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{{stub/Cataclysm}}
{{this|the World of Warcraft ability|the Warcraft III ability|Shaman (Warcraft III)}}
 
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== Phase 1: Earthquakes ==
<onlyinclude>{{Infobox ability
 
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On 13th of October 2010 there are earthquakes in various parts of [[Kalimdor]] and [[Eastern Kingdoms]].
| name = Bloodlust
 
| image = Spell_Nature_BloodLust.png
 
| description = Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.
 
<br />After the completion of this effect, those affected will become Sated and unable to benefit from Bloodlust again for 10 min.
 
| class=[[Shaman]]
 
| race=[[Orc]], [[Tauren]], [[Troll]]
 
| type=Utility
 
| school=Nature
 
| target=Self
 
| cost=26% of [[base mana]]
 
| radius=100 yards
 
| cast_time=Instant
 
| cooldown=5 minutes
 
| buff_type=Magic
 
| buff_desc=Melee, ranged, and spell casting speed increased by 30%.
 
| buff_dur=40 seconds
 
| debuff_name = Sated
 
| debuff_type =
 
| debuff_image = Spell_Nature_Sleep.png
 
| debuff_desc = Cannot benefit from Bloodlust.
 
| debuff_dur = 10 minutes
 
}}</onlyinclude>
 
{{AbilityFlavor|"It's scary even when someone other than an ogre mage casts it." - Moala Stonebinder|TCGFoO|73}}
 
   
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== Phase 2: Leathers' gatherings ==
'''Bloodlust''' is a shaman buff. The Alliance version is [[Heroism]], and the Horde version is '''Bloodlust'''. They are exactly the same aside from their name.
 
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On 14th of October 2010 in [[Stormwind Keep]] and [[Gromash Hold]] the leaders discuss the recent earthquakes.
   
 
[[Category:Elemental_Invasion]]
==Rank table==
 
 
{| class="darktable" style="text-align:center"
 
|-
 
! Rank !! Level !! Cost
 
|-
 
| 1 || 70 || {{cost|8|80}}
 
|}
 
 
== Lore ==
 
Bloodlust is defined as "a strong desire for bloodshed."
 
 
Bloodlust is a spell that increases a creature's size, strength, and attack speed. Appeared in Warcraft II and III.
 
 
According to the RPG, Bloodlust requires a drop of blood mixed with earth to cast.
 
 
== Talents ==
 
* [[Mental Quickness]]
 
 
== Notes ==
 
Following patch 3.0.2, both Heroism and Bloodlust affect the entire raid. Also, everyone who is affected by the ability receives a 5 minute debuff called Sated, preventing them from being affected by either Heroism or Bloodlust for the duration of the debuff (5 minutes). The duration of this debuff was increased to 10 minutes in Patch 3.1.0, whereas the cooldown of Bloodlust was reduced from 10 minutes to 5 minutes.
 
 
== Tactics ==
 
*The most common use for Bloodlust is during bosses in raids. When it is used varies from boss to boss and guild to guild, but usually at the last 25% of the boss.. When soloing, it can be useful for crunch situations or tougher mobs, such as targets for group quests.
 
*This is one of the largest errors in the Blizzard's "bring a player, not a class"-policy. In [[Cataclysm]] however, Mages will have a similar effect, [[Time Warp]] that will also grant the casting Mage a 30% movement speed increase. Additionally, Beast Mastery Hunters with [[Core hound]] pets will be able to cast [[Ancient Hysteria]], which functions similarly to Bloodlust.
 
*When Bloodlust is used in raids, it is usually good idea to dump all other CDs you have ([[Avenging Wrath]], [[Rapid Fire]], [[Arcane Power]]...) at the same time, because in many cases it will result higher overall damage than using the cooldowns separately.
 
 
== Patch changes ==
 
* {{Patch 3.1.0|note=Cooldown reduced to 5 minutes, but Sated now last 10 minutes.}}
 
 
==References==
 
{{Reflist}}
 
 
==External links==
 
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{{elinks-spell|2825}}
 
[[Category:Nature spells]]
 
[[Category:Shaman abilities]]
 
[[Category:Magic buffs]]
 

Revision as of 06:41, 15 October 2010

Template:Stub/Cataclysm

Phase 1: Earthquakes

On 13th of October 2010 there are earthquakes in various parts of Kalimdor and Eastern Kingdoms.

Phase 2: Leathers' gatherings

On 14th of October 2010 in Stormwind Keep and Gromash Hold the leaders discuss the recent earthquakes.