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Death Coil

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Death Coil
  • Death Coil
  • Instant cast
  • 30 yd range
  • 600 Mana
  • Causes the enemy target to run in horror for 3 sec and causes X Shadow damage. The caster gains 100% of the damage caused in health.
Usable by
Class Warlock
Properties
Type Offensive, Defensive
School Shadow
Cooldown 2 minutes
Talents
Improvement
talents
Demonic Sacrifice (Succubus), Demonic Tactics, Improved Drain Soul, Grim Reach, Master Demonologist (Succubus), Shadow Mastery, Soul Link, Suppression
Other information
Ranks 4
Related debuff
  • Magic
  • Death Coil
  • Horrified
  • Duration: 3 sec
Were you looking for the Death Knight's Death Coil ability?
The icy embrace of death can be beneficial... for those who know how to control it.W2BnetMan 76
Death is not something you can run from when it comes for you.TCGFoO 83

Death Coil is a Warlock Shadow-based Direct Damage spell that heals the caster for the damage done and causes the target to run in horror.

Rank Mana Cost Damage Level Cost
1 365 244 42 99s 
2 420 319 50 1g 35s 
3 480 400 58 2g 16s 
4 600 519 68 5g 67s 

Contents

Notes

Death Coil is a "horror" effect (the only member of this category, so far). As such, fear countering abilities will not be effective against it.

Most creatures that are Fear immune are also immune to Death Coil. This includes nearly all undead.

It is a binary spell, and as such it can only hit or miss. Neither critical hits nor partial resists are possible.

Fel Armor does increase the life gained.

Absorbing the damage from Death Coil does not prevent the horrify effect.

Tips and tactics

  • Typically, Death Coil is followed up with the Fear spell against melee attackers, especially in PvP as the short horrify effect will prevent you from suffering casting pushback or lose your Fear spell to an interrupting skill such as Kick or Pummel.
  • It can be used to interrupt enemies' spellcasting.

Past changes

Patch 2.1.0 (5/22/07): "Death Coil is now subject to diminishing returns in the Horror category. Currently, only Death Coil is in this category."
Patch 1.8.0 (10/10/05): "Death Coil - Cooldown reduced, mana cost increased, and now causes a short Fear effect that is not diminished."

Background

Death Coil was premiered in Warcraft II, where it was used by the Horde unit called the Death knight. It was used in much the same way as it is now, except against either friend or foe. The spell reappeared in Warcraft III as one of the powers of those death knights which serve the Lich King. This version of the spell dealt damage to living enemies, while healing their undead allies.


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