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{{Infobox zone
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<onlyinclude>{{tooltip
 
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|ss=ZulDrakView.jpg
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|mode={{{mode|}}}
 
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|name=Zul'Drak
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|arg={{{arg|}}}
 
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|loc=Northeastern [[Northrend]]
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|durability=50
 
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}}
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|sell={{cost|s=4|c=66}}
 
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|icon=INV_Hammer_15
 
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|quality=Uncommon
 
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|bind=BoP
 
โˆ’
|type=Mace
 
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|slot=Two-Hand
 
โˆ’
|itemid=3103
 
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|ilvl=12
 
โˆ’
|name=Coldridge Hammer
 
โˆ’
|speed=2.70
 
โˆ’
|dps=8.3
 
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|dmg=18 - 27
 
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|attrib=+1 Spirit<br />+1 Strength}}</onlyinclude>
 
   
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'''''UNDER CONSTRUCTION''''' related to [[User:GoldenYak/Spider_Kingdom_Expansion_Concept|Spider Kingdom Expansion Concept]]
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==Source==
 
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This item is a quest reward from {{questlong|alliance|12|Protecting the Herd|id=314}}.
 
   
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'''Zul'Drak''' is an area located in eastern [[Northrend]]. For generations, the [[Drakkari]] [[ice trolls]] ruled a sprawling empire that filled the region with temples and cities. The wrath of the [[Lich King]] brought about the end of the troll's reign in a few short years. The [[Scourge]] invasion decimated the Drakkari, driving the survivors into a desperate gambit. Drakkari mystics began sacrificing their [[Loa]] animal gods, hoping to take the spirit's power for themselves and use it against the Scourge. Their dark plot failed, as the Drakkari were betrayed from within and overwhelming from without, and all of their great champions who were imbued with the essence of the Loa's were slain.
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==External links==
 
โˆ’
{{elinks-item|3103}}
 
[[Category:Quest rewards]]
 
   
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With the death of the Lich King, the Scourge forces in this region have been reduced to mindless undead. The great floating necropoli and plague-spreaders that the Scourge brought to wage war have fallen into ruin, releasing an unholy blight across the lower tiers of Zul'Drak. Undead are running wild, fueled by the plague, attacking anything that lives.
โˆ’
[[Category:World of Warcraft mace items]]
 
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โˆ’
[[Category:World of Warcraft uncommon items]]
 
