m (Revised definition of mitigation in relation to avoidane.)
Line 1:
Line 1:
−
'''Mitigation''' is the reduction of attack effectiveness. Types of [[melee]] and magical [[spell]] mitigation are [[absorb]], [[armor]], [[block]], [[defense]], [[dodge]], [[miss]], [[parry]], [[resilience]] and [[resistance]].
+
'''Mitigation''' is the reduction of attack effectiveness. Types of [[melee]] and magical [[spell]] mitigation are [[absorb]], [[armor]], [[block]], [[defense]], [[resilience]] and [[resistance]].
+
+
Not to be confused with [[avoidance]], which includes such stats as [[dodge]], [[miss]] and [[parry]].
+
+
The crucial difference between the two being that an attack that is mitigated still does damage to the player, however an avoided attack deals no damage.
The crucial difference between the two being that an attack that is mitigated still does damage to the player, however an avoided attack deals no damage.