Bloodthirst
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| Bloodthirst | |
|---|---|
| |
| Usable by | |
| Class | Warrior |
| Properties | |
| Type | Offensive |
| School | Physical |
| Cooldown | 4.5 sec (GCD 1.5 sec) |
| Talents | |
| Specialization | Fury |
| Level required | 10 |
| Other information | |
| Requirements | Requires Melee Weapon |
Bloodthirst is a warrior ability learned at level 10 for those with the Fury specialization. It allows warriors to deal a large amount of damage while providing a small amount of healing. It has a higher chance to be a critical strike and also generates rage.
Contents |
Modified by
- [Deep Wounds] (core ability)
- [Enrage] (core ability)
- [Bloodsurge] (
fury spec ability)
- Glyph of Bloodthirst
- Item Level 25
- Major Glyph
- Classes: Warrior (Fury)
- Requires Level 25
- Use: Permanently teaches you this glyph.
Increases the healing of Bloodthirst by 100%. - Sell Price: 1

Notes
Patch changes
-
Patch 4.0.6 (8-Feb-2011): Damage has been increased by approximately 30%.
-
Patch 4.0.3a (2010-11-23): Damage has been reduced by approximately 17%.
-
Patch 3.1.3 (2009-06-02): Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
-
Patch 3.0.8 (2009-01-20): Charges have been decreased to 3, but the effect has been raised to 1% per charge.
-
Patch 3.0.3 (04-Nov-2008): Cooldown reduced to 5 sec. Percentage of damage from attack power raised from 45% to 50%.
-
/Patch 3.0.2 (14-Oct-2008): Now restores health based on a % of total health.
-
Patch 1.6.1 (02-Aug-2005): Damage bonus increased to 40% of attack power.
-
Patch 1.6.0 (12-Jul-2005): Design changed. Bloodthirst is now an instant melee attack that causes damage equal to 30% of the warrior's attack power. In addition, the next 5 successful melee attacks will restore health.
External links
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