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Chimera Shot

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Chimera Shot
Ability hunter chimerashot2
  • Chimera Shot
  • 40 yd  range
  • 9 sec cooldown
  • 45 Focus
  • Instant cast
  • Requires Ranged Weapon
  • An instant shot that causes 210% ranged weapon Nature damage plus X, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
Usable by
ClassHunter
Properties
TypeOffensive
SchoolNature
Cooldown9 sec (GCD 1 sec)
Talents
SpecializationMarksmanship
Level required60
Other information
RequirementsRequires Ranged Weapon
TCG image
ChimeraShotTCG
"And now, to add that special finishing touch..."—Levander of the Sanguine Shot[1]

Chimera Shot is a hunter ability learned at level 60 for hunters who have chosen the Marksmanship specialization. It is an instant shot that causes damage, refreshes [Serpent Sting], and heals the hunter for a small amount. There is no limit to the number of times that Serpent Sting can be refreshed, meaning that it stay up indefinitely by using Chimera Shot. When used with Serpent Sting, Chimera Shot is one of the Marksmanship hunter's highest damage abilities on a single target.

Modified by

Inv glyph majorhunter2020
  • Glyph of Chimera Shot
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Hunter (Marksman)
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Increases the healing you receive from Chimera Shot by an additional 2% of your maximum health.
  • Sell Price: 1Silver
Inv glyph majorhunter2020
  • Glyph of Marked for Death
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Hunter
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Your Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot abilities automatically apply Hunter's Mark.
  • Sell Price: 1Silver

Notes

  • With Chimera Shot, a Marksmanship hunter has three high-damage instant cast shots on different cooldowns ([Aimed Shot] (with [Master Marksman]), [Arcane Shot], and Chimera Shot), and four if you include [Kill Shot], which only works when the enemy is below 20% health. With all these instant shots, a hunter can deal a decent amount of burst damage without ever standing still. This gives Marksman hunters an edge in PvP where they generally do not have the opportunity to stand still for long periods of time.

Patch changes

  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Chimera Shot’s overall damage has been increased by roughly 50%.; Chimera Shot’s particle effect animations should now display correctly.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Mana cost reduced from 16% to 12%.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

References

  1. ^ TCGSW, 43

External links


Facts about Chimera ShotRDF feed
Patch date8 February 2011 +, 14 April 2009 +, 20 January 2009 + and 14 October 2008 +

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