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Concussion Blow

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Concussion Blow
  • Concussion Blow
  • Instant
  • 5 yd range
  • 15 Rage
  • Stuns the opponent for 5 sec and deals [75% of AP] damage (based on attack power).
Usable by
ClassWarrior
Properties
TypeOffensive
SchoolPhysical
Cooldown30 sec
Talents
TalentedYes
Talent treeProtection
Other information
Ranks1
RequirementsMelee Wapon
Related debuff
  • Concussion Blow
  • Stunned.
  • Duration: 5 seconds

The mind is such a delicate thing, and often the most vulnerable part of a creature. With study and practice, the Warrior can learn whereabouts a quick smack can best be applied to make an enemy lose their mind completely.

While consciousness steps out briefly for a breath of fresh air, the enemy is left dangerously open to abuse...

Functionality

Concussion Blow is a single target debuff, which causes a Stun on the target, for 5 seconds.

Rank 1 is only available by spending 21 points in the Protection Tree. There is only one rank.

Concussion Blow is subject to Diminishing returns.

Tips and Tactics

  • This ability is a great helper while tanking, especially when something goes wrong. If Taunt was resisted, you can use Concussion Blow to both let the player who had aggro get away from the mob, as well as buy time, so that after the stun effect has run out, your Taunt will be ready to use again. When there are two mobs on another player, you can Taunt one, and use Concussion Blow on the other. Of course, mobs can't deal damage while they are stunned, making Concussion Blow an important tool for damage reduction, especially while tanking multiple mobs.
  • Concussion Blow also makes an effective combination with the Slam skill. While your opponent is helpless, a two-handed weapon can make effective use of the Slam ability to land several powerful hits. However, this combo requires a very large amount of Rage to successfully use.
  • It can also be used to buy time to get the correct distance away for an Intercept or Charge(if they have Warbringer, further stunning the target.
  • Concussion Blow, being a stunning attack, can also be used to interrupt spells.
  • You can also use this skill to give you time to escape or bandage yourself.
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