Lay on Hands | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 10 minutes |
Improvements | See below |
Related debuff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
- Take all my strength into you and be whole once more![1]
- Paladins, I've heard you have many lives. Show me. - Nefarian
Lay on Hands is a Holy-based spell that instantly fills your target with life. Considered an "emergency" ability, in that due to its long cooldown it should only be used when it's really needed. Lay on Hands causes [Forbearance]. As it allows a paladin to "live twice" by using it, the spell is somewhat famous.
Improvements
Talents
Holy
- [Divine Favor] increases your spell casting haste by 20% and spell critical chance by 20% for 20 sec.
- [Conviction] increases your healing by 1% per rank. Stacks up to 3 times.
Protection
- [Divinity] increases your healing by 2% by rank, and healing on yourself by an additional 2% per rank.
Glyphs
- [Glyph of Divinity] (Major Glyph) causes your Lay on Hands to grant you 10% of your max mana.
- [Glyph of Lay on Hands] (Major Glyph) reduces the cooldown of your Lay on Hands spell by 3 min.
Notes
- Tankadins can consider this as a long cooldown "oh s**t button". Turn on the auto-self cast option or create a macro. When your health is dangerously low, use it immediately to heal yourself back to full health.
- This ability is completely independent of the amount of Healing the caster has. It always heals the target for the amount of health the caster has.
- This ability cannot crit.
Patch changes
- Patch 4.0.6 (2011-02-08): Can no longer crit. Now causes Forbearance on any target it is cast on.
- Patch 4.0.3 (2010-11-16): Lay on Hands no longer grants mana to the target.
- Patch 4.0.1 (2010-10-12): Cooldown reduced down from 20 minutes. No longer uses spell ranks, nor affected by any Lay on Hands-specific talents.
- Patch 3.3.0 (2009-12-08): This ability will place Forbearance on the paladin if used on his or herself. It will not place Forbearance on others.
- Patch 3.0.2 (2008-10-14): Does not drain all of the player's mana anymore. Cooldown reduced to 20 minutes.
References
- ^ TCGTDP, #61
External links
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