JIM the Bot@legacy41547323 (talk | contribs) No edit summary |
Vogie62030@legacy41580944 (talk | contribs) (Huge Changes, via 3.0.2) |
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|name=Create Firestone |
|name=Create Firestone |
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|image=INV_Misc_Gem_Bloodstone_02.png |
|image=INV_Misc_Gem_Bloodstone_02.png |
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− | |description=Creates a |
+ | |description=Creates a Firestone with 5 charges which can be applied to a weapon. Use: Increases all spell direct damage done by 1% and increases Spell critical strike by 7/14/21/28/35/42/49. Lasts 1 Hour |
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|class=Warlock |
|class=Warlock |
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|race=All |
|race=All |
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|talent_req= |
|talent_req= |
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|improvement=Master Conjuror |
|improvement=Master Conjuror |
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− | |ranks= |
+ | |ranks=6 |
|requirements=None |
|requirements=None |
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}}__NOTOC__ |
}}__NOTOC__ |
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⚫ | '''Create Firestone''' conjures a Soulbound item that adds Fire damage to the Warlock's weapon and bonus Fire Spell damage. |
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+ | A Firestone is a [[Warlock]]-only temporary weapon enchants akin to [[Wizard oils]]. The Firestone increases all spell direct damage done by 1% and increases [[Spell critical strike]] by 7/14/21/28/35/42/49. They are Bind-On-Pickup, but unlike other [[Conjured Items]], Firestones and Spellstones do '''not''' vanish after logged out for any amount of time (Much like a Wizard Oil created by [[Enchanting]]). |
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+ | ==The Original Firestone== |
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⚫ | '''Create Firestone''' conjures a Soulbound item that adds Fire damage to the Warlock's weapon and bonus Fire Spell damage. Firestones were originally held in the offhand, then held in the Wand Slot after 2.0.1. This requires wand switching, but also allows a Firestone to be used with staves or a one-hand weapon with an off-hand item, remedying a common player complaint about the Firestone's lack of utility. |
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+ | Both the firestone and spellstone were widely unused for multiple reasons. They did not provide comparable stats to Wands and, like other conjured items, would disappear if logged out for more than 15 minutes. This was changed in [[Echoes of Doom]], Patch 3.0.2, to the current state. The change also included the Firestone's companion, the [[Spellstone]]. |
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{| colspan="5" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 40em; text-align: center;" |
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⚫ | Why anybody would use this item was a topic of debate. Since it only increases fire spell damage it was only potentially useful to destruction warlocks, and most of them prefer the crit bonus and use-effect of the [[Create Spellstone|Spellstone]]. The melee fire damage is mostly useless, because in any situation where a player can be meleeing, he or she would do more damage wanding. (The only exception were the magic-immune Risen Aberrations in Scholomance, which were also immune to non-holy wand damage but not the Firestone proc. This was not the case with most other magic-immune mobs, such as the mana wyrms in Karazhan, which are also immune to the proc.) |
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− | === Talent improvements === |
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− | [[Master Conjuror]] increases the spell damage bonus by 15% per rank (max 2). |
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− | == Notes == |
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− | Firestones are equipped in the Wand slot. This means that a player can equip a one-hand weapon with an off-hand item while you making use of a Firestone. |
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− | Why anybody would use this item is a topic of debate. Since it only increases fire spell damage it is only potentially useful to destruction warlocks, and most of them prefer the crit bonus and use-effect of the [[Create Spellstone|Spellstone]]. The melee fire damage is mostly useless. |
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Revision as of 20:50, 11 November 2008
Create Firestone | |
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Properties | |
Class | Warlock |
Race | All |
School | Fire |
Cooldown | n/a |
Other information | |
Requirements | None |
Improvements | Master Conjuror |
A Firestone is a Warlock-only temporary weapon enchants akin to Wizard oils. The Firestone increases all spell direct damage done by 1% and increases Spell critical strike by 7/14/21/28/35/42/49. They are Bind-On-Pickup, but unlike other Conjured Items, Firestones and Spellstones do not vanish after logged out for any amount of time (Much like a Wizard Oil created by Enchanting).
The Original Firestone
Create Firestone conjures a Soulbound item that adds Fire damage to the Warlock's weapon and bonus Fire Spell damage. Firestones were originally held in the offhand, then held in the Wand Slot after 2.0.1. This requires wand switching, but also allows a Firestone to be used with staves or a one-hand weapon with an off-hand item, remedying a common player complaint about the Firestone's lack of utility.
Both the firestone and spellstone were widely unused for multiple reasons. They did not provide comparable stats to Wands and, like other conjured items, would disappear if logged out for more than 15 minutes. This was changed in Echoes of Doom, Patch 3.0.2, to the current state. The change also included the Firestone's companion, the [Spellstone].
When active, a Firestone placed a small fireball that circles the Warlock's weapon.
Rank | Mana cost | Melee proc | Fire spell damage | Level | Cost |
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1 | 500 | + 25 - 35 | + 10 | 28 | 45 |
2 | 700 | + 40 - 60 | + 14 | 36 | 81 |
3 | 900 | + 60 - 90 | + 17 | 46 | 1 17 |
4 | 1100 | + 80 - 120 | + 21 | 56 | 1 98 |
5 | 1330 | + 116 - 174 | + 30 | 66 | 4 59 |
Why anybody would use this item was a topic of debate. Since it only increases fire spell damage it was only potentially useful to destruction warlocks, and most of them prefer the crit bonus and use-effect of the Spellstone. The melee fire damage is mostly useless, because in any situation where a player can be meleeing, he or she would do more damage wanding. (The only exception were the magic-immune Risen Aberrations in Scholomance, which were also immune to non-holy wand damage but not the Firestone proc. This was not the case with most other magic-immune mobs, such as the mana wyrms in Karazhan, which are also immune to the proc.) However, many used its lack of utility as inspiration for several comedic videos. The most well known of these was known as Project Nerf Firestone
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