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{{Stub/Accuracy}}
 
 
[[Image:DeflectWoTLK.jpg|frame|A spell being deflected.]]
 
 
[[Image:Deflect.jpg|thumb|Deflect screenshot from the Alpha.]]
 
[[Image:Deflect.jpg|thumb|Deflect screenshot from the Alpha.]]
   
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'''Deflect''' is an avoidance [[mechanic]] that functions exactly the same as [[parry]], with the exception of only appearing to work for magical attacks that use the melee hit table, the most notable of these being [[Hammer of the Righteous]]. Given that Deflection takes the same space in the combat table as parry, [[expertise]] will reduce a the chance for a player's attacks, and additional [[parry rating]] will increase a player's chance to deflect attacks. Deflected attacks do incur parry haste.<ref> {{ref web |url=http://maintankadin.failsafedesign.com/forum/index.php?p=489034&rb_v=viewtopic#p489034 |title=Calculating the avoidance value of expertise |accessdate=2009-11-15 |author=Theck}}</ref>
'''Deflect''' is a little understood and rarely used [[mechanic]] which negates all effects of [[spell]]s or [[melee]] [[attack]]s. It is not known what is the chance of deflection nor if it requires any type of weapon or offhand item equipped. It has been compared to the [[parry]] rating, which may affect the chance to deflect. The possibility of a deflect may lie in the random distribution of excess parriable attack damage, a parry being an offensive force being met by a defensive force head on; versus a deflection, where by the offensive force is redirected onto a tangent, away from the target, possibly a function of movement and position. Deflect also appears more prevalent with ranged physical attacks<ref>http://forums.worldofwarcraft.com/thread.html?topicId=7716834478&sid=1</ref> and is speculated on the World of Warcraft forums that it may replace [[Parry]] in ranged melee or attack situations<ref>http://forums.worldofwarcraft.com/thread.html?topicId=12666303795&sid=1</ref> . It is also speculated that the mechanic is more common with low hit rating.
 
   
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The [[hunter]] ability [[Deterrence]] gives a 100% chance to parry melee attacks and to deflect spells. The usage of Deflect for Deterrence is strange in that given what is known about Deflection, it appears to temporarily allow the hunter's parry chance to affect their spell avoidance chance, which is what causes the deflect message.
== Known attacks that can be Deflected ==
 
* [[Hammer of the Righteous]]
 
* The "Sharpened Bone" physical ranged special attack of [[Cultist Corrupter]]s in Icecrown
 
* [[Divine Storm]]
 
 
== Abilities and items affecting Deflection ==
 
There are certain [[Northrend_gems_by_color#Gem_stats|gems]] that may make it more likely to happen through [[Parry rating]], although deflection is an exclusive effect.
 
 
The hunter ability [[Deterrence]] gives a 100% chance to parry melee attacks and to deflect spells.
 
 
The Warrior ability [Spell Reflect]] is used to give you a 100% to reflect any spell for 3 seconds.
 
 
There are [[death knight]] [[Runeforging#Runes|runes]] that will deflect a percentage of spell damage.
 
 
== Other information ==
 
Unlike Parrying, when a target Deflects an attack, the target's next melee auto-attack does not seem to get sped up.
 
   
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==UI messages==
 
[[Image:DeflectWoTLK.jpg|frame|A spell being deflected.]]
 
UI messages about Deflects can be seen in-game by typing:
 
UI messages about Deflects can be seen in-game by typing:
   
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/script message( SPELLDEFLECTEDSELFOTHER )
 
/script message( SPELLDEFLECTEDSELFOTHER )
 
/script message( SPELLDEFLECTEDSELFSELF )
 
/script message( SPELLDEFLECTEDSELFSELF )
 
== See also ==
 
*[[Combat]]
 
*[[Combat rating system]]
 
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
   
 
{{Attack table}}
 
{{Attack table}}
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[[Category:Game terms]]
 
[[Category:Game terms]]
 
[[Category:Combat]]
 
[[Category:Combat]]

Revision as of 07:47, 4 April 2010

Deflect

Deflect screenshot from the Alpha.

Deflect is an avoidance mechanic that functions exactly the same as parry, with the exception of only appearing to work for magical attacks that use the melee hit table, the most notable of these being Ability paladin hammeroftherighteous [Hammer of the Righteous]. Given that Deflection takes the same space in the combat table as parry, expertise will reduce a the chance for a player's attacks, and additional parry rating will increase a player's chance to deflect attacks. Deflected attacks do incur parry haste.[1]

The hunter ability Ability whirlwind [Deterrence] gives a 100% chance to parry melee attacks and to deflect spells. The usage of Deflect for Deterrence is strange in that given what is known about Deflection, it appears to temporarily allow the hunter's parry chance to affect their spell avoidance chance, which is what causes the deflect message.

UI messages

DeflectWoTLK

A spell being deflected.

UI messages about Deflects can be seen in-game by typing:

For auto-attacks "deflect":

/script message( VSDEFLECTOTHEROTHER )
/script message( VSDEFLECTOTHERSELF )
/script message( VSDEFLECTSELFOTHER )

For abilities (or maybe spells?) "deflect":

/script message( SPELLDEFLECTEDOTHEROTHER )
/script message( SPELLDEFLECTEDOTHERSELF )
/script message( SPELLDEFLECTEDSELFOTHER )
/script message( SPELLDEFLECTEDSELFSELF )

References

 
  1. ^ Theck. Calculating the avoidance value of expertise. Retrieved on 2009-11-15.