Changes: Cure Poison (shaman ability)


Back to page

m (Patch changes: clean up using AWB)
m (Robot automated text replacement: {{Infobox ability(.*?)}} -> <onlyinclude>{{Infobox ability\1}}</onlyinclude>)
Line 1: Line 1:
{{Infobox ability
<onlyinclude>{{Infobox ability
|name=Cure Poison
|name=Cure Poison
Line 13: Line 13:
|improvement=[[Mental Quickness]]
|improvement=[[Mental Quickness]]
{{for|the current version|Cure Toxins}}
{{for|the current version|Cure Toxins}}
{{for|the [[druid]] version|Cure Poison}}
{{for|the [[druid]] version|Cure Poison}}

Latest revision as of 07:05, February 6, 2010

Cure Poison
Spell nature nullifypoison
Usable by
CooldownGlobal Cooldown
Mental Quickness
For the current version, see Cure Toxins.
For the druid version, see Cure Poison.

Cure Poison was a Nature spell that cured one poison effect on a friendly target.

Rank Table Edit

Rank Level Cost
1 16 18Silver

Notes Edit

For restoration shamans, the Cleanse Spirit spell completely replaces this spell. It costs the same amount of mana and removes one disease and one curse effect in addition to the poison.

Talent improvement Edit

Mental Quickness reduces the mana cost by up to 6%.

Tips and tactics Edit

Consider using Poison Cleansing Totem instead. It has the same mana cost or less if you have Totemic Mastery and will retry every 5 seconds for five minutes, however your target must be in your party, within 30 yards, and you will lose any other water totem you have out. If more than one person in your group are poisoned, it is usually faster and cheaper to use Poison Cleansing Totem and then immediately replace it with the water totem you had up before. The reduced global cooldown on totems means that this 'totem switch' will only take two seconds, whereas casting Cure Poison twice takes three seconds.

Patch changes Edit

External links Edit

Facts about Cure Poison (shaman ability)RDF feed
Patch date4 August 2009 +, 13 November 2007 + and 3 January 2006 +

Around Wikia's network

Random Wiki