Blood elf (playable)
From WoWWiki
| Playable races in World of Warcraft | |
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- This article concerns the playable blood elves in World of Warcraft. For the backstory surrounding blood elves, see blood elf.
The blood elves start in the Eversong Woods, the northern section of Quel'Thalas. Farther south is the Ghostlands, a level 10-20 zone.[1]
Their capital city is Silvermoon.
The racial mount for the blood elf is called the hawkstrider, although at first they were named 'cockatrices' as announced by Gamespot.[2] Blood elf paladins (blood knights) have a darker version of the charger that is black with bronze and red armor.
The blood elf languages are Thalassian and Orcish, and they are able to pick the hunter, priest, warlock, rogue, mage and paladin classes.
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Leadership in Quel'Thalas
- Lor'themar Theron, Regent of Quel'Thalas: Leader of the blood elves on Azeroth in the wake of Prince Kael'thas Sunstrider's betrayal.
- Grand Magister Rommath: Leader of all blood elf Magi on Azeroth, and a fiercely loyal servant of Kael'thas.
- Halduron Brightwing: Ranger-General of Silvermoon, the blood elves' military commander on Azeroth, leader of the Farstriders (organization of blood elven rangers).
Racial abilities
- Mana Tap
- Activate to reduce target's mana by (50 + Level) and charge you with arcane energy for 10 min. This effect stacks up to 3 times. 30 yd range - Instant - 30 sec cooldown.
- Arcane Torrent
- Activate to silence all enemies within 8 yards for 2 seconds. In addition, you gain 10 energy or (5 + Level) mana for each charge of Mana Tap currently affecting you.
- Arcane Affinity
- 10 point skill bonus to Enchanting (note, this also raises the cap by 10 at each level of enchanting).
- Magic Resistance
- Increase all Resistances by 5.
Blood elf priests receive two racial abilities - Consume Magic and Touch of Weakness:
- Consume Magic dispels one beneficial Magic effect from the caster and gives them 120 to 154 mana. (660 to 694 mana at level 70) - instant cast, two minutes cooldown.
- Touch of Weakness is a buff that the priest can cast upon him or herself. It lasts for ten minutes and has only one charge, and once cast, will cause shadow damage to the melee damage inflicter, and affects that target with a debuff that reduces their damage done by a constant amount. The amount of damage done and damage reduced increases with levels.
Reasons for racial abilities
The elves have long delved into the magical and arcane as evident by their cultural centerpiece, the Sunwell. Thus, they have developed a natural Arcane Affinity as a result of the well's magical presence, making the blood elves naturally skilled with arcane arts such as Enchanting. The elves' constant exposure to the Sunwell also gave them a natural defense against many kinds of magical manipulation, granting them a natural Magical Resistance. After the destruction of the Sunwell during the Third War, the remaining blood elves developed the skill of Mana Tapping to feed their magical addiction, allowing them to tap into the arcane energies of other beings. Arcane Torrent comes as a natural manipulation of these consumed energies and allows the elves to absorb and unleash the energies gathered.
Appearance
Male and female blood elves are both very thin and wiry in stature, although the men have some muscle on them whereas the women are very slender and have boyish figures. Blood elf hair color ranges from bright blonde to grayish charcoal, and their skin is a variety of different flesh tones. Male blood elves are considerably taller than female blood elves, creating the most distinct variation between men and women in this race. In comparison to other races, male blood elves are very thin and weak-looking whereas female blood elves have slender, undeveloped bodies and wiry frames. Many websites have insulted female blood elves, saying that when compared to more curvaceous female races like night elves, trolls, draenei, dwarves and humans the female blood elves look like men. It is true that the female blood elves have very small and almost nonexistent breasts as well as thin waists, although many of these websites are known to exaggerate.
Classes
Blood elf characters can play as the following classes:[3]
Blood elves are the only Horde race able to play as Paladins. For balance, the draenei are the only Alliance race to be able to play as shaman. Blood elves are the only playable race who do not have the Warrior option. This was due to the limit on the number of classes a race is able to choose.
Starting attributes
| Base | Mage | Rogue | Warlock | Hunter | Paladin | Priest | |
|---|---|---|---|---|---|---|---|
| Strength | 17 | 17 | 18 | 17 | 17 | 19 | 17 |
| Agility | 22 | 22 | 25 | 22 | 25 | 22 | 22 |
| Stamina | 18 | 18 | 19 | 19 | 19 | 20 | 18 |
| Intellect | 24 | 27 | 24 | 26 | 24 | 24 | 26 |
| Spirit | 19 | 21 | 19 | 21 | 20 | 20 | 22 |
Connections to other Horde groups
- Though not normally advertised, starting blood elf characters can use a Orb of Translocation to get to the entrance of Undercity. The Orb works both ways, so characters can easily travel between the two capitals.
Trivia
- It is interesting to note that the female blood elf dance is derived from the dance routine in the music video for Britney Spears' song "Toxic", which lyrics happen to be a very spot-on description of the magical addiction blood elves suffer.
- The male blood elf dance is almost exactly identical to the dance that Napoleon does in the movie Napoleon Dynamite.[4]
- Contrary to popular belief, blood elves still have a strong affinity with nature, especially the Farstrider rangers. Like the Quel'dorei before them, the sin'dorei have druids, but they are not the same as kaldorei or tauren druids; the blood elf variety of druids are closer to traditional "medieval" druids, working to conserve and maintain the natural environment of Quel'Thalas. While most cannot shape-shift, they share some of the same druid spells such as Speak with Plants. However, there is at least one shape-shifting druid (High Botanist Freywinn).
- Blood elf NPCs are the only Horde race that do not call out for help when an Alliance player attacks them. This is most likely due to an over sight by Blizzard during production of The Burning Crusade. Getting too close to or attacking a blood elf NPC will still summon guards to protect the town or city.
- The blood elf guards use the old blood elf models from Burning Crusade Beta that share the same animations with night elf males, rather than the player blood elf models use.
- Blood elf guards are the only guards with mana.
- All blood elf guards are male unlike the other races of Azeroth.
References
- ^ http://www.gamesradar.com/us/pc/game/news/article.jsp?articleId=20060511182141609017&releaseId=§ionId=1006&pageId=20060511182923350087
- ^ http://www.gamespot.com/pc/rpg/worldofwarcraftexp1/news.html?sid=6155696&tag=topslot;action;1&page=1&q=&q=
- ^ http://www.worldofwarcraft.com/burningcrusade/townhall/classcombo.html
- ^ http://www.youtube.com/watch?v=066_q4DIeqk
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