Dead 1750 HP

Cost: 320 Gold, 210 Lumber (upgrade)

Creates:

  • Acolyte

Unit Upgrades:

  • Backpack

Allows:

  • Slaughterhouse
  • Temple of the Damned
  • Sacrificial Pit

Damage: 11-12

Range: 80

Feeds: 10

Upgrades to Black Citadel

Black Citadel 2000 HP

Requires Altar of Darkness

Cost: 325 Gold, 230 Lumber (upgrade)

Creates:

  • Acolyte

Unit Upgrades:

  • Backpack

Damage: 13-15

Range: 80

Feeds: 10

Crypt Ziggurat Altar of Darkness
Crypt 1300 HP

Cost: 200 Gold, 50 Lumber

Creates:

  • Ghoul
  • Crypt Fiend
  • Gargoyle

Unit Upgrades:

  • Cannibalize
  • Ghoul Frenzy
  • Web
  • Burrow
  • Stone Form
Ziggurat 550 HP

Cost: 150 Gold, 50 Lumber

Feeds: 10

Upgrades to Spirit Tower

Upgrades to Nerubian Tower*

Altarofdarkness 900 HP

Cost: 180 Gold, 50 Lumber

Creates:

  • Crypt Lord*
  • Death Knight
  • Dreadlord
  • Lich

Allows:

  • Black Citadel
Graveyard Slaughterhouse Temple of the Damned
Graveyard 900 HP

Cost: 215 Gold

Unit Upgrades:

  • Unholy Strength
    • Improved Unholy...
    • Advanced Unholy...
  • Unholy Armor
    • Improved Unholy...
    • Advanced Unholy...
  • Creature Attack
    • Improved Creature...
    • Advanced Creature...
  • Creature Carapace
    • Improved Carapace...
    • Advanced Carapace...

Allows:

  • Spirit Tower
  • Temple of the Damned
  • Slaughterhouse
Slaughterhouse 1200 HP

Requires Halls of the Dead, Graveyard

Cost: 140 Gold, 135 Lumber

Creates:

  • Meat Wagon
  • Abomination
  • Obsidian Statue*

Unit Upgrades:

  • Exhume Corpses
  • Disease Cloud
  • Destroyer*
Templeofthedamned 1100 HP

Requires Halls of the Dead, Graveyard

Cost: 155 Gold, 140 Lumber

Creates:

  • Necromancer
  • Banshee

Unit Upgrades:

  • Necromancer
  • Banshee
  • Skeletal Longevity
  • Skeletal Mastery
Sacrificial Pit Boneyard Tomb of Relics*
Sacrificialpit 900 HP

Requires Halls of the Dead

Cost: 75 Gold, 150 Lumber

Creates:

  • Shade

Allows:

  • Boneyard
Boneyard 1500 HP

Requires Black Citadel, Sacrificial Pit

Cost: 175 Gold, 200 Lumber

Creates:

  • Frost Wyrm

Unit Upgrades:

  • Freezing Breath
Tomb of Relics 475 HP

Cost: 130 Gold, 30 Lumber

Creates:

  • Rod of Necromancy
  • Sacrificial Skull
  • Dust of Appearance
  • Potion of Healing
  • Potion of Mana
  • Scroll of Town Portal
  • Orb of Corruption
  • Scroll of Healing
Nerubian Tower* Spirit Tower Haunted Gold Mine
Nerubian Tower 550 HP

Cost: 100 Gold, 20 Lumber (upgrade)

Damage: 9-10

Range: 70

Feeds: 10

Spirit Tower 550 HP

Requires Graveyard

Cost: 145 Gold, 40 Lumber (upgrade)

Damage: 27-32

Range: 70

Feeds: 10

Haunted Goldmine 800 HP

Cost: 255 Gold, 200 Lumber

Notes

External links