Zealvurte-gpuser (talk | contribs) No edit summary |
Farmbuyer-gpuser (talk | contribs) (these commands are case-sensitive) |
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+ | == Downloading interface data == |
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− | {{Stub/Other}} |
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+ | Blizzard has provided an official, but not necessarily up-to-date, mirror |
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+ | * http://us.blizzard.com/support/article.xml?locale=en_US&articleId=21466 |
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+ | == Extracting interface data == |
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− | '''Cam Clarke''' voices [[Medivh]] in [[World of Warcraft: The Burning Crusade]]. He also voices the blood elf male. Clarke is also famous for his work outside of Blizzard where he provided the voices for Rock Steady and Leonardo in ''Teenage Mutant Ninja Turtles.'' He has voiced many other roles in video games including several characters in ''Neverwinter Nights'', the character Jack in ''Robotech: Battlecry'', and the character Liquid Snake in the ''Metal Gear Solid'' series. Additionally, he has voiced roles in several North American dubs of anime, including Max Sterling and Lancer in ''Robotech'' and Kaneda in ''Akira''. |
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+ | Since the switch to the streaming download system in [[patch 4.0.1]], the previously-used Interface Toolkit is no longer supported by Blizzard. Instead, the interface data and artwork can be extracted directly from the client (as of [[patch 4.0.6]]) by using the following [[console]] commands to extract the code and art, respectively. [http://www.wowinterface.com/forums/showthread.php?t=38211][http://forums.wowace.com/showthread.php?t=19226] |
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− | * [http://www.imdb.com/name/nm0164682/ Cam Clarke on IMDB] |
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+ | exportInterfaceFiles code |
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− | [[Category:Blizzard Entertainment employees|Clarke, Cam]] |
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+ | exportInterfaceFiles art |
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+ | |||
+ | Once extracted, the files can be found in the BlizzardInterfaceCode directory where the WoW executable file can be found. Note that this must be done in the actual console (accessed by starting WoW.exe with the <code>-console</code> flag, then hitting {{keypress|`}}), and not via a <code>/console</code> slash command. |
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+ | |||
+ | Interface scripts are best viewed with a [[Lua editors|Lua editor]]. To view [[wikipedia:.BLP|.BLP]] files, use a BLP viewer like [http://www.xnview.com XnView] |
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+ | |||
+ | == Viewing interface data on the web == |
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+ | There are several ways to view the Blizzard interface code online |
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+ | *[https://github.com/tekkub/wow-ui-source Tekkub's Git repository] |
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+ | *[http://wow.go-hero.net/framexml Foxlit's FrameXML browser] |
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+ | *[http://wowprogramming.com/utils/xmlbrowser Wowprogramming's FrameXML browser] |
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+ | |||
+ | [[Category:HOWTOs|View Blizzard's Interface Code]] |
Revision as of 01:51, 26 April 2011
Downloading interface data
Blizzard has provided an official, but not necessarily up-to-date, mirror
Extracting interface data
Since the switch to the streaming download system in patch 4.0.1, the previously-used Interface Toolkit is no longer supported by Blizzard. Instead, the interface data and artwork can be extracted directly from the client (as of patch 4.0.6) by using the following console commands to extract the code and art, respectively. [1][2]
exportInterfaceFiles code exportInterfaceFiles art
Once extracted, the files can be found in the BlizzardInterfaceCode directory where the WoW executable file can be found. Note that this must be done in the actual console (accessed by starting WoW.exe with the -console
flag, then hitting `), and not via a /console
slash command.
Interface scripts are best viewed with a Lua editor. To view .BLP files, use a BLP viewer like XnView
Viewing interface data on the web
There are several ways to view the Blizzard interface code online