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| name = Cheat Death
 
| name = Cheat Death
 
| image = ability_rogue_cheatdeath.png
 
| image = ability_rogue_cheatdeath.png
| description = An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec. This effect cannot occur more than once per 90 seconds.
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| description = An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 85% for 3 sec. This effect cannot occur more than once per 90 seconds.
 
| class = Rogue
 
| class = Rogue
 
| school = Physical
 
| school = Physical
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| range =
 
| range =
 
| buff_name = Cheating Death
 
| buff_name = Cheating Death
| buff_desc = All damage taken reduced by 80%.
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| buff_desc = All damage taken reduced by 85%.
 
| buff_dur = 3 seconds
 
| buff_dur = 3 seconds
 
| tcg = CheatDeathTCG.jpg
 
| tcg = CheatDeathTCG.jpg
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{{for|the [[Dreadnaught's Battlegear|warrior Tier 3]] effect with the same name|Cheat Death (warrior buff)}}
 
{{for|the [[Dreadnaught's Battlegear|warrior Tier 3]] effect with the same name|Cheat Death (warrior buff)}}
   
{{AbilityFlavor|As assassins and redistributors of wealth, rogues specialize in avoiding unpleasant confrontations.|TCGMoL|81}}
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{{Quotation|[[TCG March of the Legion]]|As assassins and redistributors of wealth, rogues specialize in avoiding unpleasant confrontations.}}
   
 
'''Cheat Death''' is a passive [[rogue]] talent available at level 45. Its main purpose is to increase survivability in PVP situations, oftentimes allowing a [[healer]] just enough time to land a crucial heal.
 
'''Cheat Death''' is a passive [[rogue]] talent available at level 45. Its main purpose is to increase survivability in PVP situations, oftentimes allowing a [[healer]] just enough time to land a crucial heal.
   
 
== Notes ==
 
== Notes ==
*{{Patch 5.0.4|note=Updated.}}
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* {{Patch 5.4.0|note=Cheat Death now reduces damage taken by 85% after activating (up from 80%).}}
*{{Patch 2.4.3|note=Cheat Death received a large change to it's mechanics. "Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes." The [[resilience]] required to reach the 90% damage reduction cap is 22.5% critical strike damage reduction, or 444 resilience.}}
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* {{Patch 4.1.0|note=Cheat Death now reduces damage taken by 80% while in effect, down from 90%. Its internal cooldown has been raised to 90 seconds, up from 60.}}
*{{Patch 2.3.0|note=The chances of avoiding damage were increased to 33/66/100% from 10/20/30%.}}
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* {{Patch 4.0.6|note=Cheat Death was activating by a warlock’s Chaos Bolt but not working. Chaos Bolt will still trigger Cheat Death, but will not kill the rogue.}}
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* {{Patch 2.4.3|note=Cheat Death received a large change to it's mechanics. "Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes." The [[resilience]] required to reach the 90% damage reduction cap is 22.5% critical strike damage reduction, or 444 resilience.}}
==References==
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* {{Patch 2.4.0|note=A combat log message will now show when this ability activates and now has an animation.. It will now almost always be accurate in displaying the amount of damage done to a rogue when under the effects of Cheat Death.}}
{{Reflist}}
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* {{Patch 2.3.2|note=When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.}}
  +
* {{Patch 2.3.0|note=The chances of avoiding damage were increased to 33/66/100% from 10/20/30%.}}
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* {{Patch 2.1.0|note=Added a visual, sound, and combat log message when the Cheat Death talent saves the rogue from death.}}
   
 
== External links ==
 
== External links ==

Latest revision as of 21:33, December 30, 2013

Cheat Death
Ability rogue cheatdeath
  • Cheat Death (Passive)
  • Passive
  • An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 85% for 3 sec. This effect cannot occur more than once per 90 seconds.
Usable by
ClassRogue
Properties
SchoolPhysical
Talents
TalentedYes
Level required45
Related buff
Ability rogue cheatdeath
  • Cheating Death
  • All damage taken reduced by 85%.
  • Duration: 3 seconds
TCG image
CheatDeathTCG
For the warrior Tier 3 effect with the same name, see Cheat Death (warrior buff).
As assassins and redistributors of wealth, rogues specialize in avoiding unpleasant confrontations.

Cheat Death is a passive rogue talent available at level 45. Its main purpose is to increase survivability in PVP situations, oftentimes allowing a healer just enough time to land a crucial heal.

Notes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Cheat Death now reduces damage taken by 85% after activating (up from 80%).
  • Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): Cheat Death now reduces damage taken by 80% while in effect, down from 90%. Its internal cooldown has been raised to 90 seconds, up from 60.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Cheat Death was activating by a warlock’s Chaos Bolt but not working. Chaos Bolt will still trigger Cheat Death, but will not kill the rogue.
  • Bc icon Patch 2.4.3 (2008-07-15): Cheat Death received a large change to it's mechanics. "Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes." The resilience required to reach the 90% damage reduction cap is 22.5% critical strike damage reduction, or 444 resilience.
  • Bc icon Patch 2.4.0 (25-Mar-2008): A combat log message will now show when this ability activates and now has an animation.. It will now almost always be accurate in displaying the amount of damage done to a rogue when under the effects of Cheat Death.
  • Bc icon Patch 2.3.2 (2008-01-08): When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
  • Bc icon Patch 2.3.0 (13-Nov-2007): The chances of avoiding damage were increased to 33/66/100% from 10/20/30%.
  • Bc icon Patch 2.1.0 (22-May-2007): Added a visual, sound, and combat log message when the Cheat Death talent saves the rogue from death.

External links Edit


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