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Chain Heal

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Chain Heal
Spell nature healingwavegreater
  • Chain Heal
  • 40 yd  range
  • 22.5% of base mana
  • 2.5 sec cast
  • Heals the friendly target for X, then jumps to heal the most injured nearby targets. If cast on a party or raid member, the heal will only jump to other members. Heals 4 total targets.
Usable by
ClassShaman
Properties
TypeUtility
SchoolNature
Cooldown (GCD 1.5 sec)
Level required44
TCG image
ChainHealTCG
Dis voodoo be good for joo, mon.
- Toz'jun TCG

Chain Heal is a core shaman ability learned at level 44. It is a multi-target healing spell that can heal up to four targets. It is very mana-efficient and is often seen as the trademark healing spell of restoration shamans.

Modified by Edit

Inv glyph majorshaman2020
Inv glyph minorshaman2020
  • Glyph of Deluge
  • Item Level 25Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Shaman
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Your Chain Heal now has a watery appearance.
  • Sell Price: 1Silver

Notes Edit

ChainHeal1TCG

More TCG art.

Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest health deficit in range. The bounce radius is 12.5 yards. Since the targets are linked into a chain, targets must be within range of each other, in order of "bounce". The chain cannot jump back to heal the same target more than once.

Chain Heal has a separate chance to crit on each target. The spell also has a separate chance to proc the buff from [Earthliving Weapon] on each target, and can potentially apply Earthliving to all targets affected, greatly increasing the healing done by the spell.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Chain Heal's effectiveness will no longer decrease with each jump (up from a 30% reduction to healing with each jump).
  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Chain Heal’s effectiveness has been increased by approximately 10%.
  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): Jump distance increased by 25% to 12.5 yards. In addition, the amount of healing now decreases by 40% as it jumps to each new target, instead of 50%.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): This spell will now give an invalid target error message if the primary target is a totem.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Spell graphics changed to look more nature-like and less holy.
  • Bc icon Patch 2.3.0 (13-Nov-2007): The tooltips on ranks 1-3 have been adjusted.
  • WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Chain spells cast on PvP targets by an unflagged Shaman will now properly bounce to other PvP targets.

External links Edit


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