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(Death Wish hasn't stopped fears since 3.0... just updating this page :))
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|name=Death Wish
 
|name=Death Wish
 
|image=Spell Shadow DeathPact.png
 
|image=Spell Shadow DeathPact.png
|description=When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
+
|description=When activated you become enraged, increases your physical damage by 20% but increases all damage taken by 5%. Lasts 30 sec.
 
|class=[[Warrior]]
 
|class=[[Warrior]]
 
|type=Offensive, Defensive
 
|type=Offensive, Defensive
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|buff_name=Death Wish
 
|buff_name=Death Wish
 
|buff_image=Spell Shadow DeathPact.png
 
|buff_image=Spell Shadow DeathPact.png
|buff_desc=Increases physical damage by 20%. Increases all damage taken by 5%. Immune to Fear effects.
+
|buff_desc=Increases physical damage by 20%. Increases all damage taken by 5%.
 
|buff_dur=30 seconds
 
|buff_dur=30 seconds
 
}}
 
}}
 
:''Caution can be healthy. But for a Berserker, of what worth is your own health if it means turning your opponent into a large red stain?''
 
:''Caution can be healthy. But for a Berserker, of what worth is your own health if it means turning your opponent into a large red stain?''
   
'''Death Wish''' is a 20-point [[Warrior#Fury|Fury]] talent that increases physical damage dealt by 20% but increases all damage taken by 5%. It also grants immunity to [[Fear]] effects, and lasts for 30 seconds.
+
'''Death Wish''' is a 20-point [[Warrior#Fury|Fury]] talent that increases physical damage dealt by 20% but increases all damage taken by 5%. <strike>It also grants immunity to [[Fear]] effects, and lasts for 30 seconds.</strike> Wrath of the Lich King ([[Patch_3.0|Patch 3.0]]) removed the Fear immunity from Death Wish.
   
 
==Rank Table==
 
==Rank Table==
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==Notes==
 
==Notes==
*Can be used while under the influence of [[Fear]] to halt it.
+
*<strike>Can be used while under the influence of [[Fear]] to halt it.</strike>
 
*The effects of Death Wish and [[Enrage_(warrior_talent)|Enrage]] do not stack.
 
*The effects of Death Wish and [[Enrage_(warrior_talent)|Enrage]] do not stack.
 
===Patch Changes===
 
===Patch Changes===
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*[[Patch_2.3.0#Warrior|Patch 2.3]] moved this talent from Fury to Arms.
 
*[[Patch_2.3.0#Warrior|Patch 2.3]] moved this talent from Fury to Arms.
 
*It has since been moved back to Fury.
 
*It has since been moved back to Fury.
  +
*[[Patch_3.0#Warrior|Patch 3.0]] Fear immunity effect removed.
   
 
==Tips and Tactics==
 
==Tips and Tactics==
 
*A DPS [[warrior]]'s already fairly high damage is boosted to become VERY high. This ability is also somewhat useful for soloing, since the increased kill rate will actually mean you take less damage from each mob.
 
*A DPS [[warrior]]'s already fairly high damage is boosted to become VERY high. This ability is also somewhat useful for soloing, since the increased kill rate will actually mean you take less damage from each mob.
   
*Good [[PvP]] [[protection]] against other warriors ([[Intimidating Shout]]), [[priests]] and [[warlocks]] ([[Fear]]), but use sparingly - 3 minute cooldown. [[Berserker Rage]] provides an alternative method of [[Fear]] protection also.
+
*<strike>Good [[PvP]] [[protection]] against other warriors ([[Intimidating Shout]]), [[priests]] and [[warlocks]] ([[Fear]]), but use sparingly - 3 minute cooldown. [[Berserker Rage]] provides an alternative method of [[Fear]] protection also.</strike>
   
*At high level instances, it's sometimes wise to use this even while tanking certain encounters. While it does require that you and your healers have fairly decent equipment, 30 seconds of Fear immunity as well as boosted damage and increased rage generation due to taking more damage can greatly assist you in securing aggro during fights such as [[The Beast]] or [[Onyxia]].
+
*At high level instances, it's sometimes wise to use this even while tanking certain encounters. While it does require that you and your healers have fairly decent equipment, <strike>30 seconds of Fear immunity as well as</strike> boosted damage and increased rage generation due to taking more damage can greatly assist you in securing aggro during fights such as [[The Beast]] or [[Onyxia]].
   
 
{{Classfooter|Warrior}}
 
{{Classfooter|Warrior}}

Revision as of 15:43, 1 June 2009

Death Wish
Inv misc questionmark
  • Death Wish
  • Warrior ability
  • Self yd range
  • 10 Rage
  • 3 min cooldown
  • Instant
  • When activated you become enraged, increases your physical damage by 20% but increases all damage taken by 5%. Lasts 30 sec.
Properties
Class Warrior
School Physical
Cooldown 3 Minutes
Improvements None
Related buff
Inv misc questionmark
  • Death Wish
  • Increases physical damage by 20%. Increases all damage taken by 5%.
  • Duration: 30 seconds

[[Category:warrior abilities]][[Category:warrior abilities]]

Caution can be healthy. But for a Berserker, of what worth is your own health if it means turning your opponent into a large red stain?

Death Wish is a 20-point Fury talent that increases physical damage dealt by 20% but increases all damage taken by 5%. It also grants immunity to Spell shadow possession [Fear] effects, and lasts for 30 seconds. Wrath of the Lich King (Patch 3.0) removed the Fear immunity from Death Wish.

Rank Table

Rank Duration Level Cost
1 30 Seconds 30 Talent

Notes

  • Can be used while under the influence of Spell shadow possession [Fear] to halt it.
  • The effects of Death Wish and Enrage do not stack.

Patch Changes

  • Patch 2.1.0 changed this to no longer stack with Enrage.
  • Patch 2.2 changed the effect of this talent from a debuff to a buff. (undocumented)
  • Patch 2.3 moved this talent from Fury to Arms.
  • It has since been moved back to Fury.
  • Patch 3.0 Fear immunity effect removed.

Tips and Tactics

  • A DPS warrior's already fairly high damage is boosted to become VERY high. This ability is also somewhat useful for soloing, since the increased kill rate will actually mean you take less damage from each mob.
  • At high level instances, it's sometimes wise to use this even while tanking certain encounters. While it does require that you and your healers have fairly decent equipment, 30 seconds of Fear immunity as well as boosted damage and increased rage generation due to taking more damage can greatly assist you in securing aggro during fights such as The Beast or Onyxia.