- "CoE" redirects here. For the other warlock spell, see Curse of Exhaustion.
|Curse of the Elements|
Curse of the Elements, or CoE, is a warlock curse that lowers the target's resistance to Arcane, Fire, Frost, Nature, and Shadow spells, and increases the damage it takes from spells. It is trainable at level 52 and costs 2 gold and 25 silver.
Tips and tactics
- Always cast Curse of the Elements on your target before casting Enslave Demon to increase the effectiveness of the enslave. The demon will be less likely to resist Enslave Demon, and the curse remains in effect while the demon is enslaved, decreasing the chance that it will break the enslave early. Curse of the Elements is also useful to help maintain Banish on a target.
- The Voidwalker's Torment is Shadow-based, so if this spell is cast on a target first then the voidwalker will have a better ability to hold aggro.
- Even more useful if you have in your party mages, boomkins and/or shadow priests.
- The damage modifier of this curse doesn't stack with the Balance Druid's Earth and Moon or the Unholy Death Knight's Ebon Plaguebringer, both of which are applied anyways as an aspect of these characters regular DPS cycle. Instead the warlock would wisely use his or her curse and casting time to apply Bane of Agony, Bane of Doom or additional DD spells.
- This is generally the curse of choice for Destruction warlocks. Due to repeated application of direct damage spells the total damage added by this curse is higher than done with Curse of Agony. The long duration of the curse means that less time is wasted applying and re-applying curses and thus there is more time to focus on the casting of DD spells such as Incinerate or Shadow Bolt.
- Patch 3.3.0 (08-Dec-2009): (Rank 4) - Targets take 11% increased spell damage, up from 10%.
- Patch 3.1.0 (14-Apr-2009): (Rank 5) - Targets take 13% increased spell damage, up from 10%.
- Patch 2.4.3 (2008-07-15): Merged with Curse of Shadow. Now applies to Arcane and Shadow damage, as well as Frost and Fire.
- Patch 2.1.0 (22-May-2007): Now has a duration of 2 minutes when used on PvP targets.
- Patch 1.2.0 (18-Dec-2004): Increased duration from two minutes to five minutes.