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{{stub/Ability}}
 
{{Outdated|Needs more for {{cata-inline}} and later.}}
 
 
<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
 
|name=Demoralizing Shout
 
|name=Demoralizing Shout
 
|image=Ability_Warrior_WarCry.png
 
|image=Ability_Warrior_WarCry.png
|description=Reduces the physical damage caused by all enemies within 10 yards by 10% for 30 sec.
+
|description=Demoralizes all enemies within 10 yards, reducing the damage they do to you by 20% for 10 sec.
 
|class=[[Warrior]]
 
|class=[[Warrior]]
|type=Offensive
+
|type=Defensive
 
|school=Physical
 
|school=Physical
|cost=10
 
|costunit=Rage
 
|radius=10 yards
 
 
|cast_time=Instant
 
|cast_time=Instant
|cooldown=None
+
|cooldown=1 min
|improvement={{ability\Drums of War}}, {{loot|glyph|Glyph of Demoralizing Shout}}<!--[[Booming Voice]], [[Improved Demoralizing Shout]], [[Focused Rage]]-->
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|specialization=Protection
|ranks=1
+
|level=56
|debuff_desc=Reduces physical damage caused by 10%.
+
|debuff_desc=Demoralized, dealing 20% less damage to the shouting Warrior.
|debuff_dur=30 seconds
+
|debuff_dur=10 seconds
  +
|tcg=Demoralizing Shout TCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
{{AbilityFlavor|The [[orc]]'s mighty bellow could unnerve even the bravest of foes.|TCG Heroes of Azeroth|140}}
+
{{Quotation|[[TCG Heroes of Azeroth]]|The [[orc|orc's]] mighty bellow could unnerve even the bravest of foes.}}
'''Demoralizing shout''' is a flat rate damage reduction shout.
+
'''Demoralizing shout''' is a [[warrior]] ability learned at level 56 for those with the Protection specialization. It reduces the damage done to warriors by all enemies within 10 yards for a short period of time.
   
== Functionality ==
+
== Notes ==
Demoralizing Shout is a 10 [[Rage]] ability that reduces damage by 10% in a 10 yard radius. Demoralizing shout will pull non-hostile monsters and will put you into PvP mode if it hits nearby hostile players while in your own territory, so be careful with it.
+
*Demoralizing Shout will pull non-hostile monsters and will put you into PvP mode if it hits nearby hostile players while in your own territory, so be careful with it.
 
<!-- Obsolete since Cataclysm
 
== Rank Table ==
 
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! [[Attack Power|AP]] Reduction !! Level !! Cost
 
 
|-
 
| 1 || 35 || 14 || {{cost||15}}
 
 
|- class="alt"
 
| 2 || 55 || 24 || {{cost||80}}
 
 
|-
 
| 3 || 70 || 34 || {{cost|1|60}}
 
 
|- class="alt"
 
| 4 || 105 || 44 || {{cost|3|40}}
 
 
|-
 
| 5 || 140 || 54 || {{cost|5|60}}
 
 
|- class="alt"
 
| 6 || 220 || 62 || {{cost|6|50}} {{bc-inline}}
 
 
|-
 
| 7 || 300 || 70 || {{cost|7|10}} {{bc-inline}}
 
 
|- class="alt"
 
| 8 || 410 || 79 || {{cost|26}} {{wotlk-inline}}
 
|}
 
-->
 
 
== Talents ==
 
[[File:Demoralizing Shout TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]]
 
* {{ability|Drums of War}}: Reduces the Rage cost of your Pummel, Demoralizing Shout, Intimidating Shout and Challenging Shout by 100%.
 
<!-- Old
 
* {{ability|Booming Voice}}: Increase range and duration (10%/20%/30%/40%/50%)
 
* {{ability|Improved Demoralizing Shout}}: Increase attack power reduction (8%/16%/24%/32%/40%)
 
* {{ability|Focused Rage}}: Decrease rage cost (1/2/3)
 
-->
 
 
== Tips and tactics ==
 
 
* Usually useful while tanking, as you want take less damage.
 
* Usually useful while tanking, as you want take less damage.
 
* Brings stealthed units out of stealth if it hits them.
 
* Brings stealthed units out of stealth if it hits them.
* Obviously this [[skill]] should be used when fighting multiple [[mobs]] where its effects are multiplied. However it is even worth using against a single enemy, even one that is slightly inferior. The damage reduction is noticeable and it is cheap to apply. For solo grinding on [[melee]] mobs, many warriors start off with a charge followed by demoralizing shout.
+
* Obviously this [[skill]] should be used when fighting multiple [[mobs]] where its effects are multiplied. However it is even worth using against a single enemy, even one that is slightly inferior. The damage reduction is noticeable. For solo grinding on [[melee]] mobs, many warriors start off with a charge followed by demoralizing shout.
* Be aware if there are [[neutral]] mobs nearby using demoralizing shout (or any other [[debuff]]) will cause them to turn [[hostile]].
 
 
* Does not break [[crowd control]].
 
* Does not break [[crowd control]].
* Does not stack with the warlock spell [[Curse of Weakness]], and neither with the similar druid [[bear form]] skill [[Demoralizing Roar]]. The curse is generally the strongest, but can be overwritten by a talented shout. An untalented shout can be overwritten by a talented roar.
 
 
== Notes ==
 
 
 
*Cannot be used while [[Silence|silenced]].
 
