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|name=Chimera Shot
 
|name=Chimera Shot
 
|image=Ability_Hunter_ChimeraShot2.png
 
|image=Ability_Hunter_ChimeraShot2.png
|description=An instant shot that causes 210% ranged weapon Nature damage plus X, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
+
|description=An instant shot that causes 210% ranged weapon Nature damage plus X, refreshing the duration of your Serpent Sting and healing you for 5% of your total health.
 
|class=[[Hunter]]
 
|class=[[Hunter]]
 
|level=60
 
|level=60
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|tcg=ChimeraShotTCG.jpg
 
|tcg=ChimeraShotTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
{{AbilityFlavor|"And now, to add that special finishing touch..."—Levander of the Sanguine Shot|TCGSW|43}}
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{{Quotation|Levander of the Sanguine Shot [[TCG Scourgewar]]|And now, to add that special finishing touch...}}
   
 
'''Chimera Shot''' is a [[hunter]] ability learned at level 60 for hunters who have chosen the Marksmanship specialization. It is an instant shot that causes damage, refreshes {{ability|Serpent Sting}}, and heals the hunter for a small amount. There is no limit to the number of times that Serpent Sting can be refreshed, meaning that it stay up indefinitely by using Chimera Shot. When used with Serpent Sting, Chimera Shot is one of the Marksmanship hunter's highest damage abilities on a single target.
 
'''Chimera Shot''' is a [[hunter]] ability learned at level 60 for hunters who have chosen the Marksmanship specialization. It is an instant shot that causes damage, refreshes {{ability|Serpent Sting}}, and heals the hunter for a small amount. There is no limit to the number of times that Serpent Sting can be refreshed, meaning that it stay up indefinitely by using Chimera Shot. When used with Serpent Sting, Chimera Shot is one of the Marksmanship hunter's highest damage abilities on a single target.
   
 
== Modified by ==
 
== Modified by ==
*{{ability|Readiness}} (core ability)
 
 
*{{ability|Concussive Barrage}} ({{SpecIcon|Marksmanship}} marksmanship spec ability)
 
*{{ability|Concussive Barrage}} ({{SpecIcon|Marksmanship}} marksmanship spec ability)
 
*{{ability|Piercing Shots}} ({{SpecIcon|Marksmanship}} marksmanship spec ability)
 
*{{ability|Piercing Shots}} ({{SpecIcon|Marksmanship}} marksmanship spec ability)
 
{{:Glyph of Chimera Shot}}
 
{{:Glyph of Chimera Shot}}
{{:Glyph of Marked for Death}}
 
 
{{clrl}}
 
{{clrl}}
  +
 
== Notes ==
 
== Notes ==
 
* With Chimera Shot, a Marksmanship hunter has three high-damage instant cast shots on different cooldowns ({{ability|Aimed Shot}} (with {{ability|Master Marksman}}), {{ability|Arcane Shot}}, and '''Chimera Shot'''), and four if you include {{ability|Kill Shot}}, which only works when the enemy is below 20% health. With all these instant shots, a hunter can deal a decent amount of [[burst damage]] without ever standing still. This gives Marksman hunters an edge in [[PvP]] where they generally do not have the opportunity to stand still for long periods of time.
 
* With Chimera Shot, a Marksmanship hunter has three high-damage instant cast shots on different cooldowns ({{ability|Aimed Shot}} (with {{ability|Master Marksman}}), {{ability|Arcane Shot}}, and '''Chimera Shot'''), and four if you include {{ability|Kill Shot}}, which only works when the enemy is below 20% health. With all these instant shots, a hunter can deal a decent amount of [[burst damage]] without ever standing still. This gives Marksman hunters an edge in [[PvP]] where they generally do not have the opportunity to stand still for long periods of time.
   
 
== Patch changes ==
 
== Patch changes ==
  +
* {{Patch 5.2.0|note=Chimera Shot now deals 25% more damage and heals the Hunter for 5% (was 3%) of their total health.}}
 
* {{Patch 4.0.6|note=Chimera Shot’s overall damage has been increased by roughly 50%.; Chimera Shot’s particle effect animations should now display correctly.}}
 
* {{Patch 4.0.6|note=Chimera Shot’s overall damage has been increased by roughly 50%.; Chimera Shot’s particle effect animations should now display correctly.}}
 
* {{Patch 3.1.0|note=Mana cost reduced from 16% to 12%.}}
 
* {{Patch 3.1.0|note=Mana cost reduced from 16% to 12%.}}
 
* {{Patch 3.0.8|note=The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.}}
 
* {{Patch 3.0.8|note=The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.}}
 
* {{Patch 3.0.2|note=Added.}}
 
* {{Patch 3.0.2|note=Added.}}
 
==References==
 
{{Reflist}}
 
   
 
== External links ==
 
== External links ==

Latest revision as of 20:43, September 27, 2013

Chimera Shot
Ability hunter chimerashot2
  • Chimera Shot
  • 40 yd  range
  • 9 sec cooldown
  • 45 Focus
  • Instant cast
  • Requires Ranged Weapon
  • An instant shot that causes 210% ranged weapon Nature damage plus X, refreshing the duration of your Serpent Sting and healing you for 5% of your total health.
Usable by
ClassHunter
Properties
TypeOffensive
SchoolNature
Cooldown9 sec (GCD 1 sec)
Talents
SpecializationMarksmanship
Level required60
Other information
RequirementsRequires Ranged Weapon
TCG image
ChimeraShotTCG
And now, to add that special finishing touch...
- Levander of the Sanguine Shot TCG Scourgewar

Chimera Shot is a hunter ability learned at level 60 for hunters who have chosen the Marksmanship specialization. It is an instant shot that causes damage, refreshes [Serpent Sting], and heals the hunter for a small amount. There is no limit to the number of times that Serpent Sting can be refreshed, meaning that it stay up indefinitely by using Chimera Shot. When used with Serpent Sting, Chimera Shot is one of the Marksmanship hunter's highest damage abilities on a single target.

Modified by Edit

Inv glyph majorhunter2020
  • Glyph of Chimera Shot
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Hunter (Marksman)
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Increases the healing you receive from Chimera Shot by an additional 2% of your maximum health.
  • Sell Price: 1Silver

Notes Edit

  • With Chimera Shot, a Marksmanship hunter has three high-damage instant cast shots on different cooldowns ([Aimed Shot] (with [Master Marksman]), [Arcane Shot], and Chimera Shot), and four if you include [Kill Shot], which only works when the enemy is below 20% health. With all these instant shots, a hunter can deal a decent amount of burst damage without ever standing still. This gives Marksman hunters an edge in PvP where they generally do not have the opportunity to stand still for long periods of time.

Patch changes Edit

  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Chimera Shot now deals 25% more damage and heals the Hunter for 5% (was 3%) of their total health.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Chimera Shot’s overall damage has been increased by roughly 50%.; Chimera Shot’s particle effect animations should now display correctly.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Mana cost reduced from 16% to 12%.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

External links Edit


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