Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
(replaced: Race}} → }} (3), {{Naga → {{Race|Naga, {{Satyr → {{Race|Satyr, {{Sea Giant → {{Race|Sea Giant)
 
m (→‎External links: clean up, replaced: wowwiki.com/WoWWiki: → wowpedia.org/Wowpedia:)
 
Line 1: Line 1:
  +
<onlyinclude>{{{{{tpl|tooltip}}}
{{Cataclysm/Update}}
 
  +
|mode={{{mode|}}}
{{Infobox zone
 
  +
|arg={{{arg|}}}
  +
|name=Design: Vivid Eye of Zul
  +
|bind=BoP
  +
|quality=Rare
  +
|prof=Jewelcrafting (450)
  +
|icon=INV_Scroll_05
  +
|effect=Use: Teaches you how to cut a Vivid Eye of Zul.
  +
|create=Vivid Eye of Zul
  +
|createq=Epic
  +
|mats=[[Eye of Zul]]
  +
|vendor={{costitem|4|Dalaran Jewelcrafter's Token}}
  +
|ilvl=80
  +
}}</onlyinclude>
   
 
== Source ==
|name=Desolace
 
  +
This item is bought from [[Timothy Jones]] in [[Dalaran]] for {{costitem|4|Dalaran Jewelcrafter's Token}}.
|ss=Desolace2.jpg
 
|races={{Race|Centaur}} (6,600)<br />{{Race|Tauren}} (1,100)<br />{{Race|Troll}} (880)<br />{{Race|Night elf}} (770)<br />{{Race|Satyr }} (550)<br />{{Race|Demon}} (440)<br />{{Race|Orc}} (440)<br />{{Race|Human}} (110)<br />{{Race|Naga }} (110)<br/>{{Race|Sea Giant }}
 
|level=30-40
 
|loc=Western [[Kalimdor]]
 
|pop=11,000
 
|major=[[Maraudon]] (3,500)<br />[[Nijel's Point]] (2,000)<br />[[Valley of Spears]] (1,500)<br />[[Ghost Walker Post]] (1,250)<br />[[Thunder Axe Fortress]] (1,000)<br />[[Shadowprey Village]] (900)
 
|minor=[[Mannoroc Coven]] (500)<br />[[Shadowbreak Ravine]] (200)<br />[[Sargeron]] (100)
 
|affiliation=None
 
}}
 
 
[[File:Desolace_RPG.jpg|thumb|Desolace in [[Warcraft: The Roleplaying Game]].]]
 
 
In '''Desolace''', the skulls of ancient [[kodo]] beasts stare soullessly from their graves, halfway buried in dust. The husks of long-dead trees jutting in gruesome angles from the gray ash are the only twisted remains of a verdant past.
 
 
This dour setting is violently jarred by the thunder of thousands of hooves and the clamor of armor and weaponry as the four tribes of vicious [[centaur]] wage war on all who enter their domains, including one another. Desolace is the home of the centaur. It was among the twisting cliffs of the western canyons that their race was born from the foul womb of [[Maraudon]].
 
 
Proud, but sorrowful ruins of stone attest to the one-time glory of the [[Highborne]] [[night elves]]. Blasted in the depths of time by the shock waves of the [[Great Sundering]], the ruins are inhabited now by all manner of foul creatures.
 
 
Desolace today is a battleground for many of the opposing factions represented here. Apart from the tension between the Horde and the Alliance, at [[Shadowprey Village]] and [[Nijel's Point]] respectively, the [[Kolkar]], the [[Gelkis]], the [[Magram]], and the [[Maraudine]] centaurs fight as much against each other as they do against the [[orc]]s and the [[human]]s. In the meantime, the demons and satyrs summoned by the [[Burning Blade clan|Burning Blade]] increase the risk of a region-wide demonic infestation and present a major challenge for both the Horde and the Alliance. The [[naga]] presence to the northwest is also rapidly becoming a source of concern.
 
