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{{Stub/Mob}}
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<onlyinclude>{{Infobox ability
 
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{{npcbox
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|name=Counterspell
 
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|name=The Razza
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|image=Spell_Frost_IceShock.png
 
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|image=The Razza.jpg
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|description=Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec. Generates a high amount of threat.
 
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|race=Chimera
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|class=[[Mage]]
 
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|creature=Beast
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|type=Offensive
 
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|level=60
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|school=[[Arcane]]
 
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|type=Rare Elite
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|cost=9%
 
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|faction=Combat
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|costunit=Base mana
 
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|aggro={{aggro|-1|-1}}
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|range=30
 
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|health=73,000
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|rangeunit=yd
 
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|mana=24,340
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|cast_time=Instant
 
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|money={{cost|}}
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|cooldown=24 seconds
 
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|location=[[Lower Wilds]]{{coords|84|49|Feralas}}, [[Feralas]]
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|improvement=[[Improved Counterspell]], [[Arcane Focus]]
 
 
}}
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}}</onlyinclude>
 
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{{AbilityFlavor|"No voodoo for you, mon." —Ta'zo|TCGHoA|51}}
 
   
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'''The Razza''' is a rare-spawn that can be found in the south-eastern region in [[Feralas]] at the [[Lower Wilds]]. He flies around in a destroyed [[Woodpaw tribe|Woodpaw]] gnoll camp. Previously, he used to be in the central arena in [[Dire Maul]].
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'''Counterspell''' is a [[mage]] spell that [[interrupt]]s enemy spellcasting. When successful, the caster may not use the interrupted spell [[school]] for 8 seconds. For example, counterspelling a [[Priest|priest's]] [[Greater Heal]] will not only interrupt the heal in progress, but also prevent him from casting [[Holy]] spells for 8 seconds.
 
   
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== Rank table ==
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== Abilities ==
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*'''Poison Bolt''' - Shoots poison at an enemy, inflicting 150 to 200 Nature damage, then an additional 100 damage every 5 sec. for 10 sec.
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{| class="darktable" style="text-align: center;"
 
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*'''Chain Lightning''' - Strikes an enemy with a lightning bolt for 463 to 537 Nature damage that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target.
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|-
 
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*'''Summon Player''' - Teleports the target in front of you. This is cast if the player is attacking the enemy from outside the arena.
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! Rank !! Level !! Cost
 
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|-
 
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|| 1 || 24 || {{Cost|s=40}}
 
|}
 
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==Talent improvement==
 
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The [[Improved Counterspell]] talent will also [[silence]] the enemy for 4 seconds.
 
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The [[Arcane Focus]] talent will reduce the chance that Counterspell is resisted.
 
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==Notes==
 
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Counterspell is not affected by the [[Global cooldown]]. It can be cast at any time as long as the mage isn't silenced and has the mana.
 
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==Tips and tactics==
 
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This is a very potent spell in the mage arsenal when fighting enemy casters. Mages should learn when to use it.
 
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In PvE groups, use counterspell to pull ranged casters into the group. Chasing down a creep that is casting from range can be risky if other creeps are in [[aggro]] range. Counterspell will cause it to run towards your group, where it can be more safely killed. The spell generates a high amount of threat, so a mage casting it may find themselves at the top of the mob's hate list.
 
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Counterspell is a "twitch" spell, requiring good reaction time. Consider placing this spell on an easily accessible hotkey. One possibility is to use extra mouse buttons, such as the middle scroll wheel or thumb buttons if your mouse has them.
 
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The Blizzard UI will show your target's cast bar. On the Interface Options page, select the "Show Enemy Cast Bar" options to display the bar. The cast bar appears below the target unit frame when the target is casting. Also, some addons will allow you to move and resize the enemy cast bar to make it more visible.
 
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Shields that absorb damage such as [[Priest]] [[Power Word: Shield]] and the [[Paladin]] [[Blessing of Protection]] do not stop Counterspell. However, Invulnerability effects such as [[Paladin]] [[Paladin Abilities|Divine Protection]] make your target immune to everything except [[Priest]] [[Mass Dispel]], and your Counterspell will be wasted.
 
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If improved by the talent [[Improved Counterspell]], the 4 second silence will take effect whether you actually counter a spell or not (the counter effect still only works when you interrupt a spell). The silence effect is dispellable. You can use this "quirk" to interrupt a spell before it is even cast, should that be a good tactic to use at that moment. For example, you're fighting a [[priest]] or priest-like [[creep]] with an instant heal. They are almost dead, but have yet to cast their save-me spell. You can counterspell before they cast, giving you a four second window to kill them before they can recover and heal. Improved Counterspell is a good way to stop [[instant]] spells which have no cast time, and thus cannot be interrupted. Besides, [[Priest]] [[Silence]] is also a good way.
 
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While Counterspell is almost useless against warriors and rogues, it can be used to bring them into combat preventing them from using [[Charge]] or [[Stealth]]. It has a range of 30 yards. Given most other [[instant]] spells have cooldowns, if the mage intend to use polymorph which heals the opponent, casting Counterspell to start combat does not waste any cooldown.
 
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This spell can also be used to bring a mob group together in order to cast AoE spells on them.
 
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===Helpful macros===
 
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This macro will make your Counterspell hotkey more responsive, by stopping any current spell casts in progress. Since Counterspell is not affected by the global cooldown, the macro will work at any time.
 
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/stopcasting
 
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/cast Counterspell
 
   
 
==Patch changes==
 
==Patch changes==
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{{Patch 2.0.1|note=Counterspell was placed on the [[global cooldown]]}}
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{{Patch 1.3.0|note=Added.}}
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{{Patch 2.0.6|note=Counterspell was removed from the global cooldown, again.}}
 
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{{Patch 2.1.0|note=Counterspell's cooldown was reduced to 24 seconds (down from 30) with a spell school lockout of 8 seconds (down from 10).}}
 
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== External links ==
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{{classfooter|Mage}}
 
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{{Elinks-NPC|11497}}
   
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[[Category:Mage abilities]]
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[[pl:The Razza]]
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[[Category:Arcane spells]]
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[[Category:Chimaeras]]
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[[Category:Dire Maul mobs]]
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[[Category:Cunning beasts]]
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[[Category:Rare mobs]]

Revision as of 19:01, 20 June 2011

MobThe Razza
Image of The Razza
Race Chimera (Beast)
Level 60 Rare Elite
Reaction Alliance Horde
Location Lower Wilds[84, 49]VZ-FeralasBlip, Feralas

The Razza is a rare-spawn that can be found in the south-eastern region in Feralas at the Lower Wilds. He flies around in a destroyed Woodpaw gnoll camp. Previously, he used to be in the central arena in Dire Maul.

Abilities

  • Poison Bolt - Shoots poison at an enemy, inflicting 150 to 200 Nature damage, then an additional 100 damage every 5 sec. for 10 sec.
  • Chain Lightning - Strikes an enemy with a lightning bolt for 463 to 537 Nature damage that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target.
  • Summon Player - Teleports the target in front of you. This is cast if the player is attacking the enemy from outside the arena.

Patch changes

WoW Icon update Patch 1.3.0 (2005-03-07): Added.

External links