Disenchanting
From WoWWiki
Disenchanting is the process of transmuting armor and weapons of uncommon, rare or epic quality into magical elements (crystals, shards, essences and dusts), which can then be used in enchanting recipes. Only Enchanters gain the ability to disenchant, which is the primary source of enchanting ingredients. Disenchanting can also provide Enchanting skillups as high as 60 skill.Use with care, this process destroys the target item permanently!
Contents |
Required Enchanting Skill
Enchanting skill determines what item levels a player can disenchant.
| Skill | Req. Level | Item Level |
|---|---|---|
| 1 | 1-15 | 1-20 |
| 25 | 16-20 | 21-25 |
| 50 | 21-25 | 26-30 |
| 75 | 26-30 | 31-35 |
| 100 | 31-35 | 36-40 |
| 125 | 36-40 | 41-45 |
| 150 | 41-45 | 46-50 |
| 175 | 46-50 | 51-55 |
| 200 | 51-55 | 56-60 |
| 225 | 56-64* | 61-99 |
| 275 | 64-70 | 100-120 |
| Skill | Req. Level | Item Level |
|---|---|---|
| 225 | 56-60 | 61-89 |
| 300 | 60 | 90-92 |
| 300 | 70 | 100-151 |
- * There are 4 exceptions to this level range.
Epic items lower than iLevel 61 fall within the ranges for Uncommon/Rare items
Disenchanting Materials
The type and quantity of materials produced from disenchanting varies by item type (armor or weapon), iLevel and quality. The following general rules can be used:
- Dusts usually come from uncommon armor (75%) and weapons (20%)
- Essences usually come from uncommon weapons (75%) and armor (20%)
- Shards come from rare equipment (97-100%), epic equipment iLevel 55 or less (100%, 2-4x), and rarely from uncommon equipment (3-5%)
- Crystals come from epic equipment iLevel 56+ (100%) and extremely rarely from rare equipment (~0.5%)
For more detailed percentages, quantities, and iLevels associated with each material, see the disenchanting tables.
Non-Disenchantable Items
Not all items of uncommon, rare or epic quality can be disenchanted. Most armor and weapons can be disenchanted. However, there are some general exceptions:
- Items which cannot be equipped by a player cannot be disenchanted.
- Consumables, e.g. Twilight Trappings and ammo
- Wands crafted by an Enchanter
- Bags
- Quest items
- Quest rewards for which replacements can be obtained, e.g. Zul'Gurub armor sets
- Vendor-purchased BoP equipment, this includes PvP and faction reputation rewards.
See also
- Disenchanting tables for results and probabilities by item type and level