 
== History ==
 
[[File:Thunder Axe Fortress.jpg|thumb|left|Thunder Axe Fortress]]
 
Legends claim that the [[centaur]] are descendants of a dark union between one of the demigod [[Cenarius]]'s sons and a princess of the chaotic [[Elemental#Earth_Elemental|earth elemental]]s. When the first [[khan]]s were born of their union, it is said that they murdered their father, for shame of their misshapen appearance. They were born filled with rage and savagery and have not calmed in the centuries that followed. The first of their kind, the first khans, gave rise to the five tribes of the centaur. The race swept across Desolace and soon became legendary for its brutality. The diligent [[night elves]] held them in check for ages until the [[Burning Legion]] rained its destruction upon the world. The night elves left the centaur out of necessity for their own survival during the wars, allowing the twisted race to assume control of Desolace. Though fortunate enough not to be scorched into oblivion in the demon wars, Desolace was savaged nonetheless due to the centaur's ceaseless aggression. No longer threatened by night elves, the tribes plagued other plains races - chiefly, the peaceful tauren. This struggle endured for generations until recently, when the [[tauren]] were at last driven from Desolace. The centaur were never content with controlling just Desolace and have followed their tribal khans in a series of clashes with other races throughout southern and central [[Kalimdor]].
 
 
The mountainous barriers of the Stonetalons lie to the north and Thousand Needles to the southeast, isolating Desolace from much of the rest of Kalimdor. The grasslands and mesas of Mulgore stand directly east, and the land runs rugged and open to the storm-tossed coast to the west. The winds create waterspouts against the lowland hills along the shore. The western coastline of Desolace is lush in sad contrast to the wasteland of its interior. Desolace is a gray, rocky wasteland littered with bones. It seems almost under a supernatural curse, its skies always black and stormy, with lightning and high winds a constant throughout the realm. The surrounding mountains form a significant barrier to travel, a key reason why the centaur have never established more than a sporadic presence elsewhere on Kalimdor. Five barbarous centaur tribes dominate the entire region with the strength of overwhelming numbers and unequaled ferocity. Each tribe is led by one of the dreaded khans and is known by a distinctive tribal color - Black, Brown, Green, Red, and Yellow. Members use the color to mark their weapons and their faces. The khans who lead each tribe rarely have contact with each other except in times of war. There are no other cultures of any note in all of Desolace, for the centaur have run them all down in their unceasing lust for conquest. The only animals that can sustain themselves in the arid and violent land were beasts such as lions, raptors, sand serpents, and harpies.<ref name="Dungeons & Dragons Warcraft The Roleplaying Game 194,195">''[[Dungeons & Dragons Warcraft The Roleplaying Game]]'', pg. 194,195</ref>
 
 
In recent times Horde, Alliance, the Burning Blade, the Cenarion Circle, Satyr and Naga have set up outposts in the desolate land, and only four of the five tribes control Desolace. With the centaur kept in check, more species of animals occupy the land than before.
 
 
== Getting there ==
 
;{{Alliance Icon Small}}Alliance:From [[Stonetalon Peak]] in the [[Stonetalon Mountains]], head southwest through the [[Charred Vale]]. There is a pass at the southern border of the vale leading into Desolace. [[Nijel's Point]] can be found in the northern mountains, east of the pass.
 
;{{Horde Icon Small}}Horde:From [[Sun Rock Retreat]], go up the trail west into the Charred Vale, then south into Desolace. The Horde flight path is in [[Shadowprey Village]] in the southwestern corner of the zone, on the coast.
 
 
== Geography ==
 
[[File:Shadowbreak Ravine.jpg|thumb|Shadowbreak Ravine]]
 
Desolace is a gray, rocky wasteland littered with bones. It seems almost under a supernatural curse, its skies always black and stormy, with lightning and high winds a constant within the interior.<ref name="Dungeons & Dragons Warcraft The Roleplaying Game 194">''[[Dungeons & Dragons Warcraft The Roleplaying Game]]'', pg. 194</ref> Pools of yellow, polluted water cover the landscape.
 
 
The mountainous barriers of the [[Stonetalon Mountains]] lie to the north and [[Feralas]] to the south and southeast<ref name="Dungeons & Dragons Warcraft The Roleplaying Game 194">''[[Dungeons & Dragons Warcraft The Roleplaying Game]]'', pg. 194</ref>, isolating Desolace from much of the rest of [[Kalimdor]]. The grasslands and mesas of [[Mulgore]] stand directly east, and the land runs rugged and open to the storm-tossed coast to the west. The winds create waterspouts against the lowland hills along the shore. The western coastline of Desolace is lush in sad contrast to the wasteland of its interior<ref name="Dungeons & Dragons Warcraft The Roleplaying Game 194">''[[Dungeons & Dragons Warcraft The Roleplaying Game]]'', pg. 194</ref>, with the airy inn of [[Shadowprey Village]] allowing travelers to wake up to a beautiful view of the waterline.
 
