From WoWWiki
| Deterrence |
|---|
|
| Usable by |
|---|
| Class | Hunter |
| Properties |
|---|
| Type | Defensive |
| School | Physical |
| Cooldown | 1 min |
| Talents |
|---|
| Talented | No |
| Related buff |
|---|
|
Deterrence increases a hunter's parry and chance to deflect spells by 100% and reduces chance ranged attacks will hit him, for 5 seconds, but makes the hunter unable to attack for the duration.
Notes
- This helps a hunter survive in melee combat.
Patch changes
- Patch 3.3.0 (2009-12-08): Now also increases the chance for ranged attacks to miss the hunter by 100% while under its effect.
- Patch 3.2.0 (2009-08-04): This ability now allows the hunter to parry spells and attacks from behind as well as in front. Now has a new visual spell effect.
- Patch 3.0.8 (2009-01-20): Design changed to grant 100% parry and 100% chance to "deflect" spells coming from the front, but prevents the Hunter from attacking. Lasts 5 sec. 60 sec. cooldown.
- Patch 3.0.2 (2008-10-14): Cooldown reduced to 3 minutes, and now also increases your chance to resist spells by 60%. Now has a new spell effect.
- Patch 1.7 (2005-09-22): Will now increase parry chance when using Fist Weapons.
External links