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The [[Ashen Verdict]] maintains a presence in Zul'Drak, but their forces have begun to fracture under the weight of the danger in the region.
  +
  +
== History ==
  +
[[File:Zul'Drak_Concept.jpg|thumb|The Drakkari empire has devoted itself to chaos.]]
  +
The Drakkari ice trolls are an old race, one of the first in Northrend. They were building homes in Zulโ€™Drak before the Great Sundering and never left their home, though some of them may have migrated south to became the [[Frostmane]] tribe and the [[Winterax]] tribe. The furbolgs of Grizzlemaw have fought the Drakkari for many years.
  +
  +
The Drakkari were one of the few civilizations in Northrend capable of withstanding the onslaught of the undead Scourge. The Scourge forces were only able to advance into Zul'Drak through subterfuge, recruiting the renegade ice troll [[Drakuru]] and using him as an agent against the magical defenses of Zul'Drak. After Drakuru unwound the protective enchantments of Drak'Tharon Keep, he was transformed into a death knight by the Lich King himself, and granted leadership over a vast army of the undead, which he led into Zul'Drak itself. Though Drakuru eventually fell from the Lich King's favor, the Scourge forces he brought into Zul'Drak have wrought terrible carnage, spreading the undead plague and blighting the landscape to the point where it may never recover.
  +
  +
To halt the onslaught of the Scourge, the Drakkari turned on and slew their animal gods, the [[Loa]]. Using the essence of the slain gods to empower their champions, the Drakkari hoped to create a force that could destroy the Scourge. In the end, their forces were only able to slow the advance of the undead, and eventually forces of the Alliance and the Horde were drawn into the conflict. The Drakkari were opposed by their fellow trolls and distant relatives, the [[Zandalari]], who arrived in Zul'Drak to stop the ice trolls insane schemes. Eventually, with all of the empowered Drakkari were slain, and the majority of their forces withdrew to the upper regions of Zul'Drak and their primary fortress, [[Gundrak]].
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  +
==Cataclysm==
  +
  +
The Drakkari saw the devastation of the [[Cataclysm]] as a judgment upon them for their sins against their animal gods. As the ground cracked apart and the sky rained fire, the trolls cried out to any force that might deliver them from the nightmare their lives had become. Their call was answered by the [[User:GoldenYak/Twilight's_Hammer_of_Northrend|Twilight's Hammer]]. Agents of the vile cult arrived in Zul'Drak to find the Drakkari spiritually vulnerable, and moved quickly to introduce the ice trolls to the worship of the Old Gods. Eager to find a new focus of worship, the Drakkari rapidly converted their faith to honoring the Old Gods and calling upon their power. The Twilight's Hammer have taken advantage of both the Drakkari's fervent devotion and the tremendous natural energies that saturate Zul'Drak in the wake of their gods deaths.
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  +
  +
{{cata-section}}
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Areas affected:
  +
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*Necropolis [[Zeramas]] and Necropolis [[Voltarus]] have fallen from the sky. [[User:GoldenYak/The_Scourge_Remnants#The_San.27layn_and_the_Sin_Scourge|Scourge Remnants]] remain holed up within.
  +
*[[Blight_(Plague)|Blight]] has spread from the fallen necropoli, turning the lower tier of Zul'Drak into a swamp of plague and undeath.
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*The [[Knights of the Ebon Blade]] are devoted to destroying the Scourge Remnants in the region, while the [[Argent Crusade]] wants to focus on cleansing the corruption and evacuating survivors.
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*[[Overlord Drakuru|Drakuru's]] [[Blightblood_Troll|Blightblood trolls]] are running rampant, spreading carnage throughout Zul'Drak's lower levels.
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*Portions of Drak'Sotra have sunk underground, and [[nerubians]] have risen up, bringing along [[Faceless Ones]]. The Argent Crusade is focused on holding back the tide.
  +
*With many of the troll gods of Zul'Drak dead, the Drakkari are looking for something new to worship. The Twilight's Hammer have arrived to spread their dark gospel. Twilight's Hammer forces and elementals have replaced Scourge forces throughout Zul'Drak.
  +
*[[Zim'Torga]] has been destroyed by the Drakkari and the Twilight's Hammer. The Zandalari there have been forced to retreat.
  +
*The upper tier of Zul'Drak has been conquered by the Twilight's Hammer. Their rituals have already begun shaping elementium and twisting the region.
  +
*The [[Mam'toth Crater]] has broken open, revealing underground tunnels infested with nerubians and encrusted with saronite deposits. A mining operation has been set up by the Twilight's Hammer, who have developed an interest in refining saronite.
  +
*The Twilight's Hammer are corrupting the shrines of the Drakkari gods, attempting to resurrect them as twisted, evil shadows of their former selves.
  +
