Crushing blowedit
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A crushing blow is an attack made by an NPC that is 150% of the Damage caused by a normal successful attack. A Player cannot perform a crushing blow (unless under Mind Control, in which case they are treated as mobs).
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Chance of a Crushing Blow occurring
When the attacking mob has more than 20 points of weapon skill above the player's current base defense there is a chance of being struck by a crushing blow. This normally indicates the mob is at least 4 levels higher than the player. If the rating difference is 15 points, which is common for players being attacked by "boss" mobs (who are always treated as 3 levels higher than their attackers), then the player cannot be hit by a crushing blow.
Important Note: As of patch 3.0, the crushing blows mechanics have been changed. Now only mobs whose Weapon skill is 20 or more points above your level-capped Defense skill can deal Crushing Blows. Normally, Defense Rating on gear will not help with this. However, if your Defense skill is not fully trained up for your level (i.e. is below your level * 5), or if you are under the effect of a debuff that reduces your Defense (such as such as Unbalancing Strike), then any Defense Rating on your gear will reduce your chance of receiving a Crushing Blow insofar as it raises your Defense up to your level maximum (player level * 5).[1]
The chance of being hit by a crushing blow is:
- (Mob's Weapon Skill - Player's level-capped Defense Skill [mininum difference 20]) * 2% - 15%
where "Mob's Weapon Skill" is the mob's level * 5, and "Player's level-capped Defense Skill" is the player's Defense skill capped at the player's level * 5.
If your Defense skill is fully trained up for your level, this means a mob 4 levels higher than you will have a 25% Crushing Blow chance, and a mob 5 levels higher than you will have a 35% Crushing Blow chance.
Historical: Avoiding Crushing Blows from raid bosses
- Main article: Uncrushability
If your Defense skill is fully trained for your level, neither more Defense, nor Resilience, nor any other kind of bonus can reduce the nominal chance for you to receive a Crushing Blow. The only way to reduce your chance of receiving a Crushing Blow is for your combined chance to be missed, to dodge, to parry, and to block to be so high that the Crushing Blow chance is pushed off the bottom end of your attacker's Attack Table.
Use the following formula to determine your miss/dodge/parry/block rate:
%needed= Base 5% miss + bonus miss from defense + dodge % + parry % + block %
Remember to cast Holy Shield or Shield Block before checking your block chance ingame.
Warriors
The warrior ability Shield Block increases block rate by 75%, removing crushing blows from the miss/dodge/parry/block/crit/crushing-blow table that occurs when an opponent attacks, and making the warrior more or less "immune" to both crushing blows and critical hits in a PvE environment. This is because an attack that is blocked (as with a shield) cannot be a crushing blow or a critical hit -- the three are mutually-exclusive attack results. A warrior may be susceptible to crushing blows if they are hit 3 times in 5 seconds, as the Shield Block ability has 2 charges. A mob with an attack speed of 2.0 or faster can therefore crush a warrior if he fails to dodge/parry/miss 3 attacks in a row.
Paladins
Redoubt and Holy Shield together increase the block rate by 60% (30% each). However, Redoubt procs randomly and cannot be relied upon.
The Libram of Repentance increases your block rate by 5.33% while Holy Shield is active for a total of 35.33%.
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Related Addons
- Crush Chance WowInterface
See Also
References
- ^ Wotlk Crushing Blows by Satrina, October 19, 2008, 06:11 PM PST

