Difficulty
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Difficulty is a generically used term for how hard something is to complete (like a quest), fight (mob and their level colors), gather (resource), or learn (recipe). This info is usually indicated by color (hard, medium, easy, and no difficulty).
Contents |
Instance modes
- Main article: Dungeon difficulty
Difficulty for instances affects boss fight difficulty, loot drops, and achievements.
In Burning Crusade
Dungeon difficulty (Normal mode and Heroic mode) is a specific type, introduced in the
Burning Crusade expansion.
See also
- Raid difficulty only for some pre-Cataclysm raids:
- Hard mode only for specific raids
- Heroic mode
- Normal mode
External links
- Commentary
