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Devour Magic

Devour Magic
Spell nature purge.png
  • Devour Magic
  • 30 yd range
  • 330 mana
  • Instant
  • Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for X.
Usable by
ClassWarlock
PetFelhunter
Properties
TypeOffensive
SchoolShadow
Cooldown8 sec
Other information
Ranks6

A felhunter power that removes 1 harmful Magic effect from the felhunter's warlock master or one of his/her allies or removes 1 beneficial Magic effect from an enemy. If Devour Magic successfully removes a Magic effect it will heal the Felhunter.

Devour Magic counts as a dispel and can fail due to abilities that reduce the chance of spells being dispelled, such as Contagion.

This instant-cast ability has a 8-second cooldown.

Rank table Edit

Rank Level Mana Cost Health Recovered Training Cost
1 30 100 234 n/a
2 38 130 319 1g
3 46 170 438 1g 30c
4 54 215 579 2g
5 62 270 730 2g 90s
6 70 330 915 6g 70s

Notes Edit

  • Even if this spell is on auto-cast, the Felhunter will NOT automatically use it on the Warlock that controls it. You must target yourself, then manually use the spell.
  • Avoid setting Devour Magic to auto-cast in PvP situations. Since the Felhunter can cast Devour Magic on the Warlock while he or she is incapacitated, the Warlock is able to break out of fears, silences, sheeps, slows, and many roots or stuns without popping a trinket. See Felhunter Tips for more details.

Patch changesEdit

Patch 1.2.0 (2004-12-18): Fixed a bug where the felhunter would be healed every time the spell was used, in addition to the healing gained from successful dispelling. 

Facts about Devour MagicRDF feed
Patch date18 December 2004  +

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