 
Central to any study of the geography of Desolace are the four centaur tribes. The smallest and least influential of these is the [[Kolkar]] whose ancestral grounds lie along the eastern mountains. Not far south of the Kolkar are the [[Magram]] tribe whose yurts and pavilions are haphazardly scattered among acrid pools of brackish water near the juncture of the eastern and southern ranges. Just west of the road leading from Feralas, not far from the coast are the [[Gelkis]]. The Gelkis centuar inhabit a large ravine and surrounding environs. A cave entrance in the rocky cliff face can only be accessed by crossing a treacherous rope bridge and houses the Gelkis leadership. Finally, the [[Maraudine]] tribe inhabit the canyons and cliffs pinched between the coast of the Veiled Sea to the west and the [[Kodo Graveyard]] to the east. The entrance to dreaded [[Maraudon]] lies in the heart of Maraudine territory.
 
 
As the [[goblin]]s of the [[Venture Co.]] know, it is often the most dire situations and environments which present the richest opportunities, and so there are a few neutral quests they offer for those willing to do some legwork for them. Hunting in Desolace is both challenging and profitable, with potential prey including [[kodo]], [[thunder lizard]]s, [[elemental]]s, [[basilisk]]s and powerful [[scorpid]]s and [[vulture]]s. Those brave or foolhardy enough who seek an even greater challenge can also hunt giants and the various otherworldly monsters which inhabit the [[demon]]-infested [[Mannoroc Coven]].
 
 
The surrounding mountains form a significant barrier to travel, a key reason why the centaur have never established more than a sporadic presence elsewhere on Kalimdor.<ref name="Dungeons & Dragons Warcraft The Roleplaying Game 194">''[[Dungeons & Dragons Warcraft The Roleplaying Game]]'', pg. 194</ref>
 
 
The centaur-inhabited [[Maraudon]] is a 5-man instance located in this zone. No other dungeons, micro dungeons, or battlegrounds can be found here.
 
 
=== Maps and subregions ===
 
[[File:WorldMap-Desolace.jpg|thumb|left|300px|Map of Desolace]]
 
{| class="darktable"
 
|-
 
|[[Bolgan's Hole]] • [[Ethel Rethor]] • [[Gelkis Village]] • [[Ghost Walker Post]]
 
|-
 
||[[Kodo Graveyard]] • [[Kolkar Village]] • [[Kormek's Hut]] • [[Magram Village]]
 
|-
 
||[[Mannoroc Coven]] • [[Nijel's Point]] • [[Ranazjar Isle]] • [[Sar'theris Strand]]
 
|-
 
||[[Sargeron]] • [[Scrabblescrew's Camp]] • [[Shadowbreak Ravine]] • [[Shadowprey Village]]
 
|-
 
||[[Tethris Aran]] • [[Thunder Axe Fortress]] • [[Valley of Bones]] • [[Valley of Spears]]
 
|-
 
||[[The Veiled Sea]]
 
|-
 
||
 
----
 
'''[[Warcraft RPG]]'''
 
 
[[Opal Ridge]] • [[Realm of the Harpies]] • [[Spearhold]] • [[Terramok]]
 
|}
 
{{clrl}}
 
*[http://wow.gamepressure.com/map.asp?ID=34 Topographic map of Desolace]
 
 
=== Dungeons ===
 
{| class="darktable"
 
! Dungeon Name
 
! Level Range
 
! Group Size
 
! Approximate Run Time
 
|-
 
| {{portal|Maraudon|group}} || 40-58
 
| 5-man
 
| 2-4 Hours
 
|}
 
 
=== Travel hubs ===
 
[[File:Nijel's Point.jpg|thumb|Nijel's Point]]
 
{{Alliance Icon Small}} '''[[Flight path]]s from [[Nijel's Point]]'''<br/>
 
* [[Auberdine]], [[Darkshore]]
 
* [[Stonetalon Peak]], [[Stonetalon Mountains]]
 
* [[Theramore Isle]], [[Dustwallow Marsh]]
 
* [[Feathermoon Stronghold]], [[Feralas]]
 
 
{{Horde Icon Small}} '''[[Flight path]]s from [[Shadowprey Village]]'''<br/>
 
* [[Thunder Bluff]]
 
* [[Sun Rock Retreat]], [[Stonetalon Mountains]]
 
* [[Camp Mojache]], [[Feralas]]
 