*The upper temple at [[Gundrak]] has been rebuilt into a massive twilight portal, where the Drakkari and the Twilight's Hammer are attempting to summon forth a gigantic Faceless One!
  +
  +
==People and culture==
  +
Zul'Drak is the Drakkari homeland. Their culture is believed to have existed long before the Great Sundering. Though their empire stood strong for thousands of years, the onslaught of the Scourge has reduced it to a shadow of its former self. As the hordes of undead swarmed through the ruins of Zul'Drak, the Drakkari turned on their own gods, the [[Loa]]. By destroying these ancient and powerful begins, the Drakkari hoped to acquire their power and use it against the Scourge.
  +
  +
In the wake of their gods death, the Drakkari were at a loss. Their gambit had held off the Scourge for a time, and the death of the Lich King had spared their empire, but without the focus of their worship, the Drakkari spirit seemed to have been crushed. When the Twilight's Hammer arrived in Northrend, they saw an opportunity to bring the Drakkari under their sway, replacing the [[Loa|Loas]] with worship of the [[Old Gods]].
  +
  +
==Geography==
  +
The lower tier of Zul'Drak has become a mire of death and decay, with the Scourge's [[blight]] spreading throughout the woodlands and poisoning everything it touches. The middle tier remains largely secure by the Argent Dawn and the Knights of the Ebon Blade, who are holding back the encroaching taint from the lower tier. In the upper tier, the once snow-covered plains have been twisted, transformed by the Twilight's Hammer and the eldritch corruption of their summonings. Elementium spires erupt from the earth, twining around and through the ruins of the Drakkari.
  +
  +
=== Map and subregions ===
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[[File:WorldMap-ZulDrak.jpg|right|thumb|350px|Zul'Drak map]]
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{| class="darktable"
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| [[Altar of Har'koa]]{{ยท}} [[Altar of Mam'toth]]{{ยท}} [[Altar of Quetz'lun]]{{ยท}} [[Altar of Rhunok]]{{ยท}} [[Altar of Sseratus]]{{ยท}} [[Amphitheater of Anguish]]{{ยท}} [[Argent Stand|The Argent Stand]]{{ยท}} [[Dabra'Jin]]{{ยท}} [[Dargath's Demise]]{{ยท}} [[Dead Fields|The Dead Fields]]{{ยท}} [[Drak'Agal]]{{ยท}} [[Drak'Mabwa]]{{ยท}} [[Drak'Tharon Keep]]{{ยท}} [[Ebon Watch]]{{ยท}} [[Gundrak]]{{ยท}} [[Light's Breach]]{{ยท}} [[Kolramas]]{{ยท}} [[Mam'toth Crater]]{{ยท}} [[Pools of Jin'Alai]]{{ยท}} [[Reliquary of Agony]]{{ยท}} [[Reliquary of Pain]]{{ยท}} [[Thrym's End]]{{ยท}} [[Voltarus]]{{ยท}} [[Zeramas]]{{ยท}} [[Zim'Rhuk]]{{ยท}} [[Zim'Torga]]{{ยท}} [[Zol'maz Stronghold]]
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|}
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===Instances===
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{| class="darktable"
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! Instance Name
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! Level Range
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! Approximate Run Time
  +
|-
  +
| {{portal|Drak'Tharon Keep|wotlk}} || 74-76
  +
| 25 min - 40 min
  +
|-
  +
| {{portal|Gundrak|wotlk}} || 76-78
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| 20 min - 40 min
  +
|}
  +
  +
== Quests and Storylines ==
  +
  +
===Changes to Instances in Zul'Drak===
  +
  +
*References to the Scourge and the Lich King have been changed to involve the [[User:GoldenYak/The_Scourge_Remnants|Scourge Remnants]].
  +
*Drakkari trolls in Gundrak have been joined by agents of the [[User:GoldenYak/Twilight's_Hammer_of_Northrend|Twilight's Hammer]].
  +
*[[Slad'ran]] has been replaced by '''Hiss'Ruk, Avatar of Madcoil.''' They are functionally similar, but Hiss'Ruk's powers are themed around twilight energy rather than poison.
  +
*The [[Drakkari Colossus]] has been replaced by the '''Avatar of Zildrohar.'''
  +
*[[Moorabi]] has been replaced by '''Angr'ul, Avatar of Gromul'Junn.''' They are functionally similar.
  +
*In heroic mode, the Shrine of Eck has been infested with '''Undying Tendrils.'''
  +
*[[Gal'darah]] has been replaced by '''Frost King Malakk.''' Rather than transforming into a rhino, Malakk changes into a [[Faceless One]].
  +
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== Gallery ==
  +
<gallery>
  +
Image:Zul'Drak2.jpg|Zul'Drak is crumbling into ruin in the wake of the [[Cataclysm]].
  +
Image:Characters_urizen.jpg|[[User:GoldenYak/Twilight's_Hammer_of_Northrend#Twilight_Lord_Urizen|Twilight Lord Urizen]] has come to Zul'Drak to spread the gospel of the [[Old Gods]].
  +
Image:Zul'Drak5.jpg|The Drakkari sacrificed their own gods, and new, darker powers seek to replace them.
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Image:Zul'Drak9.jpg|The Scourge blight engineered by [[Overlord Drakuru]] has spread throughout the lower tier.
  +
Image:Zul'Drak10.jpg|The Amphitheater of Anguish boasts new challenges.
  +
Image:Kolramas.jpg|All of the [[Scourge]] Necropoli have fallen, but their danger is still grave.
  +
Image:Zul'Drak12.jpg|The Argent Stand remains a stronghold of light against the darkness.
  +
Image:Zul'Drak13.jpg|At [[Gundrak]], the great ziggurat has been remade into a massive twilight portal.
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</gallery>
  +
 
