Crushing blow
From WoWWiki
- Metal is no match for rage. [TCG src]
A crushing blow is an attack made by an NPC that is 150% of the Damage caused by a normal successful attack. A Player cannot perform a crushing blow (unless under Mind Control, in which they are treated as mobs).
When the attacking mob has more than 20 points of weapon skill above the player's current base defense there is a chance of being struck by a crushing blow. This normally indicates the mob is at least 4 levels higher than the player. If the rating difference is 15 points, which is common for players being attacked by "boss" mobs (who are always treated as 3 levels higher than their attackers), then the player cannot be hit by a crushing blow.
Important Notes: As of patch 3.0, crushing blows mechanism has been changed. Now only mobs with 20 weapon skill or higher than upto your level maximum defense skill. Defense on gear may make upto your level maximum (player level * 5) when defense debuffed, but no more.[1] However, even for level 80 one may still be crushed if one retains a debuff such as Unbalancing Strike where defense on gear + base defense to a maximum of player level * 5 cannot bring defense minus mob weapon skill within 3 levels, (15) or less, again.
Before patch 3.0, the chance of being hit by a crushing blow was 2% per point of difference minus 15%. Giving a 15% chance of being hit by a "boss" (which is 2% * 15 - 15%).
Contents |
Avoiding Crushing Blows
- Main article: Uncrushability
If your Defense skill is fully trained for your level, neither more Defense, nor Resilience, nor any other kind of bonus can reduce the nominal chance for you to receive a Crushing Blow. The only way to reduce your chance of receiving a Crushing Blow is for your combined chance to be missed, to dodge, to parry, and to block to be so high that the Crushing Blow chance is pushed off the bottom end of your attacker's Attack Table.
Use the following formula to determine your miss/dodge/parry/block rate:
%needed= Base 5% miss + bonus miss from defense + dodge % + parry % + block %
Remember to cast Holy Shield or Shield Block before checking your block chance ingame.
Warriors
The warrior ability Shield Block increases block rate by 75%, removing crushing blows from the miss/dodge/parry/block/crit/crushing-blow table that occurs when an opponent attacks, and making the warrior more or less "immune" to both crushing blows and critical hits in a PvE environment. This is because an attack that is blocked (as with a shield) cannot be a crushing blow or a critical hit -- the three are mutually-exclusive attack results. A warrior may be susceptible to crushing blows if they are hit 3 times in 5 seconds, as the Shield Block ability has 2 charges. A mob with an attack speed of 2.0 or faster can therefore crush a warrior if he fails to dodge/parry/miss 3 attacks in a row.
Paladins
Redoubt and Holy Shield together increase the block rate by 60% (30% each). However, Redoubt procs randomly and cannot be relied upon.
The [[Libram of Repentance] increases your block rate by 5.33% while Holy Shield is active for a total of 35.33%.
| |||||||||||||||||
Related Addons
- Crush Chance WowInterface
See Also
References
- ^ Wotlk Crushing Blows by Satrina, October 19, 2008, 06:11 PM PST