 
=== Adjacent regions ===
 
{| class="darktable"
 
|-
 
! Zone Name !! Faction !! Level Range !! Direction !! Access
 
|-
 
| [[Stonetalon Mountains]]
 
| {{Horde Icon Small}} {{Alliance Icon Small}}
 
| 15-27 || North
 
| By foot
 
|-
 
| [[Feralas]]
 
| {{Horde Icon Small}} {{Alliance Icon Small}}
 
| 40-50 || South
 
| By foot
 
|}
 
 
== Notable characters ==
 
{{main|Desolace NPCs}}
 
Desolace is home to several characters of note. At Ghost Walker Post, [[Maurin Bonesplitter]] and [[Takata Steelblade]] seek aid in the battle against the Burning Blade. In Shadowprey Village, [[Taiga Wisemane]] attempts to cleanse the demonic taint that the [[Burning Legion]] has brought with it. And at Nijel's Point, [[Kreldig Ungor]] sends bold adventurers to the wide corners of the land in search of mystical items and treasure. In addition, [[Rexxar]] used to wander these lands with his bear companion [[Misha]] until the [[Dark Portal]] reopened.
 
 
== Other inhabitants ==
 
[[File:Valley spears.jpg|thumb|Valley of Spears]]
 
In addition to the centaur, [[Burning Blade]] cultists maintain an extensive presence in Desolace, with their outposts of [[Thunder Axe Fortress]], [[Shadowbreak Ravine]] and [[Mannoroc Coven]]. There is also an extensive demonic infestation, particularly in the areas of [[Mannoroc Coven]] and [[Sargeron]].
 
 
Both the Alliance and the Horde have started occupying Desolace, with the Horde constructing two notable settlements: the [[Darkspear]] [[trolls]] established [[Shadowprey Village]] on the western coast and the [[tauren]] have established [[Ghost Walker Post]] on the hills above the [[Kodo Graveyard]]. An Alliance town has been built at [[Nijel's Point]] among the night elven ruins, deep within the mountain ridge to the north that separates Desolace from the [[Stonetalon Mountains]] region.
 
 
The relative success of the Horde's expansion into Desolace has raised a number of concerns throughout the political elites of both Kalimdor and Azeroth, but particularly among the Alliance. These concerns stem mainly from the fact that the Horde's colonization appears to be proceeding seemingly unhindered by the extensive presence of the Burning Blade cult. Allegations have emerged that the Horde has forged an agreement of sorts with the cultists. Determined to dispel these allegations and demonstrate to the Alliance that the Horde no longer consorts with demons, Warchief [[Thrall]] has commanded [[Keldran]] in [[Orgrimmar]] to take any steps necessary to remove the Burning Blade from the region.
 
 
== World of Warcraft: Cataclysm ==
 
{{cata-section}}
 
[[Image:WorldMap-Desolace-cata.jpg|right|thumb|300px|Map of the Desolace in ''Cataclysm'']]
 
In the upcoming expansion''[[World of Warcraft: Cataclysm| World of Warcraft: Cataclysm]]'', the destruction of other lands will allow fresh water to flow into Desolace, turning it into a lush prairie area. It's unknown if the name of the zone will change, in regards with the new look.
 
 
Areas affected<ref>[http://forums.worldofwarcraft.com/thread.html?topicId=19377467311&sid=1 Frejya’s (MVP) Cataclysm Compilation]</ref>:
 
 
* [[Ethel Rethor]] – small [[Blood Elf]] [[Horde]] camp near entrance with Flight Master called [[Furien's Post]]; [[Cenarion Researcher Korrah]] from the [[Cenarion Circle]] replaces [[Azore Aldamort]] as a quest giver – includes a neutral flight path
 
* [[Kodo Graveyard]] – half collapsed into a deep chasm; chasm stretches from Graveyard to the shore in the west; other half of Graveyard is lush and green
 
* [[Kolkar Village]] – taken over by the [[Magram]] and fortified; north of here is a small camp where you will find [[Cenarion Ambassador Thunk]] ([[Thunk's Abode]]), a member of the Cenarion Circle that offers quests and a neutral flight path
 
* [[Magram Village]] – taken over by the [[Burning Blade]] and renamed [[Shok'thokar]]; also has a tower in it now
 
* [[Mannoroc Coven]] – relatively unchanged, but there are green fireballs that now plummet from the sky on occasion
 
* [[Ranazjar Isle]] – an elite elemental, [[Lord Hydronis]], now roams this isle, killing [[Naga]] he encounters; due south there is a large island with a ruined temple that has been pushed up from the ocean, full of Naga
 
* [[Sar'theris Strand]] – islands have been pushed up from the ocean full of Naga and Giants
 
* [[Sargeron]] – relatively unchanged, but now the [[Satyr]] are siphoning off energy from several artifacts of [[Elune]] (these artifacts give quests)
 
* [[Thargad's Camp]] - a new [[Explorer's League]] outpost.
 
