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Each of the buffs lasts for 30 seconds. |
Each of the buffs lasts for 30 seconds. |
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+ | {{Darkmoon Cards}} |
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[[Category: Darkmoon Faire]] [[Category: Trinkets]] |
[[Category: Darkmoon Faire]] [[Category: Trinkets]] |
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</noinclude> |
</noinclude> |
Revision as of 20:20, 30 May 2007
- Darkmoon Card: Madness
- Binds when picked up
- Unique
- Trinket
- +51 Stamina
- Requires Level 70
- Item Level 100
- Equip: Each time you land a killing blow on an enemy, you gain the Power of Madness.
- Sell Price: 10 0 0
The Lunacy deck can be turned into to get the Darkmoon Card: Madness. The card gives 51 stamina and has an equip that whenever you land a killing blow on a target, you get a class-specific buff. The buffs are:
- Delusional: +70 attack power (Rogue, Hunter, Paladin, Warrior, Druid)
- Dimentia: "Down the rabbit hole..." Every 5 seconds either gives you +5% or -5% damage/healing. (Druid, Shaman, Priest, Warlock, Mage, Paladin)
- Kleptomania: +35 agility (Warrior, Rogue, Paladin, Hunter, Druid)
- Manic: +35 haste (spell, melee and ranged) (All classes)
- Martyr Complex: +35 stamina (All classes)
- Meglomania: +41 damage/healing (Druid, Shaman, Priest, Warlock, Mage, Paladin)
- Narcissism: +35 intellect (Druid, Shaman, Priest, Warlock, Mage, Paladin, Hunter)
- Paranoia: +35 spell/melee/ranged crit strike rating (All classes)
- Sociopath: +35 strength (Paladin, Rogue, Druid, Warrior)
Each of the buffs lasts for 30 seconds.
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