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Deadly Throw

Last edited on May 1, 2013
by Frejya
Deadly Throw
Inv throwingknife 06
  • Deadly Throw
  • 30 yd  range
  • 35 Energy
  • Instant
  • Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 3 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for a period of time.
Usable by
ClassRogue
Properties
TypeOffensive, Utility
SchoolPhysical
Cooldown (GCD 1 sec)
Talents
TalentedYes
Level required30
Related debuff
Inv throwingknife 06
  • Deadly Throw
  • Movement slowed by 50%.
  • Duration: 6 seconds
TCG image
DeadlyThrowTCG
Inv throwingknife 06
  • Deadly Throw
  • 30 yd  range
  • 35 Energy
  • Instant
  • Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 3 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for a period of time.
Try to run. I dare you.
- Umbrage TCG Scourgewar

Deadly Throw is a rogue talent available at level 30. It is a finishing move that deals weapon damage plus bonus damage and slows the target. If used against a spellcaster with a full 5 combo points, it also interrupts spellcasting and prevents casting for six seconds from the particular school interrupted.


Modified by

Notes

  • As with all instant cast spells, this is usable while moving.

Patch changes

  • Patch 5.2.0 (5-Mar-2013): Deadly Throw can now interrupt spellcasting when used at 3, 4 and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively, instead of 5 combo points and 6 seconds.
  • Patch 5.0.4 (28 August 2012): Updated.
  • Patch 3.1.0 (14-Apr-2009): Missile speed increased.
  • / Patch 3.0.2 (14-Oct-2008):  [High Warlord's Leather Gloves], [Gladiator's Leather Gloves], and [Opportunist's Leather Gloves] no longer grant the "Deadly Throw Interrupts Spellcasting" effect.
  • Patch 2.3.0 (13-Nov-2007):  Missile speed increased significantly and snare duration increased slightly.
  • Patch 2.1.0 (22-May-2007): This ability will now damage hunters and their pets when they are affected by The Beast Within or Bestial Wrath. Those targets will still be immune to the movement impairing portion of Deadly Throw.