Deflection (paladin talent)
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| Deflection | |
|---|---|
| Usable by | |
| Class | Paladin |
| Properties | |
| Location | Retribution, Tier 2 |
| Affects | Chance to parry |
| Ranks | 5 |
| Requirements | |
| Points required | 5 |
| Talent required | None |
- In the rough and tumble of swordplay, it really is the quick and the dead. Paladins are taught how to parry from early on in their training, but it does not come naturally to all of them. Some are just a lot faster than others, and always seem to have their weapon in exactly the wrong place, at the right time...
- Sometimes the extra strike deflected can prevent the killing blow.
Functionality
Deflection increases Parry chance.
It is a passive talent that is always active.
Prerequisites: None
| Rank | Increased Chance to Parry |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
Notes
Deflection is a Paladin (first tier Retribution tree) talent. The talent grant a 1% increase to parry chance per point spent.
- Tankadins will find this talent even more important for them because it is much harder for them to attain uncrushability than warrior tanks. 5% parry from this talent is a big help.
- On the other hand, it is much less useful for Retribution Paladins for similar reason as DPS Warriors.
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