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Crypt Fiend (Warcraft III)

From WoWWiki

File:BTNCryptFiend.png
File:CryptfiendWC3.gif
Crypt Fiend
RaceCrypt fiend
FactionUndead
Statistics
Hit points550
Hit point regeneration Blight
Hit point regeneration rate .25
Level 3
Gold215 Gold
Lumber40 Lumber
Food3 Food
Produced at Crypt
Build time 30
RequiresGraveyard
Transport slots1
Hotkey F
Combat
Range55
Attack typePierce
Cooldown2
Weapon typeMissile
Armor TypeHeavy
Armor0 (6*)
Movement SpeedAverage (270)
Sound

Crypt Fiends are large, mummified creatures who appear to be a genetic cross between humans and spiders. Their lower bodies are supported by six spindly arachnid limbs and their heavily bandaged torsos are human in form. The cunning Crypt Fiends were once the lords of the ancient spider kingdom of Azjol-Nerub that spanned the entirety of Northrend in ancient times. However, the Crypt Fiends' power base was destroyed by the Lich King, Ner'zhul, when he and his undead Scourge took control of the frozen continent. Now the Crypt Fiends command their spider underlings in the name of their master, Ner'zhul. These aberrant creatures are capable of summoning swarms of vile insects and projecting web-like strands to incapacitate and harm their enemies.

Contents

Information

Crypt Fiends are great additions to a melee force. You should use Crypt Fiends when facing air units, as they are the main defense against air units besides Gargoyles because of their Web Ability, which allows Crypt Fiends to bring air units down to earth. Crypt Fiends do not have an air attack but their Web ability allows them and other melee units to attack a webbed air unit.

Players sometimes focus entirely on Crypt Fiends in team games. This can be an effective strategy. Be reminded that Vampiric Aura does not work with Crypt Fiends. Proper Crypt Fiend usage involves a lot of running.

Spells and Abilities

Web (Autocast)

Binds a target enemy air unit in webbing, forcing it to the ground. Webbed units can be hit as though they were land units.
Research Cost Researched At Requirements Upgrade Time
150 File:WC3gold.gif 150 File:WC3lumber.gif Crypt Graveyard, Halls of the Dead 30 sec.
Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
12 (7) sec. 12 sec. None 40 Unit Air, Enemy Traps unit in a web

If you're building Crypt Fiends be sure to research Web. It's a cheap upgrade and it's good to have it available on the fly rather than having to wait for it if you get in trouble against air units.

Webbed air units cannot move, and count as ground units. This means that units with ground attacks can now attack them, and also that units with no ground attacks cannot. Webbed units only count as ground units for attack targeting purposes. You cannot, for example, Possess or Impale a webbed air unit. Units with a good air attack but a poor ground attack, such as Gargoyles, do not mix well with Web.

Burrow

The Crypt Fiend digs into the ground, becomes invisible, and gains a regeneration rate of 5 hit points per second. The Crypt Fiend cannot attack while burrowed.
Research Cost Researched At Requirements Upgrade Time
75 File:WC3gold.gif 75 File:WC3lumber.gif Crypt Graveyard, Halls of the Dead 45 sec.

Upgrades

Creature Attack
Increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time
150 File:WC3gold.gif 50 File:WC3lumber.gif Graveyard None 60 sec.
Improved Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time
200 File:WC3gold.gif 125 File:WC3lumber.gif Graveyard Halls of the Dead 75 sec.
Advanced Creature Attack
Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time
250 File:WC3gold.gif 200 File:WC3lumber.gif Graveyard Black Citadel 90 sec.
Creature Carapace
Increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time
150 File:WC3gold.gif 75 File:WC3lumber.gif Graveyard None 60 sec.
Improved Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
Research Cost Researched At Requirements Upgrade Time
200 File:WC3gold.gif 200 File:WC3lumber.gif Graveyard Halls of the Dead 75 sec.
Advanced Creature Carapace
Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost

Wyrms.

Research Cost Researched At Requirements Upgrade Time
250 File:WC3gold.gif 325 File:WC3lumber.gif Graveyard Black Citadel 90 sec.

Quotes

  • "The sleeper awakes." - Taken from the title of the H.G. Wells novel with the same name or a play on the phrase from the novel Dune by Frank Herbert.
  • "You rang?"
  • "Proceed."
  • "Make your choice."
  • "By Nerub."
  • "For the Spider Kingdom."
  • "You may feel a sting."
  • "Be drained of life."
  • "What a tangled web we weave."
  • "Spider sense tingling." - Reference to Spiderman.
  • "My ass always gets bloated during my spin cycle."
  • "I like chicks that are into bandage..."
  • "I'm stuck on bandages, because bandages are stuck on me."
  • "Last week my top half was on the Discovery Channel..."
  • "...and my bottom half was on Animal Planet."

See Warcraft III Crypt Fiend quotes.

External links