Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
m (Changed category AWB)
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''Charm''' effects are a form of [[Crowd Control|crowd control]] that gives control of a victim to the [[Caster|caster]]. This control can either be direct, giving the caster the same control as a [[Hunter]] [[Pet|pet]] (or his own character) or indirect, causing the victim to "switch sides" and physically attack his former allies with no additional actions needed from the caster. Some charm spells effectively put the caster to [[Sleep Effect|sleep]] while he controls his target.
+
'''Charm''' effects are a form of [[Crowd Control|crowd control]] that gives control of a victim to the [[caster]]. This control can either be direct, giving the caster the same control as a [[Hunter]] [[pet]] (or his own character) or indirect, causing the victim to "switch sides" and physically attack his former allies with no additional actions needed from the caster. Some charm spells effectively put the caster to [[Sleep Effect|sleep]] while he controls his target.
   
The [[Undead]] racial ability [[Will of the Forsaken]] breaks charms and renders a player immune to [[Sleep Effect|sleep]], charm, and [[Fear Effect|fear]] effects for 5 seconds as of the 1.6.0 patch. Charmed creatures will not neccessarily be freed by [[Damage|damage]], but damaging and "waking" the caster usually will.
+
The [[Undead]] racial ability [[Will of the Forsaken]] breaks charms and renders a player immune to it for 5 seconds as of the 1.6.0 patch. Charmed creatures will not neccessarily be freed by [[damage]], but damaging and "waking" the caster usually will.
   
Any charm, no matter the duration listed, will last a maximum of 15 seconds when used against players in [[PvP]].
+
Any '''charm''', no matter the duration listed, will last a maximum of 15 seconds when used against players in [[PvP]].
   
Examples of abilities that charm opponents:
+
Examples of abilities that '''Charm''' opponents:
 
* [[Priest]]: [[Mind Control]]
 
* [[Priest]]: [[Mind Control]]
 
* [[Engineering|Engineers]]: [[Gnome Engineering#Gnomish Mind Control Cap|Gnomish Mind Control Cap]], [http://thottbot.com/index.cgi?i=4162 Gnomish Universal Remote] (mechanical targets only)
 
* [[Engineering|Engineers]]: [[Gnome Engineering#Gnomish Mind Control Cap|Gnomish Mind Control Cap]], [http://thottbot.com/index.cgi?i=4162 Gnomish Universal Remote] (mechanical targets only)
 
* [[Warlock]]: [[Enslave Demon]] (demons only)
 
* [[Warlock]]: [[Enslave Demon]] (demons only)
** A Warlock's pet [[Succubus (Warlock pet)|Succubus]] can use the [[Seduction]] skill which is technically a "Charm" effect and can be dispelled as such, but acts more like a regular [[Sleep effect]].
+
** A Warlock's pet [[Succubus (warlock minion)|Succubus]] can use the [[Seduction]] skill which is technically a "Charm" effect and can be dispelled as such, but acts more like a regular [[Sleep effect]].
   
 
== Counters ==
 
== Counters ==
  +
* The [[PvP trinket|PvP Trinkets]]
* Items earned from [[PvP]] that can dispel charm:
 
** {{loot|rare|Insignia of the Alliance}}
 
** {{loot|rare|Insignia of the Horde}}
 
** {{loot|rare|Medallion of the Alliance}}
 
** {{loot|rare|Medallion of the Horde}}
 
 
* [[Hunter]] [[pet]]s of hunter's with the [[Bestial Wrath]] [[talent]] are immune to charm.
 
* [[Hunter]] [[pet]]s of hunter's with the [[Bestial Wrath]] [[talent]] are immune to charm.
 
* [[Warrior]]'s [[Commanding Shout]] may dispel charm.{{fact}}
 
* [[Warrior]]'s [[Commanding Shout]] may dispel charm.{{fact}}
 
* [[Forsaken]] characters can use their [[racial trait]] [[Will of the Forsaken]] to dispel charm.
 
* [[Forsaken]] characters can use their [[racial trait]] [[Will of the Forsaken]] to dispel charm.
 
* Some [[object]]s can apply a [[debuff]] that grants immunity to charm.
 
* Some [[object]]s can apply a [[debuff]] that grants immunity to charm.
  +
* [[Shaman]]'s [[Tremor Totem]]s remove charm effects.
   
== See also ==
+
== Patch Changes ==
  +
*{{Patch 1.4.0|note=Charm and Polymorph mechanics can now be reactively countered by spells and abilities (e.g. Druid Shapeshifting will now cancel Polymorph effects).}}
* [[Crowd Control]]
 
*[[Daze]]
 
*[[Fear Effect|Fear]]
 
*[[Root]]
 
*[[Sleep Effect|Sleep]]
 
*[[Slow]]
 
*[[Snare]]
 
*[[Incapacitate]]
 
*[[Disorient]]
 
*[[Stun]]
 
   
  +
{{Crowd control}}
 
[[Category:Combat]]
 
[[Category:Combat]]
 
[[Category:Game terms]]
 
[[Category:Game terms]]

Revision as of 00:13, 31 July 2010

Charm effects are a form of crowd control that gives control of a victim to the caster. This control can either be direct, giving the caster the same control as a Hunter pet (or his own character) or indirect, causing the victim to "switch sides" and physically attack his former allies with no additional actions needed from the caster. Some charm spells effectively put the caster to sleep while he controls his target.

The Undead racial ability Spell shadow raisedead [Will of the Forsaken] breaks charms and renders a player immune to it for 5 seconds as of the 1.6.0 patch. Charmed creatures will not neccessarily be freed by damage, but damaging and "waking" the caster usually will.

Any charm, no matter the duration listed, will last a maximum of 15 seconds when used against players in PvP.

Examples of abilities that Charm opponents:

Counters

Patch Changes

  • WoW Icon update Patch 1.4.0 (2005-04-19): Charm and Polymorph mechanics can now be reactively countered by spells and abilities (e.g. Druid Shapeshifting will now cancel Polymorph effects).