[[Category:Fan fiction| ]]

Revision as of 09:05, 6 January 2011

NeutralZul'Drak
ZulDrakView
Location Northeastern Northrend

UNDER CONSTRUCTION related to Spider Kingdom Expansion Concept

Zul'Drak is an area located in eastern Northrend. For generations, the Drakkari ice trolls ruled a sprawling empire that filled the region with temples and cities. The wrath of the Lich King brought about the end of the troll's reign in a few short years. The Scourge invasion decimated the Drakkari, driving the survivors into a desperate gambit. Drakkari mystics began sacrificing their Loa animal gods, hoping to take the spirit's power for themselves and use it against the Scourge. Their dark plot failed, as the Drakkari were betrayed from within and overwhelming from without, and all of their great champions who were imbued with the essence of the Loa's were slain.

With the death of the Lich King, the Scourge forces in this region have been reduced to mindless undead. The great floating necropoli and plague-spreaders that the Scourge brought to wage war have fallen into ruin, releasing an unholy blight across the lower tiers of Zul'Drak. Undead are running wild, fueled by the plague, attacking anything that lives.

The Ashen Verdict maintains a presence in Zul'Drak, but their forces have begun to fracture under the weight of the danger in the region.

History

Zul'Drak Concept

The Drakkari empire has devoted itself to chaos.

The Drakkari ice trolls are an old race, one of the first in Northrend. They were building homes in Zulโ€™Drak before the Great Sundering and never left their home, though some of them may have migrated south to became the Frostmane tribe and the Winterax tribe. The furbolgs of Grizzlemaw have fought the Drakkari for many years.

The Drakkari were one of the few civilizations in Northrend capable of withstanding the onslaught of the undead Scourge. The Scourge forces were only able to advance into Zul'Drak through subterfuge, recruiting the renegade ice troll Drakuru and using him as an agent against the magical defenses of Zul'Drak. After Drakuru unwound the protective enchantments of Drak'Tharon Keep, he was transformed into a death knight by the Lich King himself, and granted leadership over a vast army of the undead, which he led into Zul'Drak itself. Though Drakuru eventually fell from the Lich King's favor, the Scourge forces he brought into Zul'Drak have wrought terrible carnage, spreading the undead plague and blighting the landscape to the point where it may never recover.

To halt the onslaught of the Scourge, the Drakkari turned on and slew their animal gods, the Loa. Using the essence of the slain gods to empower their champions, the Drakkari hoped to create a force that could destroy the Scourge. In the end, their forces were only able to slow the advance of the undead, and eventually forces of the Alliance and the Horde were drawn into the conflict. The Drakkari were opposed by their fellow trolls and distant relatives, the Zandalari, who arrived in Zul'Drak to stop the ice trolls insane schemes. Eventually, with all of the empowered Drakkari were slain, and the majority of their forces withdrew to the upper regions of Zul'Drak and their primary fortress, Gundrak.

Cataclysm

The Drakkari saw the devastation of the Cataclysm as a judgment upon them for their sins against their animal gods. As the ground cracked apart and the sky rained fire, the trolls cried out to any force that might deliver them from the nightmare their lives had become. Their call was answered by the Twilight's Hammer. Agents of the vile cult arrived in Zul'Drak to find the Drakkari spiritually vulnerable, and moved quickly to introduce the ice trolls to the worship of the Old Gods. Eager to find a new focus of worship, the Drakkari rapidly converted their faith to honoring the Old Gods and calling upon their power. The Twilight's Hammer have taken advantage of both the Drakkari's fervent devotion and the tremendous natural energies that saturate Zul'Drak in the wake of their gods deaths.


Cataclysm This section concerns content related to Cataclysm.