*Cannot be used while [[Silence|silenced]].
 
*Your opponent's Attack Power can not be reduced below zero.
 
 
*It is strongly advised to debuff the enemy AP for the mobs/bosses that rely on heavy melee damage.
 
 
=== In Vanilla ===
 
{{wow-section}}
 
Many players do not realize that NPCs use different AP scales than players. While players gain 1 [[DPS]] per 14 AP at all levels, NPCs do not. Lv60 elites have been tested to gain about 1 DPS per 2 AP; this means NPCs are affected much more strongly by changes to their AP. For stronger encounters (such as raid bosses), the testing indicates that they have a similar amount of AP, but their damage scales up significantly faster! When you consider many bosses have attacks that deal a multiple of their normal damage, then the stacking effect of AP becomes very apparent.
 
 
For example:
 
* {{mob|boss=|Magmadar}}: Normal: 1867 - 2476 damage. With demo: 1512 - 2121 damage. (-16.3%)
 
* {{mob|boss=|Maexxna}}: Normal: 5491 - 7281 damage. With demo: 4448 - 6238 damage. (-16.3%)
 
 
For most level 60 encounters, the observed AP value appears to be ~300 AP. Also, the damage contribution from that AP is ~30% of the NPC's total melee damage. This implies that reducing the NPC's Attack Power to zero will reduce their melee damage by ~30%. So on those encounters, you should apply Demoralizing Shout and [[Screech]], to fully debuff the target's AP.<ref>{{ref web|work=ElitistJerks.com|url=http://elitistjerks.com/f15/t7058-demoralizing_shout_et_al/|title=Demoralizing shout et al.|author=[http://elitistjerks.com/members/1450-dojke/ Dojke]|date=25-Jun-2006 1:35 AM}}</ref>
 
 
=== In Burning Crusade ===
 
{{bc-section}}
 
For level 70 encounters, preliminary testing has shown that the AP value has not increased drastically (~340 AP). However, the damage contribution appears to have decreased, to around 15% of the NPC's total melee damage.
 
 
Source: http://forums.worldofwarcraft.com/thread.html?topicId=102782410
 
 
This range is consistent with Beast Lore results for testing the effects of modifying the AP of NPCs.<ref>{{ref web|work=ElitistJerks.com|url=http://elitistjerks.com/f31/t10509-curse_weakness/|title=Curse of Weakness|author=[http://elitistjerks.com/members/9320-razzo/ Razzo]|date=26-Mar-2007 11:29 AM }}</ref>
 
   
 
== Patch changes ==
 
== Patch changes ==
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* {{Patch 4.0.3|note=Ranks removed and changed to reduce fixed percentage (10%) of damage.}}
 
* {{Patch 4.0.3|note=Ranks removed and changed to reduce fixed percentage (10%) of damage.}}
 
* {{Patch 1.6.0|note=Tooltip updated to display area of effect (in yards).}}
 
* {{Patch 1.6.0|note=Tooltip updated to display area of effect (in yards).}}
 
== References ==
 
{{reflist}}
 
 
== See also ==
 
* {{ability|Curse of Weakness}} - Warlock ability
 
* {{ability|Demoralizing Roar}} - {{spec|druid|Feral}} druid ability
 
* {{ability|Demoralizing Roar (pet ability)|Demoralizing Roar}} - Hunter
 
* {{ability|Demoralizing Screech}} - [[Carrion Bird]] pet ability
 
* {{ability|Scarlet Fever}} - {{spec|death knight|Blood}} death knight ability
 
* {{ability|Vindication}} - {{spec|paladin|Protection}} paladin ability
 
   
 
== External links ==
 
== External links ==

Latest revision as of 04:21, March 30, 2013

Demoralizing Shout
Ability warrior warcry
  • Demoralizing Shout
  • 1 min cooldown
  • Instant
  • Demoralizes all enemies within 10 yards, reducing the damage they do to you by 20% for 10 sec.
Usable by
ClassWarrior
Properties
TypeDefensive
SchoolPhysical
Cooldown1 min
Talents
SpecializationProtection
Level required56
Related debuff
Ability warrior warcry
  • Demoralizing Shout
  • Demoralized, dealing 20% less damage to the shouting Warrior.
  • Duration: 10 seconds
TCG image
Demoralizing Shout TCG
The orc's mighty bellow could unnerve even the bravest of foes.

Demoralizing shout is a warrior ability learned at level 56 for those with the Protection specialization. It reduces the damage done to warriors by all enemies within 10 yards for a short period of time.

Notes Edit

  • Demoralizing Shout will pull non-hostile monsters and will put you into PvP mode if it hits nearby hostile players while in your own territory, so be careful with it.
  • Usually useful while tanking, as you want take less damage.
  • Brings stealthed units out of stealth if it hits them.
  • Obviously this skill should be used when fighting multiple mobs where its effects are multiplied. However it is even worth using against a single enemy, even one that is slightly inferior. The damage reduction is noticeable. For solo grinding on melee mobs, many warriors start off with a charge followed by demoralizing shout.
  • Does not break crowd control.
  • Cannot be used while silenced.

Patch changes Edit

  • Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): Tooltip displays incorrect area range.
  • Cataclysm-Logo-Small Patch 4.0.3 (15-Nov-2010): Ranks removed and changed to reduce fixed percentage (10%) of damage.
  • WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Tooltip updated to display area of effect (in yards).

External links Edit


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