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{{Stub/Ability}}
 
{{Stub/Ability}}
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<onlyinclude>{{Infobox ability
  +
|name=Charge
 
|image=Ability_Hunter_Pet_Boar.png
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|description=Charges an enemy, immobilizes it for 1 sec, and adds X melee attack power to the boar's next attack.
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|class=[[Boar]]s
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|type=Offensive
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|school=[[Physical]]
  +
|cast_time=Instant
  +
|cooldown=25 sec
  +
|range=8-25
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|rangeunit=yd
  +
|ranks=6
  +
|requirements=5-29 [[Training point|TP]]
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|cost=35 [[Focus]]
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}}</onlyinclude>
   
 
'''Charge''' is an [[active]] [[pet]] [[ability]]. It causes the [[Hunter]]'s pet to charge an enemy, immobilizing it for 1 sec, and adding "X" Melee Attack Power to the next attack.
[[Image:Ability_Hunter_Pet_Boar.png|64px]]
 
   
 
== Rank Table ==
'''Charge''' is an [[active]] [[pet]] [[ability]]. It causes the [[Hunter]]'s pet to charge an enemy, immobilizing it for 1 sec, and adding "x" Melee Attack Power to the next attack.
 
   
== Details ==
 
*Beast Families: [[Boar]]
 
*Focus Cost: 35
 
*Duration: 1 second target Immobilize, 4 second self Attack Power buff
 
*Cooldown: 25 seconds
 
*Range: 8-25 yards
 
 
== Rank Table ==
 
<!--This is the rank table. Replace numbers in table if needed -->
 
 
{| class="darktable" style="text-align: center;"
 
{| class="darktable" style="text-align: center;"
 
|-
 
|-
! Rank !! Attack Power !! Level !! TP Cost
+
! Rank !! Attack Power !! Level !! [[Training point|TP]] Cost
 
|-
 
|-
 
| 1 || +50 || 1 || 5 TP
 
| 1 || +50 || 1 || 5 TP
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== Additional Notes ==
 
== Additional Notes ==
  +
 
* The Boar's Charge ability is usable in combat.
 
* The Boar's Charge ability is usable in combat.
 
* Causes a high amount of threat. Having your pet boar initiate a solo fight with Charge -> Growl will stick aggro to it to the point that it will take a lucky series of critical hits to pull the enemy off it. For Beastmastery hunters, the combination of Charge -> Growl -> Intimidation is a sure-fire way to pull that rogue monster off your cloth-wearers.
 
* Causes a high amount of threat. Having your pet boar initiate a solo fight with Charge -> Growl will stick aggro to it to the point that it will take a lucky series of critical hits to pull the enemy off it. For Beastmastery hunters, the combination of Charge -> Growl -> Intimidation is a sure-fire way to pull that rogue monster off your cloth-wearers.
 
* The boar turns red while under the Charge buff.
 
* The boar turns red while under the Charge buff.
* Charge shares its cooldown with [[Pet:Dash|Dash]]. To clarify, one cannot tell their boar to attack a target, and expect it first use [[Pet:Dash|Dash]] to get within 25 yards of the target, then use Charge the rest of the way.
+
* Charge shares its cooldown with [[Dash (pet)|Dash]]. To clarify, one cannot tell their boar to attack a target, and expect it first use [[Dash (pet)|Dash]] to get within 25 yards of the target, then use Charge the rest of the way.
  +
* At present, there is no mob which can teach Charge (Rank 4).
   
 
== External Sources ==
 
== External Sources ==
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{{Elink|link=http://www.wowhead.com/?spell=7371|site=Wowhead|icon=wowhead}}
 
{{Elink|link=http://www.wowhead.com/?spell=7371|site=Wowhead|icon=wowhead}}
   
{{Hunter Pets}}
 
   
  +
[[Category:Pet Abilities]]
 
 
{{Hunter pets}}
[[Category:Powers]]
 
  +
 
[[Category:Pet abilities]]

Revision as of 14:13, 17 July 2010

Charge
Inv misc questionmark
  • Charge (6 ranks)
  • Boars ability
  • 8-25 yd range
  • 35 Focus
  • 25 sec cooldown
  • Instant
  • Charges an enemy, immobilizes it for 1 sec, and adds X melee attack power to the boar's next attack.
Properties
Class Boars
School Physical
Cooldown 25 sec
Other information
Requirements 5-29 TP

[[Category:boars abilities]][[Category:boars abilities]]

Charge is an active pet ability. It causes the Hunter's pet to charge an enemy, immobilizing it for 1 sec, and adding "X" Melee Attack Power to the next attack.

Rank Table

Rank Attack Power Level TP Cost
1 +50 1 5 TP
2 +100 12 9 TP
3 +180 24 13 TP
4 +250 36 17 TP
5 +390 48 25 TP
6 +550 60 29 TP

Additional Notes

  • The Boar's Charge ability is usable in combat.
  • Causes a high amount of threat. Having your pet boar initiate a solo fight with Charge -> Growl will stick aggro to it to the point that it will take a lucky series of critical hits to pull the enemy off it. For Beastmastery hunters, the combination of Charge -> Growl -> Intimidation is a sure-fire way to pull that rogue monster off your cloth-wearers.
  • The boar turns red while under the Charge buff.
  • Charge shares its cooldown with Dash. To clarify, one cannot tell their boar to attack a target, and expect it first use Dash to get within 25 yards of the target, then use Charge the rest of the way.
  • At present, there is no mob which can teach Charge (Rank 4).

External Sources