Areas affected:

  • Necropolis Zeramas and Necropolis Voltarus have fallen from the sky. Scourge Remnants remain holed up within.
  • Blight has spread from the fallen necropoli, turning the lower tier of Zul'Drak into a swamp of plague and undeath.
  • The Knights of the Ebon Blade are devoted to destroying the Scourge Remnants in the region, while the Argent Crusade wants to focus on cleansing the corruption and evacuating survivors.
  • Drakuru's Blightblood trolls are running rampant, spreading carnage throughout Zul'Drak's lower levels.
  • Portions of Drak'Sotra have sunk underground, and nerubians have risen up, bringing along Faceless Ones. The Argent Crusade is focused on holding back the tide.
  • With many of the troll gods of Zul'Drak dead, the Drakkari are looking for something new to worship. The Twilight's Hammer have arrived to spread their dark gospel. Twilight's Hammer forces and elementals have replaced Scourge forces throughout Zul'Drak.
  • Zim'Torga has been destroyed by the Drakkari and the Twilight's Hammer. The Zandalari there have been forced to retreat.
  • The upper tier of Zul'Drak has been conquered by the Twilight's Hammer. Their rituals have already begun shaping elementium and twisting the region.
  • The Mam'toth Crater has broken open, revealing underground tunnels infested with nerubians and encrusted with saronite deposits. A mining operation has been set up by the Twilight's Hammer, who have developed an interest in refining saronite.
  • The Twilight's Hammer are corrupting the shrines of the Drakkari gods, attempting to resurrect them as twisted, evil shadows of their former selves.
  • The upper temple at Gundrak has been rebuilt into a massive twilight portal, where the Drakkari and the Twilight's Hammer are attempting to summon forth a gigantic Faceless One!

People and culture

Zul'Drak is the Drakkari homeland. Their culture is believed to have existed long before the Great Sundering. Though their empire stood strong for thousands of years, the onslaught of the Scourge has reduced it to a shadow of its former self. As the hordes of undead swarmed through the ruins of Zul'Drak, the Drakkari turned on their own gods, the Loa. By destroying these ancient and powerful begins, the Drakkari hoped to acquire their power and use it against the Scourge.

In the wake of their gods death, the Drakkari were at a loss. Their gambit had held off the Scourge for a time, and the death of the Lich King had spared their empire, but without the focus of their worship, the Drakkari spirit seemed to have been crushed. When the Twilight's Hammer arrived in Northrend, they saw an opportunity to bring the Drakkari under their sway, replacing the Loas with worship of the Old Gods.

Geography

The lower tier of Zul'Drak has become a mire of death and decay, with the Scourge's blight spreading throughout the woodlands and poisoning everything it touches. The middle tier remains largely secure by the Argent Dawn and the Knights of the Ebon Blade, who are holding back the encroaching taint from the lower tier. In the upper tier, the once snow-covered plains have been twisted, transformed by the Twilight's Hammer and the eldritch corruption of their summonings. Elementium spires erupt from the earth, twining around and through the ruins of the Drakkari.

Map and subregions

WorldMap-ZulDrak

Zul'Drak map

Altar of Har'koa ยท Altar of Mam'toth ยท Altar of Quetz'lun ยท Altar of Rhunok ยท Altar of Sseratus ยท Amphitheater of Anguish ยท The Argent Stand ยท Dabra'Jin ยท Dargath's Demise ยท The Dead Fields ยท Drak'Agal ยท Drak'Mabwa ยท Drak'Tharon Keep ยท Ebon Watch ยท Gundrak ยท Light's Breach ยท Kolramas ยท Mam'toth Crater ยท Pools of Jin'Alai ยท Reliquary of Agony ยท Reliquary of Pain ยท Thrym's End ยท Voltarus ยท Zeramas ยท Zim'Rhuk ยท Zim'Torga ยท Zol'maz Stronghold

Instances

Instance Name Level Range Approximate Run Time
Instance portal Drak'Tharon Keep 74-76 25 min - 40 min
Instance portal Gundrak 76-78 20 min - 40 min

Quests and Storylines

Changes to Instances in Zul'Drak

  • References to the Scourge and the Lich King have been changed to involve the Scourge Remnants.
  • Drakkari trolls in Gundrak have been joined by agents of the Twilight's Hammer.
  • Slad'ran has been replaced by Hiss'Ruk, Avatar of Madcoil. They are functionally similar, but Hiss'Ruk's powers are themed around twilight energy rather than poison.
  • The Drakkari Colossus has been replaced by the Avatar of Zildrohar.
  • Moorabi has been replaced by Angr'ul, Avatar of Gromul'Junn. They are functionally similar.
  • In heroic mode, the Shrine of Eck has been infested with Undying Tendrils.
  • Gal'darah has been replaced by Frost King Malakk. Rather than transforming into a rhino, Malakk changes into a Faceless One.

Gallery