* [[Valley of Spears]] – the northern hills, just beyond the horn, have collapsed into the ocean
 
* Other – the center of Desolace is now the [[Cenarion Wildlands]] and is lush and green with a giant tree at the center; it includes [[Kormek's Hut]], the Kodo Graveyard, [[Ghost Walker Post]], and [[Scrabblescrew's Camp]]; there is a full-fledged Cenarion Circle camp in the Wildlands called [[Karnum's Glade]], complete with flight master and inn
 
<gallery>
 
File:Desolace_cataclysm1.jpg|[[Ghost Walker Post]]
 
File:Desolace-Cata.jpg|[[Scrabblescrew's Camp]]
 
File:Desolace-Cata2.jpg|There'll be water too
 
File:Cataclysm Desolace Landscape.jpg|Desolace in Cataclysm
 
</gallery>
 
 
===Video===
 
<youtube>WuSIOXR7E-s</youtube>
 
<youtube>v2JO2hyLO0M</youtube>
 
<youtube>co3QPYOFmoQ</youtube>
 
 
== Quests ==
 
{{main|Desolace quests}}
 
{{seealso|Desolace questing guide}}
 
Questing in Desolace usually takes place between levels 30-40. Some notable quests in the area include a series of quests to befriend one of the centaur clans, accomplished first by killing their enemies and then by performing quests for them.
 
 
==Resources==
 
[[File:Shadowprey Village.jpg|thumb|Shadowprey Village]]
 
* [[Herb]]s
 
** {{item|icon=|Stranglekelp}}
 
** {{item|icon=|Bruiseweed}}
 
** {{item|icon=|Wild Steelbloom}}
 
** {{item|icon=|Grave Moss}}
 
** {{item|icon=|Kingsblood}}
 
** {{item|icon=|Liferoot}}
 
** {{item|icon=|Ghost Mushroom}} (One of the few regions where you can gather it.)
 
** {{item|icon=|Gromsblood}} (One of the few regions where you can gather it.)
 
 
* [[Ore]]
 
** [[Copper Vein]]
 
** [[Tin Vein]]
 
** [[Silver Vein]]
 
** [[Iron Deposit]]
 
** [[Gold Vein]]
 
** [[Truesilver Deposit]]
 
** [[Mithril Deposit]]
 
 
== Wild creatures ==
 
[[File:Ranazjar Isle.jpg|thumb|Ranazjar Isle]]
 
* [[Air Elemental]]s
 
* [[Basilisk]]s
 
* [[Carrion Bird]]s
 
* [[Centaur]]s
 
* [[Crab]]s
 
* [[Doomguard]]s
 
* [[Felbeast]]s
 
* [[Felguard]]s
 
* [[Ghost]]s
 
* [[Hyena]]s
 
* [[Infernal]]s
 
* [[Kodo]]s
 
* [[Makrura]]
 
* [[Naga]]
 
* [[Satyr]]
 
* [[Scorpid]]s
 
* [[Sea Giant]]s
 
* [[Skeleton]]s
 
* [[Succubus|Succubi]]
 
* [[Thunder Lizard]]s
 
 
==References==
 
{{reflist}}
 
   
 
== External links ==
 
== External links ==
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
{{elinks-zone|405}}
 
  +
Links that do not conform to the rules will be DELETED.
 
  +
Repeat violations may result in a BAN.
 
  +
Have a nice day. :) -->
{{Desolace}}
 
  +
{{Elinks-item|46899}}
{{Kalimdor}}
 
   
 
[[Category:World of Warcraft rare items]]
[[fr:Désolace]]
 
  +
[[Category:World of Warcraft jewelcrafting design items|Vivid Eye of Zul]]
[[pl:Desolace]]
 
[[Category:Flats]]
 
[[Category:Kalimdor]]
 
[[Category:Desolace| ]]
 
[[Category:Deserts]]
 

Revision as of 09:06, 1 November 2010

Inv scroll 05

Source

This item is bought from Timothy Jones in Dalaran for 4 Dalaran Jewelcrafter's Token.

External links