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m (avoid redir to Skeleton keys)
(I read that opening a chests draws attention from unfriendly enemies too)
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A '''chest''' is a [[world object]] that can typically be found near various humanoid encampments. The contents of the chest vary with its level and apart from a leveled amount of money it will usually be comprised of tradeskill materials, food and drink, or the occasional piece of equipment.
 
A '''chest''' is a [[world object]] that can typically be found near various humanoid encampments. The contents of the chest vary with its level and apart from a leveled amount of money it will usually be comprised of tradeskill materials, food and drink, or the occasional piece of equipment.
   
Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a [[Skeleton keys|key]], an explosive charge made by [[Engineer]]s, or by a [[rogue]]'s [[Lockpicking]] ability. Opening chests will usually draw [[aggro]] from nearby {{hostile}} enemies.
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Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a [[Skeleton keys|key]], an explosive charge made by [[Engineer]]s, or by a [[rogue]]'s [[Lockpicking]] ability. Opening chests will usually draw [[aggro]] from nearby {{unfriendly}} and {{hostile}} enemies.
   
 
Opening a chest without looting it will make it disappear after 5 minutes.{{fact}}
 
Opening a chest without looting it will make it disappear after 5 minutes.{{fact}}

Revision as of 19:50, 12 January 2009

Did you want Chest (armor)?


Damn, it's Locked!

A chest is a world object that can typically be found near various humanoid encampments. The contents of the chest vary with its level and apart from a leveled amount of money it will usually be comprised of tradeskill materials, food and drink, or the occasional piece of equipment.

Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a key, an explosive charge made by Engineers, or by a rogue's Lockpicking ability. Opening chests will usually draw aggro from nearby Template:Unfriendly and Template:Hostile enemies.

Opening a chest without looting it will make it disappear after 5 minutes.[citation needed] 

Since Patch 2.1, lootable world objects (such as chests) follow group loot rules, meaning that group members would be able to distribute loot found in chests just as they would on drops from ordinary mobs.


Chest/table Locked Chest/table