From WoWWiki
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| Dark Troll Commando
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| Race | Creep (Dark troll)
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| Role | Hero
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| Base unit | N/A
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| Faction | Neutral
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| Statistics
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| Hit points | 475-1150
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| Hit point regeneration | 0.25
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| Hit point regeneration rate | Always
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| Mana | 285-690
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| Mana Regeneration rate | 0.01
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| Unit Classified As: | Ground
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| Level | 1-10
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| Gold | 425
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| Lumber | 0
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| Food | 5
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| Produced at | Dark Troll Training Camp
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| Build time | 55 sec.
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| Requires | N/A
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| Gold Bounty Awarded | 40-52
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| Transport slots | 1
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| Attacking priority | 9
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| Sleeps | No
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| Hotkey | C
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| Combat
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| Weapon(s) | Axe
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| Normal attack: | 17-24 to 44-50
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| Can attack: | Ground, Structure, Debris, Air, Item, Ward
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| Range | 60
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| Cooldown | 2.28
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| Weapon type | Missile
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| Armor Type | Flesh
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| Defense Type | Hero
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| Armor | 3-11
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| Day Sight | 1800
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| Night Sight | 800
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| Movement Speed | Fast (320)
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| Sound
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| Sound Set | ForestTrollShadowPriest
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| Hero Parameters
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| Primary Attribute | Strenght
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| Strength | 18 (+3/level)
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| Agility | 19 (+3/level)
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| Intelligence | 15 (+3/level)
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The Dark Troll Commando are units from the Monolith official scenario map in Warcraft III: The Frozen Throne. Although they have a forest troll model they are actually dark trolls, they serve as the hero unit for the dark troll race in the said map.
Descrption
- The Dark Troll Commando represents the elite of the new Dark Troll military regime.
Spells and Abilities
- Note: Although the tooltips refer to other heros, they work correctly for the Dark Troll Commando.
Wind Walk
- Allows the Blademaster to become invisible, and move faster for a set amount of time. When the Blademaster attacks a unit to break invisibility, he will deal bonus damage.
| Level | Duration | Cooldown | Mana Cost | Range | Area of Effect | Allowed Targets | Effect | Hero Level Req
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| 1 | 20 sec. | 5 sec. | 75 | N/A | Personal | Self | Invisible, +10% movement speed, 40 bonus damage | 1
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| 2 | 40 sec. | 5 sec. | 75 | N/A | Personal | Self | Invisible, +40% movement speed, 70 bonus damage | 3
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| 3 | 60 sec. | 5 sec. | 75 | N/A | Personal | Self | Invisible, Max Movement speed, 100 bonus damage | 5
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Cleaving Attack
- The Pit Lord strikes with such force that he damages multiple enemies with his attack.
| Level | Duration | Cooldown | Mana Cost | Range | Area of Effect | Allowed Targets | Effect | Hero Level Req
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| 1 | N/A | N/A | N/A | N/A | 20 | Ground, Enemy, Neutral | 30% damage is splash | 1
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| 2 | N/A | N/A | N/A | N/A | 20 | Ground, Enemy, Neutral | 55% damage is splash | 3
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| 3 | N/A | N/A | N/A | N/A | 20 | Ground, Enemy, Neutral | 80% damage is splash | 5
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Endurance Aura
- Increases the movement speed and attack rate of nearby friendly units.
| Level | Duration | Cooldown | Mana Cost | Range | Area of Effect | Allowed Targets | Effect | Hero Level Req
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| 1 | N/A | N/A | N/A | N/A | 90 | Air, Ground, Friend, Self | Movement Speed +10%, Attack Rate +5% | 1
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| 2 | N/A | N/A | N/A | N/A | 90 | Air, Ground, Friend, Self | Movement Speed +20%, Attack Rate +10% | 3
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| 3 | N/A | N/A | N/A | N/A | 90 | Air, Ground, Friend, Self | Movement Speed +30%, Attack Rate +15% | 5
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Avatar (Ultimate)
- When Avatar is activated, it gives the Mountain King 5 bonus armor, 500 bonus hit points, 20 bonus damage and spell immunity.
| Level | Duration | Cooldown | Mana Cost | Range | Area of Effect | Allowed Targets | Effect | Hero Level Req
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| N/A | 60 sec. | 180 sec. | 150 | N/A | Personal | Self | +5 Armor, +500 hit points, +20 damage, spell immunity | 6
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