Deadly Throw | |
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Properties | |
Class | Rogue |
School | Physical |
Cooldown | none. |
Other information | |
Requirements | "Requires throwing weapon" |
Related buff | |
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[[Category:rogue abilities]][[Category:rogue abilities]]
"Bullseye!"
Deadly throw is a rogue finishing move that deals weapon damage plus bonus damage and slows the target.
Rank | Energy Cost | Bonus Damage | Movement Speed Reduced | Level | Cost |
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1 | 35 | 1 Combo Point: 132-228 2 Combo Points: 216-312 3 Combo Points: 300-396 4 Combo Points: 384-480 5 Combo Points: 468-564 |
%50 | 64 | 7 20 |
Notes
- Usable while moving.
- Can be used with [Cold Blood].
- Does not work with [Ruthlessness].
- [High Warlord's Leather Gloves] and [Gladiator's Leather Gloves] improve [Deadly Throw] to interrupt casting and silence the target in that school of magic for 3 seconds.
Tips and tactics
- Instant cast and unaffected by weapon speed, so it favors slower throwing weapons.
- Useful if you want to open with [Cheap Shot] on a mage. They will probably blink out of it, but if your crippling poison hasn't snared them, this will. However, [Garrote] (with its silence effect at later levels) or [Ambush] may still be better choices when opening against a mage.
Known bugs
Past changes
- In Patch 2.3, missile speed increased significantly and snare duration increased slightly.
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