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[[Image:Ability_Warrior_Challange.png]]<br clear="all">Counterattack is a 21-point [[talent]] in the [[Hunter]] [[Survival]] tree. It also requires 5 points in [[Deflection]]. |
[[Image:Ability_Warrior_Challange.png]]<br clear="all">Counterattack is a 21-point [[talent]] in the [[Hunter]] [[Survival]] tree. It also requires 5 points in [[Deflection]]. |
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− | A strike that becomes active after parrying an opponent's attack. This attack deals X damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged |
+ | A strike that becomes active after parrying an opponent's attack. This attack deals X damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
==Functionality== |
==Functionality== |
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*This requires you to be in [[melee]] range. |
*This requires you to be in [[melee]] range. |
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*You MUST [[parry]] an attack before this ability is open for you to use. |
*You MUST [[parry]] an attack before this ability is open for you to use. |
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− | * |
+ | *The damage doesn't scale with weapon damage, attack power or any other attribute. |
===Range=== |
===Range=== |
Revision as of 23:03, 15 June 2007
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Overview
Counterattack is a 21-point talent in the Hunter Survival tree. It also requires 5 points in [Deflection].
A strike that becomes active after parrying an opponent's attack. This attack deals X damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Functionality
Uses
- 5 second guaranteed root, allowing you to get back to range and escape the deadzone.
- With [Deterrence] activated, you're almost guaranteed access to this ability.
Limitations
- This requires you to be in melee range.
- You MUST parry an attack before this ability is open for you to use.
- The damage doesn't scale with weapon damage, attack power or any other attribute.
Range
- 5 yards
Cooldown
- 5 seconds
Casting Time
- Instant
Upgrades
- Resourcefulness (Survival Talent) - Reduces the mana cost of all traps and melee abilities by 20%/40%/60% and reduces the cooldown of all traps by 2/4/6 sec (3 ranks total).
Rank Table
Level | Mana Cost | Damage | Training Cost | |
---|---|---|---|---|
Rank 1 | 30 | 45 | 40 | Talent |
Rank 2 | 42 | 65 | 70 | 9 60 |
Rank 3 | 54 | 85 | 110 | 21 |
Rank 4 | 66 | 110 | 165 | 22 50 |
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